Player Matchup

Hachiman
Hachiman
GrimmReaper1776
Hachiman
Level 4
God Stats
0W - 4L
1,229 SR
Queue Stats
0W - 5L
1,329 Elo+
Party 1
Olorun
Olorun
Hunner0_0
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,271 Elo+
Party 1
Baron Samedi
Baron Samedi
minordebt_
Baron Samedi
Level 5
God Stats
0W - 4L
1,229 SR
Queue Stats
0W - 7L
1,271 Elo+
Party 1
Team Averages
Level 5
1,320 SR
1,290 Elo+

VS

Team Averages
Level 47
1,526 SR
1,583 Elo+
Baron Samedi
Baron Samedi
AnDy21583
Baron Samedi
Level 17
God Stats
3W - 1L
1,776 SR
Queue Stats
13W - 14L
1,853 Elo+
Solo
Amaterasu
Amaterasu
Sovereign8407
Amaterasu
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
306W - 295L
1,452 Elo+
Party 2
Bakasura
Bakasura
TSB Brutal
Bakasura
Level 19
God Stats
4W - 6L
1,301 SR
Queue Stats
200W - 183L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 7 / 0
6,951
579
5,954
11,331
3,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Hunner0_0
Olorun
11
1 / 3 / 0
7,238
603
5,258
7,085
2,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
minordebt_
Baron Samedi
8
0 / 8 / 1
6,815
568
3,736
9,645
3,971
Shoes

Shoes

+6%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnDy21583
Baron Samedi
12
3 / 0 / 11
8,715
726
8,700
5,704
2,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Sovereign8407
Amaterasu
12
4 / 0 / 14
9,204
767
5,964
7,860
5,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
TSB Brutal
Bakasura
13
11 / 1 / 6
9,910
826
6,594
9,061
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
18
18
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AnDy21583
Baron Samedi
3
0
11
8.5
L
Hachiman
0
7
0
0
L
Olorun
Hunner0_0
Olorun
1
3
0
0.33
W
Amaterasu
Sovereign8407
Amaterasu
4
0
14
11
W
Bakasura
TSB Brutal
Bakasura
11
1
6
14
L
Baron Samedi
minordebt_
Baron Samedi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,948
Damage
21,258
28,061
Taken
22,625
10,219
Mitigated
12,077
6,692
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AnDy21583
Baron Samedi
8,700
1,034
1,127
2,670
5,704
2,417
793
1,447
4,257
42,010
0
L
Hachiman
5,954
3,093
0
1,510
11,331
3,598
0
3,349
7,664
0
29,153
L
Olorun
Hunner0_0
Olorun
5,258
1,307
700
2,947
7,085
2,650
0
1,468
5,577
24,985
0
W
Amaterasu
Sovereign8407
Amaterasu
5,964
1,622
0
1,935
7,860
5,730
815
3,128
4,732
0
24,902
W
Bakasura
TSB Brutal
Bakasura
6,594
5,512
0
4,377
9,061
3,930
1,177
4,463
4,598
0
16,712
L
Baron Samedi
minordebt_
Baron Samedi
3,736
727
326
1,209
9,645
3,971
0
4,023
5,582
13,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,004
Gold Earned
27,829
101
Minions Killed
141
0
Camps Cleared
0
556,311
Distance Traveled
730,653
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,715
726
60
5
0
235,959
0
L
Hachiman
6,951
579
50
4
0
192,578
0
L
Olorun
7,238
603
34
3
0
212,346
1
W
Amaterasu
9,204
767
39
3
0
234,318
0
W
Bakasura
9,910
826
42
4
0
260,376
0
L
Baron Samedi
6,815
568
17
1
0
151,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role