Player Matchup

Izanami
Izanami
Aerohminous
Izanami
Level 87
God Stats
4W - 3L
1,641 SR
Queue Stats
26W - 32L
1,456 Elo+
Party 1
Ymir
Ymir
ManMayoo
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,448 Elo+
Party 1
Ra
Ra
MetaCrossfire
Ra
Level 65
God Stats
5W - 3L
1,494 SR
Queue Stats
16W - 27L
1,387 Elo+
Party 1
Team Averages
Level 93
1,545 SR
1,430 Elo+

VS

Team Averages
Level 69
1,540 SR
1,438 Elo+
Cupid
Cupid
LokiForLulz
Cupid
Level 102
God Stats
2W - 7L
1,239 SR
Queue Stats
17W - 27L
1,370 Elo+
Solo
Scylla
Scylla
Potientally
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
T3nSe Killa11
Bellona
Level 16
God Stats
2W - 3L
1,881 SR
Queue Stats
23W - 16L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aerohminous
Izanami
13
5 / 0 / 11
9,907
762
7,432
6,792
2,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
13
2 / 1 / 10
9,637
741
6,014
13,547
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
9 / 2 / 7
10,023
771
7,493
6,816
2,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,838
603
6,158
8,107
2,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
11
2 / 5 / 0
8,220
632
7,765
6,911
2,291
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
10
0 / 5 / 1
7,046
542
3,880
10,245
11,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
3
3
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aerohminous
Izanami
5
0
11
10.5
L
1
6
1
0.25
W
Ymir
2
1
10
7
W
9
2
7
6.25
L
Scylla
2
5
0
0.4
L
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,939
Damage
17,803
27,155
Taken
25,263
16,384
Mitigated
16,386
13,991
Healing
1,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aerohminous
Izanami
7,432
5,540
219
3,696
6,792
2,295
1,322
1,875
4,740
0
44,769
L
6,158
2,628
174
53
8,107
2,871
0
4,158
3,949
0
27,966
W
Ymir
6,014
1,096
0
3,643
13,547
11,696
297
3,474
9,447
24,003
0
W
7,493
211
3,000
3,433
6,816
2,393
660
2,209
4,468
36,613
0
L
Scylla
7,765
482
0
622
6,911
2,291
0
4,010
2,901
26,827
0
L
Bellona
3,880
400
0
292
10,245
11,224
0
5,403
4,842
0
13,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
23,104
156
Minions Killed
105
0
Camps Cleared
0
663,885
Distance Traveled
581,699
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,907
762
79
6
0
213,857
1
L
Cupid
7,838
603
43
3
0
180,611
0
W
Ymir
9,637
741
25
2
0
234,209
1
W
Ra
10,023
771
52
4
0
215,819
0
L
Scylla
8,220
632
48
4
0
211,804
0
L
Bellona
7,046
542
14
1
0
189,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role