Player Matchup

Tiamat
Tiamat
EclipseReaper11
Tiamat
Level 13
God Stats
8W - 5L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Chaac
Chaac
Shes Mes
Chaac
Level 81
God Stats
2W - 2L
1,584 SR
Queue Stats
24W - 20L
1,696 Elo+
Party 1
Tsukuyomi
Tsukuyomi
uh ok bro
Tsukuyomi
Level 19
God Stats
0W - 1L
1,736 SR
Queue Stats
40W - 23L
1,500 Elo+
Party 1
Team Averages
Level 38
1,607 SR
1,565 Elo+

VS

Team Averages
Level 26
1,332 SR
1,286 Elo+
Sobek
Sobek
Lurugami
Sobek
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 20L
1,359 Elo+
Party 2
Olorun
Olorun
OP_Gamer01
Olorun
Level 47
God Stats
1W - 0L
1,317 SR
Queue Stats
10W - 16L
1,283 Elo+
Party 2
King Arthur
King Arthur
Pataterz
King Arthur
Level 15
God Stats
1W - 4L
1,178 SR
Queue Stats
5W - 14L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 5
12,406
539
18,462
15,362
11,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Shes Mes
Chaac
18
5 / 3 / 3
14,459
629
22,033
32,161
34,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
uh ok bro
Tsukuyomi
15
2 / 11 / 5
13,489
586
13,926
22,381
9,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lurugami
Sobek
17
4 / 0 / 16
14,030
610
10,793
26,346
42,268
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
OP_Gamer01
Olorun
18
13 / 3 / 8
15,559
676
28,853
19,561
11,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Pataterz
King Arthur
15
5 / 5 / 11
14,167
616
15,855
25,971
25,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
8
Kills
22
22
Deaths
8
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Sobek
Lurugami
Sobek
4
0
16
12
W
Olorun
OP_Gamer01
Olorun
13
3
8
5.67
W
King Arthur
Pataterz
King Arthur
5
5
11
2.1
L
Chaac
Shes Mes
Chaac
5
3
3
2.17
L
Tsukuyomi
uh ok bro
Tsukuyomi
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,421
Damage
55,501
69,904
Taken
71,878
54,578
Mitigated
79,099
19,491
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,462
2,169
0
2,150
15,362
11,277
65
8,655
6,557
58,388
0
W
Sobek
Lurugami
Sobek
10,793
1,768
1,151
3,977
26,346
42,268
305
7,699
18,347
23,904
0
W
Olorun
OP_Gamer01
Olorun
28,853
17,215
2,161
8,134
19,561
11,595
2,610
4,304
14,788
86,454
0
W
King Arthur
Pataterz
King Arthur
15,855
2,047
1,193
4,655
25,971
25,236
570
6,534
19,143
8,595
51,771
L
Chaac
Shes Mes
Chaac
22,033
6,125
0
15,295
32,161
34,145
259
21,504
9,893
0
82,184
L
Tsukuyomi
uh ok bro
Tsukuyomi
13,926
4,860
0
2,046
22,381
9,156
0
12,986
9,218
0
57,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,354
Gold Earned
43,756
212
Minions Killed
181
0
Camps Cleared
0
1,121,563
Distance Traveled
1,147,183
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,406
539
57
2
0
323,885
0
W
Sobek
14,030
610
20
1
0
403,898
4
W
Olorun
15,559
676
103
4
0
328,957
4
W
King Arthur
14,167
616
58
3
0
414,328
0
L
Chaac
14,459
629
90
4
0
443,684
5
L
Tsukuyomi
13,489
586
65
3
0
353,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role