Player Matchup

Danzaburou
Danzaburou
Ceefonz
Danzaburou
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
239W - 228L
1,582 Elo+
Party 1
Chaac
Chaac
DionisioVicious1
Chaac
Level 25
God Stats
13W - 21L
1,631 SR
Queue Stats
345W - 346L
1,509 Elo+
Solo
Nu Wa
Nu Wa
KINGxINxDAxNORF
Nu Wa
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 123L
1,490 Elo+
Party 1
Sobek
Sobek
Ninjaxtuna
Sobek
Level 18
God Stats
17W - 21L
1,527 SR
Queue Stats
21W - 28L
1,461 Elo+
Solo
Pele
Pele
vintageTEEBS
Pele
Level 29
God Stats
27W - 27L
1,651 SR
Queue Stats
387W - 380L
1,522 Elo+
Party 1
Team Averages
Level 25
1,562 SR
1,513 Elo+

VS

Team Averages
Level 27
1,488 SR
1,509 Elo+
Janus
Janus
DragonBeast7095
Janus
Level 66
God Stats
10W - 14L
1,500 SR
Queue Stats
378W - 420L
1,511 Elo+
Party 2
Nemesis
Nemesis
Eto Sasaki
Nemesis
Level 19
God Stats
28W - 16L
1,690 SR
Queue Stats
123W - 110L
1,540 Elo+
Solo
Ullr
Ullr
LukasAlonso2020
Ullr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 82L
1,672 Elo+
Party 2
Guan Yu
Guan Yu
ReturnofDavicus
Guan Yu
Level 26
God Stats
3W - 5L
1,251 SR
Queue Stats
103W - 109L
1,496 Elo+
Solo
Khepri
Khepri
d3thloqTuna
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ceefonz
Danzaburou
13
0 / 10 / 2
8,210
456
4,627
13,985
4,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 3 / 4
9,078
504
9,883
15,365
13,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 6 / 3
8,123
451
7,766
9,622
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
13
6 / 3 / 5
8,038
447
10,697
16,328
15,484
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 5 / 0
8,208
456
8,361
14,136
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
10,848
603
7,993
9,952
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Eto Sasaki
Nemesis
17
6 / 2 / 1
10,514
584
11,187
11,235
4,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 1 / 4
13,102
728
12,368
17,496
8,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 4
9,554
531
9,068
13,653
10,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
11
0 / 8 / 2
8,060
448
4,609
11,836
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
15
Kills
25
27
Deaths
16
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ceefonz
Danzaburou
0
10
2
0.1
L
5
3
4
2.33
W
5
2
3
3.25
W
Nemesis
Eto Sasaki
Nemesis
6
2
1
3.25
L
3
6
3
0.75
W
10
1
4
12
L
Sobek
6
3
5
2.83
W
4
3
4
2
W
Khepri
0
8
2
0.13
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,334
Damage
45,225
69,436
Taken
64,172
39,976
Mitigated
33,934
15,119
Healing
16,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ceefonz
Danzaburou
4,627
3,189
0
281
13,985
4,482
0
1,222
12,715
0
50,640
L
9,883
3,859
0
6,802
15,365
13,028
866
2,681
12,684
0
50,871
W
7,993
653
210
2,105
9,952
3,606
0
3,690
5,884
66,107
0
W
Nemesis
Eto Sasaki
Nemesis
11,187
7,257
15
3,917
11,235
4,293
597
3,811
7,370
74
67,768
L
7,766
789
0
0
9,622
2,786
343
4,193
5,169
29,003
0
W
12,368
4,961
0
6,022
17,496
8,052
3,185
1,751
15,481
0
123,841
L
Sobek
10,697
1,120
0
2,348
16,328
15,484
425
4,124
12,098
31,869
0
W
9,068
913
720
2,368
13,653
10,403
471
3,483
10,050
9,973
46,153
W
Khepri
4,609
772
0
1,185
11,836
7,580
168
4,769
6,924
11,971
0
L
8,361
1,241
0
5,688
14,136
4,196
0
1,808
12,266
0
58,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,657
Gold Earned
52,078
373
Minions Killed
559
0
Camps Cleared
0
1,559,029
Distance Traveled
1,660,426
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,210
456
79
4
0
291,755
3
L
Chaac
9,078
504
110
6
0
310,577
0
W
Janus
10,848
603
126
7
0
312,103
2
W
Nemesis
10,514
584
118
7
0
400,776
5
L
Nu Wa
8,123
451
56
3
0
301,866
4
W
Ullr
13,102
728
212
12
0
353,342
3
L
Sobek
8,038
447
39
2
0
321,248
1
W
Guan Yu
9,554
531
89
5
0
295,076
0
W
Khepri
8,060
448
14
1
0
299,129
1
L
Pele
8,208
456
89
5
0
333,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role