Player Matchup

Merlin
Merlin
Blade Masfer99
Merlin
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
250W - 291L
1,557 Elo+
Party 3
Nox
Nox
Bryceroy
Nox
Level 24
God Stats
16W - 24L
1,353 SR
Queue Stats
245W - 299L
1,372 Elo+
Party 3
Osiris
Osiris
Budcakes
Osiris
Level 28
God Stats
18W - 20L
1,545 SR
Queue Stats
51W - 55L
1,450 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Halvoc
Cu Chulainn
Level 31
God Stats
3W - 3L
1,546 SR
Queue Stats
55W - 60L
1,455 Elo+
Party 4
Medusa
Medusa
yoohoo2
Medusa
Level 18
God Stats
20W - 41L
1,517 SR
Queue Stats
23W - 46L
1,401 Elo+
Party 3
Team Averages
Level 26
1,492 SR
1,447 Elo+

VS

Team Averages
Level 18
1,474 SR
1,515 Elo+
Sol
Sol
BetelV
Sol
Level 14
God Stats
3W - 8L
1,378 SR
Queue Stats
129W - 145L
1,497 Elo+
Party 1
Thanatos
Thanatos
CrayonEater69420
Thanatos
Level 7
God Stats
2W - 1L
1,779 SR
Queue Stats
3W - 5L
1,596 Elo+
Party 1
Fenrir
Fenrir
Spatin119
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Theprodigy1023
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
ooo_Puudiim
Chronos
Level 29
God Stats
0W - 3L
1,215 SR
Queue Stats
10W - 13L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,244
583
903
2,173
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 5
5,390
599
2,059
2,891
1,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Budcakes
Osiris
8
0 / 1 / 1
4,904
545
1,660
4,056
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Halvoc
Cu Chulainn
9
1 / 2 / 0
5,262
585
1,569
4,563
2,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
yoohoo2
Medusa
9
6 / 2 / 0
5,859
651
4,032
3,792
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BetelV
Sol
8
2 / 0 / 0
5,146
572
1,973
2,891
679
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 2 / 0
4,606
512
1,264
4,067
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Spatin119
Fenrir
8
2 / 4 / 0
5,071
563
1,706
4,796
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 2
4,768
530
1,089
7,036
2,139
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
ooo_Puudiim
Chronos
10
2 / 0 / 0
5,553
617
1,145
2,857
845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
6
6
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
BetelV
Sol
2
0
0
2
W
0
1
0
0
W
0
0
5
2.5
W
Osiris
Budcakes
Osiris
0
1
1
0.5
L
0
2
0
0
W
Cu Chulainn
Halvoc
Cu Chulainn
1
2
0
0.5
L
Fenrir
Spatin119
Fenrir
2
4
0
0.5
L
0
3
2
0.33
L
Chronos
ooo_Puudiim
Chronos
2
0
0
2
W
Medusa
yoohoo2
Medusa
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,223
Damage
7,177
17,475
Taken
21,647
7,166
Mitigated
6,441
776
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
BetelV
Sol
1,973
752
0
1,592
2,891
679
31
0
2,766
13,549
0
W
903
95
0
0
2,173
672
0
914
1,259
22,490
0
W
2,059
546
0
596
2,891
1,139
571
0
2,891
15,435
0
W
Osiris
Budcakes
Osiris
1,660
491
0
0
4,056
2,152
0
544
3,512
0
27,203
L
1,264
419
0
2,448
4,067
1,506
0
49
3,973
0
20,359
W
Cu Chulainn
Halvoc
Cu Chulainn
1,569
321
0
180
4,563
2,148
800
1,660
2,903
0
18,680
L
Fenrir
Spatin119
Fenrir
1,706
127
0
162
4,796
1,272
605
941
3,855
0
9,679
L
1,089
170
0
647
7,036
2,139
573
1,328
5,632
0
11,941
L
Chronos
ooo_Puudiim
Chronos
1,145
450
0
1,230
2,857
845
806
462
2,309
21,880
0
W
Medusa
yoohoo2
Medusa
4,032
1,952
0
0
3,792
1,055
1,047
0
3,792
0
20,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
25,144
208
Minions Killed
173
0
Camps Cleared
0
898,416
Distance Traveled
831,114
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,146
572
34
4
0
116,053
2
W
Merlin
5,244
583
50
6
0
194,372
1
W
Nox
5,390
599
19
2
0
198,400
0
W
Osiris
4,904
545
54
6
0
172,155
0
L
Thanatos
4,606
512
42
5
0
165,328
0
W
Cu Chulainn
5,262
585
40
4
0
172,782
1
L
Fenrir
5,071
563
15
2
0
190,096
2
L
Mulan
4,768
530
29
3
0
180,853
0
L
Chronos
5,553
617
53
6
0
178,784
0
W
Medusa
5,859
651
45
5
0
160,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role