Player Matchup

Ullr
Ullr
Aerüs
Ullr
Level 15
God Stats
0W - 2L
1,225 SR
Queue Stats
15W - 17L
1,405 Elo+
Party 3
Hera
Hera
GoldenCobra
Hera
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 2
Horus
Horus
OnyxCerberus29
Horus
Level 29
God Stats
3W - 2L
1,466 SR
Queue Stats
282W - 301L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
Zhyrakk
Kuzenbo
Level 8
God Stats
0W - 3L
1,308 SR
Queue Stats
9W - 9L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
bjobber
Cthulhu
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Party 2
Team Averages
Level 12
1,400 SR
1,469 Elo+

VS

Team Averages
Level 18
1,530 SR
1,522 Elo+
Nemesis
Nemesis
GuiVillagran
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,814 Elo+
Party 4
Ares
Ares
Jabolhunter
Ares
Level 22
God Stats
17W - 19L
1,581 SR
Queue Stats
66W - 64L
1,350 Elo+
Party 1
Skadi
Skadi
Kiredorii
Skadi
Level 9
God Stats
12W - 12L
1,225 SR
Queue Stats
13W - 19L
1,106 Elo+
Party 1
Thor
Thor
SchindlersListe
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 29L
1,500 Elo+
Solo
Kukulkan
Kukulkan
UchiahaFabioO
Kukulkan
Level 22
God Stats
1W - 0L
1,845 SR
Queue Stats
2W - 2L
1,839 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aerüs
Ullr
8
1 / 2 / 1
4,734
473
2,627
4,354
1,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 5 / 0
3,802
380
1,043
4,055
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 5 / 0
4,800
480
3,266
6,214
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Zhyrakk
Kuzenbo
6
1 / 2 / 1
4,721
472
878
4,128
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
bjobber
Cthulhu
4
0 / 6 / 1
3,871
387
2,091
5,926
3,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GuiVillagran
Nemesis
9
5 / 1 / 0
5,443
544
2,430
3,664
1,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 1 / 2
4,986
499
3,117
5,597
2,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Kiredorii
Skadi
8
2 / 1 / 3
5,195
520
2,743
2,407
687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 0 / 3
6,362
636
5,119
6,653
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
UchiahaFabioO
Kukulkan
10
7 / 0 / 1
6,352
635
3,767
1,735
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
20
20
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
Aerüs
Ullr
1
2
1
0.75
L
0
5
0
0
W
Nemesis
GuiVillagran
Nemesis
5
1
0
5
W
2
1
2
3
W
Skadi
Kiredorii
Skadi
2
1
3
3.5
L
1
5
0
0.2
W
4
0
3
5.5
W
Kukulkan
UchiahaFabioO
Kukulkan
7
0
1
7.5
L
Kuzenbo
Zhyrakk
Kuzenbo
1
2
1
0.75
L
Cthulhu
bjobber
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,905
Damage
17,176
24,677
Taken
20,056
10,258
Mitigated
7,245
3,226
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Aerüs
Ullr
2,627
1,721
0
1,254
4,354
1,014
0
2,087
2,052
0
13,776
L
1,043
338
0
201
4,055
1,056
0
2,027
1,873
8,203
0
W
Nemesis
GuiVillagran
Nemesis
2,430
1,064
0
219
3,664
1,305
317
700
2,893
0
12,592
W
3,117
466
0
2,325
5,597
2,613
74
662
4,935
13,957
0
W
Skadi
Kiredorii
Skadi
2,743
1,132
0
648
2,407
687
224
521
1,811
0
19,551
L
3,266
1,333
36
1,078
6,214
2,826
147
244
5,936
0
16,024
W
5,119
1,986
0
3,330
6,653
2,138
0
1,130
5,383
0
42,101
W
Kukulkan
UchiahaFabioO
Kukulkan
3,767
621
0
809
1,735
502
770
583
1,022
27,546
0
L
Kuzenbo
Zhyrakk
Kuzenbo
878
500
0
271
4,128
2,244
0
930
3,117
6,610
0
L
Cthulhu
bjobber
Cthulhu
2,091
890
0
386
5,926
3,118
0
977
4,815
10,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,928
Gold Earned
28,338
94
Minions Killed
258
0
Camps Cleared
0
821,052
Distance Traveled
908,681
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,734
473
24
2
0
167,882
0
L
Hera
3,802
380
13
1
0
159,476
2
W
Nemesis
5,443
544
30
3
0
198,482
1
W
Ares
4,986
499
15
2
0
162,332
2
W
Skadi
5,195
520
47
5
0
161,055
2
L
Horus
4,800
480
29
3
0
136,968
0
W
Thor
6,362
636
91
9
0
196,196
2
W
Kukulkan
6,352
635
75
8
0
190,616
0
L
Kuzenbo
4,721
472
14
1
0
178,549
1
L
Cthulhu
3,871
387
14
1
0
178,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role