Player Matchup

Nemesis
Nemesis
JpvCorrea
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,680 Elo+
Party 1
Medusa
Medusa
Valengon
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
bldfera
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,675 Elo+
Party 1
Ra
Ra
brunoparker
Ra
Level 10
God Stats
0W - 1L
1,286 SR
Queue Stats
14W - 22L
1,738 Elo+
Solo
Nu Wa
Nu Wa
ser_286
Nu Wa
Level 27
God Stats
8W - 6L
1,494 SR
Queue Stats
68W - 60L
1,555 Elo+
Solo
Team Averages
Level 30
1,456 SR
1,630 Elo+

VS

Team Averages
Level 21
1,523 SR
1,435 Elo+
Neith
Neith
Alissoncre
Neith
Level 16
God Stats
28W - 29L
1,540 SR
Queue Stats
31W - 37L
1,415 Elo+
Solo
Rama
Rama
KingGoD666
Rama
Level 13
God Stats
6W - 3L
1,694 SR
Queue Stats
38W - 42L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Petrinha06
Nu Wa
Level 28
God Stats
1W - 4L
1,331 SR
Queue Stats
29W - 34L
1,389 Elo+
Solo
Tiamat
Tiamat
Xsdxs3
Tiamat
Level 24
God Stats
3W - 0L
1,792 SR
Queue Stats
52W - 30L
1,481 Elo+
Solo
Vamana
Vamana
felipebosa
Vamana
Level 22
God Stats
2W - 3L
1,258 SR
Queue Stats
34W - 28L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JpvCorrea
Nemesis
17
5 / 10 / 7
11,872
989
9,163
21,405
9,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Valengon
Medusa
16
3 / 8 / 6
10,873
906
16,988
21,378
8,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
bldfera
Osiris
17
5 / 12 / 6
11,829
986
9,459
29,893
26,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 9 / 5
10,663
889
9,926
21,792
8,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
ser_286
Nu Wa
17
0 / 6 / 11
10,972
914
16,223
20,213
7,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
11 / 2 / 23
14,227
1,186
26,779
15,292
6,495
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
23 / 1 / 14
16,140
1,345
37,733
13,840
5,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
19
4 / 3 / 24
12,499
1,042
21,190
9,599
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Xsdxs3
Tiamat
19
2 / 4 / 16
11,813
984
7,871
11,146
10,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
felipebosa
Vamana
20
5 / 4 / 26
12,690
1,058
16,982
17,136
16,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
148
14
Kills
45
45
Deaths
14
35
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Neith
11
2
23
11.25
L
Nemesis
JpvCorrea
Nemesis
5
10
7
0.85
W
23
1
14
30
W
Nu Wa
4
3
24
5.33
L
Medusa
Valengon
Medusa
3
8
6
0.75
W
Tiamat
Xsdxs3
Tiamat
2
4
16
2.5
L
Osiris
bldfera
Osiris
5
12
6
0.67
L
1
9
5
0.39
W
Vamana
felipebosa
Vamana
5
4
26
4.5
L
Nu Wa
ser_286
Nu Wa
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,759
Damage
110,555
114,681
Taken
67,013
60,435
Mitigated
42,773
9,891
Healing
23,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
26,779
18,563
0
9,479
15,292
6,495
0
6,649
8,643
0
51,262
L
Nemesis
JpvCorrea
Nemesis
9,163
3,134
0
2,303
21,405
9,324
0
5,219
15,963
0
15,928
W
37,733
33,822
0
6,837
13,840
5,525
0
4,785
9,055
0
60,476
W
Nu Wa
21,190
6,953
0
638
9,599
3,546
0
4,282
5,317
36,104
0
L
Medusa
Valengon
Medusa
16,988
8,857
0
2,361
21,378
8,571
0
6,205
14,973
0
47,200
W
Tiamat
Xsdxs3
Tiamat
7,871
1,262
0
1,764
11,146
10,767
0
2,374
8,772
40,749
0
L
Osiris
bldfera
Osiris
9,459
3,576
0
0
29,893
26,856
0
6,548
23,220
0
20,111
L
9,926
488
1,435
1,369
21,792
8,310
0
6,425
15,167
45,956
0
W
Vamana
felipebosa
Vamana
16,982
6,716
0
4,680
17,136
16,440
0
8,059
9,077
335
38,878
L
Nu Wa
ser_286
Nu Wa
16,223
4,407
195
2,228
20,213
7,374
0
4,975
15,213
38,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,209
Gold Earned
67,369
216
Minions Killed
254
8
Camps Cleared
7
1,070,895
Distance Traveled
1,081,483
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,227
1,186
70
6
0
200,408
2
L
Nemesis
11,872
989
9
1
0
252,927
0
W
Rama
16,140
1,345
41
3
0
218,202
0
W
Nu Wa
12,499
1,042
26
2
3
207,942
0
L
Medusa
10,873
906
69
6
2
210,388
3
W
Tiamat
11,813
984
86
7
4
197,546
0
L
Osiris
11,829
986
20
2
2
216,065
0
L
Ra
10,663
889
80
7
1
215,836
1
W
Vamana
12,690
1,058
31
3
0
257,385
2
L
Nu Wa
10,972
914
38
3
3
175,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role