Player Matchup

Chronos
Chronos
LongPiano
Chronos
Level 127
God Stats
4W - 2L
1,314 SR
Queue Stats
12W - 9L
1,571 Elo+
Party 1
Ymir
Ymir
Sariwela
Ymir
Level 11
God Stats
9W - 4L
1,679 SR
Queue Stats
10W - 8L
1,551 Elo+
Party 1
Chaac
Chaac
TheDirtiShield
Chaac
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 18L
1,628 Elo+
Solo
Olorun
Olorun
atoprak3883
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,662 Elo+
Solo
Arachne
Arachne
kayne073
Arachne
Level 25
God Stats
23W - 12L
1,699 SR
Queue Stats
236W - 237L
1,505 Elo+
Solo
Team Averages
Level 43
1,538 SR
1,583 Elo+

VS

Team Averages
Level 17
1,483 SR
1,524 Elo+
The Morrigan
The Morrigan
DeepDixInCider
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,460 Elo+
Solo
Hercules
Hercules
Lerim12
Hercules
Level 25
God Stats
1W - 10L
1,417 SR
Queue Stats
325W - 361L
1,495 Elo+
Party 2
Neith
Neith
Sabayon
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
Tonixapowa
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,512 Elo+
Solo
He Bo
He Bo
mata955555
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LongPiano
Chronos
20
24 / 7 / 8
18,900
675
35,302
31,654
15,813
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
16
1 / 9 / 23
13,066
467
7,001
28,312
32,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 2 / 22
15,270
545
23,186
37,113
43,240
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
20
10 / 9 / 11
14,757
527
21,925
30,557
12,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
kayne073
Arachne
20
13 / 2 / 9
17,485
624
15,463
20,775
13,115
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeepDixInCider
The Morrigan
17
2 / 8 / 7
11,539
412
17,697
20,410
7,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Lerim12
Hercules
19
1 / 10 / 7
12,247
437
9,245
30,842
36,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Sabayon
Neith
20
9 / 13 / 2
13,278
474
19,362
25,869
9,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Tonixapowa
Kuzenbo
13
1 / 14 / 10
9,857
352
11,222
24,611
26,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
20
16 / 8 / 6
16,402
586
32,570
25,154
10,396
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
61
53
Kills
29
29
Deaths
53
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DeepDixInCider
The Morrigan
2
8
7
0.69
L
Hercules
Lerim12
Hercules
1
10
7
0.45
W
Chronos
LongPiano
Chronos
24
7
8
4
L
Neith
Sabayon
Neith
9
13
2
0.77
W
Ymir
1
9
23
1.39
W
5
2
22
8
L
Kuzenbo
Tonixapowa
Kuzenbo
1
14
10
0.43
W
Olorun
10
9
11
1.72
W
Arachne
kayne073
Arachne
13
2
9
8.75
L
He Bo
16
8
6
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,877
Damage
90,096
148,411
Taken
126,886
117,158
Mitigated
91,809
56,902
Healing
28,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DeepDixInCider
The Morrigan
17,697
2,069
0
2,766
20,410
7,936
0
11,858
8,317
69,109
0
L
Hercules
Lerim12
Hercules
9,245
3,673
0
10,200
30,842
36,955
0
10,774
19,361
0
55,568
W
Chronos
LongPiano
Chronos
35,302
19,093
0
11,661
31,654
15,813
5,458
9,144
22,390
152,319
0
L
Neith
Sabayon
Neith
19,362
10,967
0
7,272
25,869
9,802
506
12,735
12,777
0
84,724
W
Ymir
7,001
2,032
0
1,510
28,312
32,242
964
11,406
16,762
34,718
0
W
23,186
4,214
0
20,517
37,113
43,240
966
14,565
22,392
0
71,179
L
Kuzenbo
Tonixapowa
Kuzenbo
11,222
3,294
0
1,571
24,611
26,720
192
16,411
7,855
26,595
0
W
Olorun
21,925
10,620
1,137
14,865
30,557
12,748
4,024
20,021
10,098
98,372
0
W
Arachne
kayne073
Arachne
15,463
9,822
0
7,212
20,775
13,115
3,480
9,747
10,892
0
164,764
L
He Bo
32,570
2,138
480
6,014
25,154
10,396
0
13,279
11,675
128,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,478
Gold Earned
63,323
722
Minions Killed
487
0
Camps Cleared
0
2,504,691
Distance Traveled
2,234,415
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,539
412
108
4
0
425,571
2
L
Hercules
12,247
437
88
3
0
483,093
5
W
Chronos
18,900
675
198
7
0
505,952
10
L
Neith
13,278
474
120
4
0
365,915
0
W
Ymir
13,066
467
46
2
0
459,368
3
W
Chaac
15,270
545
117
4
0
520,035
0
L
Kuzenbo
9,857
352
14
1
0
485,572
6
W
Olorun
14,757
527
140
5
0
452,199
3
W
Arachne
17,485
624
221
8
0
567,137
3
L
He Bo
16,402
586
157
6
0
474,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role