Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
DB BlackDawn
Nu Wa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 111L
1,363 Elo+
Party 4
Hel
Hel
KEJmommy
Hel
Level 57
God Stats
42W - 47L
1,370 SR
Queue Stats
250W - 292L
1,373 Elo+
Solo
Bellona
Bellona
PepperoniTe
Bellona
Level 106
God Stats
9W - 3L
1,815 SR
Queue Stats
561W - 522L
1,422 Elo+
Party 4
Baron Samedi
Baron Samedi
Tricerahore
Baron Samedi
Level 107
God Stats
22W - 16L
1,579 SR
Queue Stats
211W - 238L
1,385 Elo+
Party 3
Team Averages
Level 97
1,553 SR
1,409 Elo+

VS

Team Averages
Level 85
1,643 SR
1,414 Elo+
Ra
Ra
MrEKibbisASavage
Ra
Level 68
God Stats
14W - 18L
1,717 SR
Queue Stats
214W - 231L
1,410 Elo+
Party 1
Rama
Rama
VerSme
Rama
Level 77
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Yayeeticus
Ratatoskr
Level 65
God Stats
1W - 4L
1,355 SR
Queue Stats
11W - 21L
1,298 Elo+
Party 2
Kumbhakarna
Kumbhakarna
deathurian
Kumbhakarna
Level 66
God Stats
2W - 1L
1,884 SR
Queue Stats
14W - 19L
1,345 Elo+
Party 2
Amaterasu
Amaterasu
ice-burger
Amaterasu
Level 148
God Stats
4W - 4L
1,738 SR
Queue Stats
448W - 465L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 3 / 0
6,400
640
1,867
7,177
2,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 3 / 1
5,198
520
1,917
5,104
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 0 / 2
6,257
626
4,229
5,029
1,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PepperoniTe
Bellona
11
0 / 2 / 1
6,194
619
4,542
5,198
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Tricerahore
Baron Samedi
10
2 / 2 / 5
6,326
633
4,291
7,960
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,719
672
3,352
5,141
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
VerSme
Rama
4
1 / 2 / 0
4,064
406
1,237
3,116
806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
Yayeeticus
Ratatoskr
9
2 / 1 / 1
5,372
537
2,573
5,979
1,699
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
deathurian
Kumbhakarna
8
1 / 4 / 1
5,209
521
3,249
7,041
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
ice-burger
Amaterasu
12
3 / 2 / 1
6,713
671
3,606
8,171
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
10
10
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
0
1.33
W
0
3
1
0.17
W
4
0
2
5
L
3
1
1
3.5
W
Bellona
PepperoniTe
Bellona
0
2
1
0.25
W
Baron Samedi
Tricerahore
Baron Samedi
2
2
5
2.25
L
Rama
VerSme
Rama
1
2
0
0.5
L
Ratatoskr
Yayeeticus
Ratatoskr
2
1
1
2.5
L
Kumbhakarna
deathurian
Kumbhakarna
1
4
1
0.38
L
Amaterasu
ice-burger
Amaterasu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,846
Damage
14,017
30,468
Taken
29,448
13,263
Mitigated
11,645
10,175
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,867
351
123
1,679
7,177
2,481
0
1,088
6,041
0
28,468
W
1,917
270
0
393
5,104
1,461
162
2,117
2,807
19,799
0
W
4,229
1,229
768
1,788
5,029
1,516
559
1,600
3,429
30,303
0
L
3,352
176
24
2,799
5,141
1,563
0
920
4,079
44,326
0
W
Bellona
PepperoniTe
Bellona
4,542
2,242
0
1,508
5,198
3,963
0
0
5,198
0
37,578
W
Baron Samedi
Tricerahore
Baron Samedi
4,291
1,272
905
3,011
7,960
3,842
678
1,568
6,392
21,945
0
L
Rama
VerSme
Rama
1,237
1,204
0
1,038
3,116
806
0
2,087
999
0
6,643
L
Ratatoskr
Yayeeticus
Ratatoskr
2,573
1,155
0
168
5,979
1,699
121
2,217
3,732
0
26,154
L
Kumbhakarna
deathurian
Kumbhakarna
3,249
141
0
414
7,041
3,629
33
4,762
2,249
17,971
0
L
Amaterasu
ice-burger
Amaterasu
3,606
1,334
0
4,159
8,171
3,948
0
189
7,952
0
35,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,375
Gold Earned
28,077
271
Minions Killed
268
0
Camps Cleared
0
916,193
Distance Traveled
916,341
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,400
640
52
5
0
214,217
1
W
Nu Wa
5,198
520
39
4
0
171,962
1
W
Hel
6,257
626
48
5
0
190,449
1
L
Ra
6,719
672
92
9
0
183,815
2
W
Bellona
6,194
619
94
9
0
193,275
4
W
Baron Samedi
6,326
633
38
4
0
146,290
2
L
Rama
4,064
406
10
1
0
83,500
0
L
Ratatoskr
5,372
537
50
5
0
223,674
0
L
Kumbhakarna
5,209
521
21
2
0
209,645
2
L
Amaterasu
6,713
671
95
10
0
215,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role