Player Matchup

Kumbhakarna
Kumbhakarna
Bubley
Kumbhakarna
Level 25
God Stats
7W - 3L
1,714 SR
Queue Stats
152W - 124L
1,566 Elo+
Party 1
Skadi
Skadi
Iqor2
Skadi
Level 25
God Stats
7W - 3L
1,762 SR
Queue Stats
211W - 198L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
Kupzy
Amaterasu
Level 17
God Stats
2W - 3L
1,845 SR
Queue Stats
78W - 61L
1,485 Elo+
Party 1
Sol
Sol
Tosh2525
Sol
Level 15
God Stats
7W - 7L
1,515 SR
Queue Stats
24W - 30L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
ZenHans
Danzaburou
Level 12
God Stats
4W - 2L
1,783 SR
Queue Stats
15W - 13L
1,496 Elo+
Party 1
Team Averages
Level 19
1,724 SR
1,510 Elo+

VS

Team Averages
Level 15
1,496 SR
1,493 Elo+
Anhur
Anhur
BasedDept
Anhur
Level 17
God Stats
5W - 2L
1,534 SR
Queue Stats
49W - 44L
1,640 Elo+
Solo
Ra
Ra
JoshyBoy
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,227 Elo+
Party 2
Nike
Nike
ToxicSewerRat
Nike
Level 11
God Stats
2W - 2L
1,399 SR
Queue Stats
22W - 18L
1,385 Elo+
Party 2
Ymir
Ymir
Tr4kZz
Ymir
Level 26
God Stats
14W - 11L
1,870 SR
Queue Stats
180W - 173L
1,633 Elo+
Solo
Set
Set
blaezed
Set
Level 15
God Stats
13W - 12L
1,176 SR
Queue Stats
52W - 54L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bubley
Kumbhakarna
6
1 / 2 / 1
4,120
515
1,216
5,715
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
Iqor2
Skadi
7
2 / 1 / 2
4,416
552
3,047
5,287
1,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Kupzy
Amaterasu
7
1 / 2 / 1
4,169
521
1,564
4,309
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

2
0 / 1 / 0
3,232
404
204
773
182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
ZenHans
Danzaburou
7
2 / 2 / 1
4,512
564
3,057
3,978
622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BasedDept
Anhur
8
2 / 2 / 4
4,862
608
2,850
4,880
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 0
4,293
537
1,500
2,175
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 3
4,034
504
2,631
3,347
1,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Tr4kZz
Ymir
7
0 / 1 / 6
4,669
584
1,373
4,064
1,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Set
9
5 / 0 / 1
5,459
682
3,444
2,879
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
8
8
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
BasedDept
Anhur
2
2
4
2
L
Kumbhakarna
Bubley
Kumbhakarna
1
2
1
0.75
L
Skadi
Iqor2
Skadi
2
1
2
3
W
1
2
0
0.5
L
Amaterasu
Kupzy
Amaterasu
1
2
1
0.75
L
0
1
0
0
W
0
1
3
1.5
W
Ymir
Tr4kZz
Ymir
0
1
6
3
L
Danzaburou
ZenHans
Danzaburou
2
2
1
1.25
W
Set
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,088
Damage
11,798
20,062
Taken
17,345
5,216
Mitigated
5,678
4,010
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BasedDept
Anhur
2,850
2,324
0
1,411
4,880
1,071
584
204
4,676
0
17,174
L
Kumbhakarna
Bubley
Kumbhakarna
1,216
0
0
360
5,715
1,620
0
1,180
4,397
7,696
0
L
Skadi
Iqor2
Skadi
3,047
1,426
0
1,410
5,287
1,198
0
574
4,658
0
17,391
W
1,500
301
0
34
2,175
548
349
418
1,757
12,679
0
L
Amaterasu
Kupzy
Amaterasu
1,564
575
0
1,464
4,309
1,594
33
427
3,732
0
10,851
L
204
0
0
92
773
182
0
101
644
2,015
293
W
2,631
384
0
948
3,347
1,555
61
267
3,080
0
10,294
W
Ymir
Tr4kZz
Ymir
1,373
293
0
2,267
4,064
1,514
196
463
3,601
12,367
0
L
Danzaburou
ZenHans
Danzaburou
3,057
1,733
0
684
3,978
622
0
465
3,483
0
16,514
W
Set
3,444
701
0
323
2,879
990
506
68
2,811
0
23,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,449
Gold Earned
23,317
105
Minions Killed
139
0
Camps Cleared
0
587,269
Distance Traveled
750,153
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,862
608
44
6
0
133,668
1
L
Kumbhakarna
4,120
515
7
1
0
142,234
4
L
Skadi
4,416
552
33
4
0
139,365
2
W
Ra
4,293
537
14
2
0
144,177
0
L
Amaterasu
4,169
521
29
4
0
119,098
0
L
Sol
3,232
404
8
1
0
48,232
0
W
Nike
4,034
504
19
2
0
153,319
0
W
Ymir
4,669
584
14
2
0
158,634
0
L
Danzaburou
4,512
564
28
4
0
138,340
1
W
Set
5,459
682
48
6
0
160,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role