Player Matchup

The Morrigan
The Morrigan
Silver II
Eezeebreezee
The Morrigan
Silver II
Level 124
God Stats
15W - 21L
1,418 SR
Queue Stats
295W - 310L
1,046 MMR
Solo
Chaac
Chaac
Silver II
FelixCat
Chaac
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze I
KrakenSword
Nemesis
Bronze I
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 29L
1,064 MMR
Solo
Cerberus
Cerberus
Silver I
StrikeDA
Cerberus
Silver I
Level 126
God Stats
8W - 8L
1,634 SR
Queue Stats
412W - 419L
1,001 MMR
Solo
Neith
Neith
Silver III
wissamk08
Neith
Silver III
Level 77
God Stats
8W - 9L
1,620 SR
Queue Stats
153W - 157L
1,046 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,534 SR
1,131 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,496 SR
1,139 MMR
Artio
Artio
Silver V
AntonDjinn
Artio
Silver V
Level 145
God Stats
0W - 1L
1,148 SR
Queue Stats
16W - 30L
1,004 MMR
Solo
Hou Yi
Hou Yi
Silver I
Baleela
Hou Yi
Silver I
Level 157
God Stats
16W - 13L
1,656 SR
Queue Stats
203W - 207L
1,065 MMR
Solo
Hun Batz
Hun Batz
Silver V
Cardedan37
Hun Batz
Silver V
Level 86
God Stats
0W - 1L
1,715 SR
Queue Stats
16W - 28L
1,008 MMR
Solo
Janus
Janus
Silver I
Charliy19
Janus
Silver I
Level 109
God Stats
17W - 26L
1,461 SR
Queue Stats
613W - 634L
1,118 MMR
Solo
Geb
Geb
Silver III
nBytoto
Geb
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Eezeebreezee
The Morrigan
13
6 / 0 / 3
8,323
595
9,579
4,796
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
FelixCat
Chaac
13
2 / 1 / 2
7,209
515
4,578
10,940
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
KrakenSword
Nemesis
13
3 / 0 / 4
7,648
546
4,313
7,632
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
StrikeDA
Cerberus
11
1 / 1 / 3
7,010
501
5,849
10,995
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
wissamk08
Neith
13
4 / 1 / 1
7,542
539
5,134
6,514
1,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetApolloDanzaburouTsukuyomiThanatos

VS

Bans
TiamatCu ChulainnSobekCthulhuAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 2 / 0
7,131
509
6,486
9,640
6,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
Baleela
Hou Yi
11
1 / 2 / 1
6,364
455
6,085
7,925
2,283
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Cardedan37
Hun Batz
11
0 / 4 / 0
6,225
445
1,334
9,971
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Charliy19
Janus
9
0 / 5 / 1
5,853
418
4,029
8,021
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Geb
9
1 / 3 / 1
5,969
426
2,946
9,656
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
3
3
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
1
2
0
0.5
L
Hou Yi
Baleela
Hou Yi
1
2
1
0.75
L
Hun Batz
Cardedan37
Hun Batz
0
4
0
0
L
Janus
Charliy19
Janus
0
5
1
0.1
W
The Morrigan
Eezeebreezee
The Morrigan
6
0
3
7.5
W
Chaac
FelixCat
Chaac
2
1
2
3
W
Nemesis
KrakenSword
Nemesis
3
0
4
5
W
Cerberus
StrikeDA
Cerberus
1
1
3
2.5
L
Geb
1
3
1
0.5
W
Neith
wissamk08
Neith
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,453
Damage
20,880
40,877
Taken
45,213
20,136
Mitigated
18,101
18,559
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
6,486
861
128
5,086
9,640
6,745
0
2,165
6,874
40,125
0
L
Hou Yi
Baleela
Hou Yi
6,085
3,536
0
2,310
7,925
2,283
34
786
7,115
0
36,216
L
Hun Batz
Cardedan37
Hun Batz
1,334
545
0
3,035
9,971
2,906
0
2,057
7,714
0
34,407
L
Janus
Charliy19
Janus
4,029
565
0
840
8,021
2,171
282
4,244
3,555
33,894
0
W
The Morrigan
Eezeebreezee
The Morrigan
9,579
1,773
0
2,152
4,796
1,674
538
2,619
2,035
46,957
3,288
W
Chaac
FelixCat
Chaac
4,578
1,060
0
6,268
10,940
6,959
84
5,354
5,586
0
35,920
W
Nemesis
KrakenSword
Nemesis
4,313
1,532
0
551
7,632
3,386
0
1,103
6,475
0
47,582
W
Cerberus
StrikeDA
Cerberus
5,849
532
0
5,304
10,995
6,179
206
3,453
7,428
36,881
0
L
Geb
2,946
431
0
1,344
9,656
3,996
0
3,593
5,899
15,795
0
W
Neith
wissamk08
Neith
5,134
2,398
0
4,284
6,514
1,938
0
582
5,892
0
41,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,732
Gold Earned
31,542
443
Minions Killed
313
0
Camps Cleared
0
1,363,607
Distance Traveled
1,304,089
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,131
509
84
6
0
261,762
1
L
Hou Yi
6,364
455
71
5
0
245,660
7
L
Hun Batz
6,225
445
80
6
0
254,335
1
L
Janus
5,853
418
62
4
0
256,797
5
W
The Morrigan
8,323
595
105
8
0
278,661
7
W
Chaac
7,209
515
73
5
0
250,262
6
W
Nemesis
7,648
546
86
6
0
302,603
2
W
Cerberus
7,010
501
102
7
0
282,558
3
L
Geb
5,969
426
16
1
0
285,535
2
W
Neith
7,542
539
77
6
0
249,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role