Player Matchup

Ne Zha
Ne Zha
IFückYourM0m
Ne Zha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
K1ckerr
Ares
Level 29
God Stats
15W - 13L
1,658 SR
Queue Stats
140W - 155L
1,469 Elo+
Solo
Heimdallr
Heimdallr
RaxorHD
Heimdallr
Level 25
God Stats
40W - 35L
1,647 SR
Queue Stats
261W - 294L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
SeenBye
Tsukuyomi
Level 24
God Stats
11W - 4L
1,828 SR
Queue Stats
21W - 16L
1,828 Elo+
Solo
Ra
Ra
TierSSoloLaner
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 24
1,627 SR
1,566 Elo+

VS

Team Averages
Level 21
1,580 SR
1,616 Elo+
Cupid
Cupid
Cerebrvm
Cupid
Level 28
God Stats
2W - 1L
1,694 SR
Queue Stats
137W - 138L
1,607 Elo+
Solo
Osiris
Osiris
EccoMafia
Osiris
Level 27
God Stats
2W - 4L
1,431 SR
Queue Stats
197W - 176L
1,477 Elo+
Party 1
Nox
Nox
Fiorylagamay
Nox
Level 17
God Stats
65W - 52L
1,774 SR
Queue Stats
182W - 174L
1,602 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sashlex
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 69L
1,646 Elo+
Solo
Sylvanus
Sylvanus
rhinocerapt0r
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 8
9,580
684
10,105
8,749
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
K1ckerr
Ares
11
0 / 1 / 6
6,690
478
3,377
5,719
3,152
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
RaxorHD
Heimdallr
11
2 / 3 / 4
7,031
502
3,225
6,354
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
SeenBye
Tsukuyomi
17
5 / 0 / 3
9,964
712
8,128
8,833
3,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
10 / 2 / 7
10,141
724
13,184
10,653
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cerebrvm
Cupid
12
2 / 3 / 2
7,222
516
5,283
8,223
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
EccoMafia
Osiris
10
0 / 7 / 0
5,628
402
4,369
12,613
7,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 5 / 1
6,573
470
2,831
9,567
3,314
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Tsukuyomi
Sashlex
Tsukuyomi
13
1 / 6 / 3
7,511
537
7,819
12,556
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
rhinocerapt0r
Sylvanus
10
2 / 4 / 3
7,069
505
4,137
8,931
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
25
Kills
6
6
Deaths
25
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
Cerebrvm
Cupid
2
3
2
1
L
Osiris
EccoMafia
Osiris
0
7
0
0
L
1
5
1
0.3
W
8
0
8
12
W
Ares
K1ckerr
Ares
0
1
6
3
W
Heimdallr
RaxorHD
Heimdallr
2
3
4
1.33
L
Tsukuyomi
Sashlex
Tsukuyomi
1
6
3
0.42
W
Tsukuyomi
SeenBye
Tsukuyomi
5
0
3
6.5
W
10
2
7
6.75
L
Sylvanus
rhinocerapt0r
Sylvanus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,019
Damage
24,439
40,308
Taken
51,890
17,162
Mitigated
21,568
13,399
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Cerebrvm
Cupid
5,283
2,541
0
2,458
8,223
2,290
0
2,847
5,258
0
51,539
L
Osiris
EccoMafia
Osiris
4,369
1,155
0
1,398
12,613
7,722
0
1,789
10,745
0
28,070
L
2,831
532
0
2,588
9,567
3,314
0
3,354
6,004
31,581
0
W
10,105
4,826
0
1,688
8,749
3,734
663
1,831
6,918
0
62,179
W
Ares
K1ckerr
Ares
3,377
163
182
403
5,719
3,152
598
1,167
4,552
27,235
0
W
Heimdallr
RaxorHD
Heimdallr
3,225
1,847
0
774
6,354
1,930
388
1,566
4,788
0
19,253
L
Tsukuyomi
Sashlex
Tsukuyomi
7,819
1,659
0
2,927
12,556
4,201
0
4,654
7,697
0
47,835
W
Tsukuyomi
SeenBye
Tsukuyomi
8,128
2,133
0
4,725
8,833
3,685
926
912
7,921
0
70,368
W
13,184
645
1,160
4,467
10,653
4,661
963
1,492
9,161
61,965
0
L
Sylvanus
rhinocerapt0r
Sylvanus
4,137
1,274
780
1,601
8,931
4,041
0
3,250
5,625
13,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
34,003
440
Minions Killed
319
0
Camps Cleared
0
1,431,698
Distance Traveled
1,250,715
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,222
516
108
8
0
256,893
7
L
Osiris
5,628
402
47
3
0
238,896
1
L
Nox
6,573
470
58
4
0
274,404
6
W
Ne Zha
9,580
684
101
7
0
321,528
3
W
Ares
6,690
478
39
3
0
276,021
2
W
Heimdallr
7,031
502
42
3
0
248,299
1
L
Tsukuyomi
7,511
537
96
7
0
249,888
2
W
Tsukuyomi
9,964
712
133
10
0
297,522
3
W
Ra
10,141
724
125
9
0
288,328
0
L
Sylvanus
7,069
505
10
1
0
230,634
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role