Player Matchup

Merlin
Merlin
DARKNUBISPRO
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,354 Elo+
Party 1
Neith
Neith
EZoldyck
Neith
Level 14
God Stats
2W - 2L
1,291 SR
Queue Stats
11W - 22L
1,338 Elo+
Party 1
Kuzenbo
Kuzenbo
Zeroll08
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,283 Elo+
Party 1
Team Averages
Level 46
1,430 SR
1,325 Elo+

VS

Team Averages
Level 13
1,659 SR
1,439 Elo+
Ares
Ares
BigNutz3
Ares
Level 5
God Stats
0W - 4L
1,958 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
schozam
Kukulkan
Level 10
God Stats
3W - 12L
1,453 SR
Queue Stats
6W - 18L
1,435 Elo+
Party 2
Neith
Neith
shaaki
Neith
Level 25
God Stats
4W - 7L
1,565 SR
Queue Stats
73W - 71L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
7 / 2 / 7
10,735
767
16,214
8,944
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
EZoldyck
Neith
14
8 / 1 / 7
10,709
765
10,909
8,531
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Zeroll08
Kuzenbo
11
0 / 2 / 12
8,781
627
3,020
10,415
12,863
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 5 / 3
8,679
620
2,294
13,676
10,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
schozam
Kukulkan
13
4 / 5 / 1
9,862
704
13,916
9,641
4,412
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
shaaki
Neith
11
0 / 5 / 5
8,398
600
3,096
9,770
5,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
5
5
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
3
0.5
W
Merlin
7
2
7
5.25
W
Neith
EZoldyck
Neith
8
1
7
11.5
W
Kuzenbo
Zeroll08
Kuzenbo
0
2
12
3
L
Kukulkan
schozam
Kukulkan
4
5
1
0.9
L
Neith
shaaki
Neith
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,143
Damage
19,306
27,890
Taken
33,087
19,708
Mitigated
20,478
4,570
Healing
2,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,294
307
0
750
13,676
10,806
0
7,969
5,191
10,560
0
W
Merlin
16,214
351
0
1,848
8,944
3,393
552
4,499
4,445
60,891
0
W
Neith
EZoldyck
Neith
10,909
6,193
0
2,382
8,531
3,452
1,521
5,303
3,228
0
26,688
W
Kuzenbo
Zeroll08
Kuzenbo
3,020
1,050
0
340
10,415
12,863
150
6,412
4,003
6,740
0
L
Kukulkan
schozam
Kukulkan
13,916
1,080
0
507
9,641
4,412
0
5,608
3,709
50,150
0
L
Neith
shaaki
Neith
3,096
1,053
0
762
9,770
5,260
0
4,413
4,937
0
22,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
26,939
152
Minions Killed
144
0
Camps Cleared
0
730,101
Distance Traveled
690,138
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,679
620
11
1
0
237,642
0
W
Merlin
10,735
767
99
7
0
235,483
1
W
Neith
10,709
765
45
3
0
254,973
4
W
Kuzenbo
8,781
627
8
1
0
239,645
3
L
Kukulkan
9,862
704
84
6
0
227,945
3
L
Neith
8,398
600
49
4
0
224,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role