Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BigBadHaze420
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 50L
1,500 Elo+
Party 1
Hel
Hel
Doobie_Doo_Inc_
Hel
Level 20
God Stats
20W - 14L
1,610 SR
Queue Stats
22W - 20L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
LilDabllDoo
Cthulhu
Level 34
God Stats
0W - 2L
1,552 SR
Queue Stats
115W - 129L
1,572 Elo+
Party 1
Hachiman
Hachiman
TunaNight
Hachiman
Level 29
God Stats
4W - 6L
1,429 SR
Queue Stats
53W - 49L
1,558 Elo+
Solo
Team Averages
Level 43
1,518 SR
1,529 Elo+

VS

Team Averages
Level 15
1,576 SR
1,502 Elo+
Tiamat
Tiamat
BLANKll162
Tiamat
Level 15
God Stats
6W - 5L
1,646 SR
Queue Stats
254W - 237L
1,551 Elo+
Party 2
Ymir
Ymir
DigBikYmir
Ymir
Level 5
God Stats
6W - 2L
1,661 SR
Queue Stats
9W - 2L
1,574 Elo+
Party 2
Awilix
Awilix
FutaAwiIix
Awilix
Level 7
God Stats
5W - 4L
1,613 SR
Queue Stats
7W - 4L
1,529 Elo+
Party 2
Chernobog
Chernobog
GShane_325
Chernobog
Level 27
God Stats
11W - 12L
1,562 SR
Queue Stats
75W - 63L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nju r6
Tsukuyomi
Level 22
God Stats
9W - 6L
1,397 SR
Queue Stats
439W - 465L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
3 / 3 / 2
5,790
526
4,203
7,095
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
6
0 / 5 / 4
4,462
406
1,721
5,424
1,456
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 5 / 1
5,223
475
1,344
6,208
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
LilDabllDoo
Cthulhu
9
2 / 4 / 3
5,556
505
3,894
8,022
4,860
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
TunaNight
Hachiman
9
0 / 4 / 5
5,137
467
3,461
6,175
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BLANKll162
Tiamat
9
3 / 1 / 3
5,946
541
5,549
5,570
2,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 0 / 6
6,673
607
6,827
5,708
2,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
FutaAwiIix
Awilix
11
9 / 1 / 1
7,091
645
5,599
5,526
1,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
GShane_325
Chernobog
10
3 / 4 / 6
6,340
576
4,868
6,344
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Nju r6
Tsukuyomi
12
1 / 2 / 2
6,634
603
2,837
7,585
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
7
Kills
21
21
Deaths
8
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
2
1.33
W
Tiamat
BLANKll162
Tiamat
3
1
3
4.5
L
Artemis
0
5
4
0.4
W
5
0
6
8
L
2
5
1
0.5
W
Awilix
FutaAwiIix
Awilix
9
1
1
9.5
W
Chernobog
GShane_325
Chernobog
3
4
6
1.5
L
Cthulhu
LilDabllDoo
Cthulhu
2
4
3
0.88
W
Tsukuyomi
Nju r6
Tsukuyomi
1
2
2
1
L
Hachiman
TunaNight
Hachiman
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,623
Damage
25,680
32,924
Taken
30,733
12,674
Mitigated
11,170
6,315
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,203
822
0
1,946
7,095
3,280
0
3,399
3,554
16,092
0
W
Tiamat
BLANKll162
Tiamat
5,549
422
0
2,249
5,570
2,285
130
2,374
3,196
23,503
0
L
Artemis
1,721
950
0
0
5,424
1,456
0
3,065
2,115
0
7,323
W
6,827
1,429
0
108
5,708
2,447
114
1,871
3,837
31,073
0
L
1,344
152
1,429
1,462
6,208
1,351
0
1,326
4,768
15,806
0
W
Awilix
FutaAwiIix
Awilix
5,599
1,835
0
1,349
5,526
1,817
210
1,203
4,323
0
27,711
W
Chernobog
GShane_325
Chernobog
4,868
3,699
111
1,084
6,344
1,906
636
1,867
4,477
0
27,218
L
Cthulhu
LilDabllDoo
Cthulhu
3,894
86
142
0
8,022
4,860
0
2,537
5,353
17,416
0
W
Tsukuyomi
Nju r6
Tsukuyomi
2,837
900
0
1,631
7,585
2,715
640
2,126
5,459
0
35,241
L
Hachiman
TunaNight
Hachiman
3,461
2,051
0
1,336
6,175
1,727
0
1,371
4,758
0
20,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,168
Gold Earned
32,684
161
Minions Killed
272
0
Camps Cleared
0
1,025,685
Distance Traveled
1,147,462
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,790
526
31
3
0
212,432
2
W
Tiamat
5,946
541
40
4
0
195,505
0
L
Artemis
4,462
406
12
1
0
193,081
2
W
Ymir
6,673
607
55
5
0
231,113
0
L
Hel
5,223
475
35
3
0
220,171
0
W
Awilix
7,091
645
51
5
0
267,559
0
W
Chernobog
6,340
576
47
4
0
206,777
3
L
Cthulhu
5,556
505
44
4
0
206,498
1
W
Tsukuyomi
6,634
603
79
7
0
246,508
3
L
Hachiman
5,137
467
39
4
0
193,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role