Player Matchup

Thor
Thor
Armadillobaies
Thor
Level 99
God Stats
2W - 4L
1,760 SR
Queue Stats
78W - 70L
1,601 Elo+
Party 1
Discordia
Discordia
KyuroPig
Discordia
Level 123
God Stats
13W - 12L
1,559 SR
Queue Stats
183W - 165L
1,543 Elo+
Solo
Fenrir
Fenrir
SIRBABYDINOSAUR
Fenrir
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
200W - 166L
1,608 Elo+
Party 1
Sylvanus
Sylvanus
X_Shad0wAsylum
Sylvanus
Level 129
God Stats
1W - 2L
1,752 SR
Queue Stats
82W - 86L
1,543 Elo+
Solo
Rama
Rama
solraken
Rama
Level 154
God Stats
1W - 5L
1,821 SR
Queue Stats
67W - 76L
1,577 Elo+
Solo
Team Averages
Level 132
1,678 SR
1,574 Elo+

VS

Team Averages
Level 111
1,558 SR
1,582 Elo+
Merlin
Merlin
Danny_TheWise
Merlin
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
375W - 366L
1,536 Elo+
Solo
Hachiman
Hachiman
Dragonslayer0557
Hachiman
Level 94
God Stats
14W - 16L
1,671 SR
Queue Stats
431W - 355L
1,588 Elo+
Party 2
Tyr
Tyr
MikLife1
Tyr
Level 137
God Stats
7W - 4L
1,812 SR
Queue Stats
464W - 393L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
Slytherín
Kukulkan
Level 65
God Stats
90W - 105L
1,545 SR
Queue Stats
114W - 122L
1,575 Elo+
Solo
Fenrir
Fenrir
kratos390
Fenrir
Level 119
God Stats
1W - 0L
1,264 SR
Queue Stats
24W - 18L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
6,960
696
3,107
8,882
3,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
KyuroPig
Discordia
15
2 / 3 / 4
8,480
848
8,369
5,700
2,213
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 6 / 2
8,192
819
4,417
12,098
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
14
3 / 6 / 5
8,723
872
3,432
14,410
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
13
0 / 7 / 6
7,105
711
7,505
10,490
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 11
9,883
988
10,836
4,615
2,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 3 / 10
8,749
875
5,498
8,592
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 13
8,996
900
4,931
12,813
7,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Slytherín
Kukulkan
16
4 / 0 / 15
9,707
971
11,858
4,146
1,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
kratos390
Fenrir
14
9 / 4 / 9
10,183
1,018
11,354
13,109
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
10
Kills
28
28
Deaths
10
21
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
6
0
11
11.5
W
4
3
10
3
L
Discordia
KyuroPig
Discordia
2
3
4
1.33
W
5
3
13
3.83
L
4
6
2
0.83
W
Kukulkan
Slytherín
Kukulkan
4
0
15
11.5
L
Sylvanus
3
6
5
0.92
W
Fenrir
kratos390
Fenrir
9
4
9
3.38
L
Rama
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,830
Damage
44,477
51,580
Taken
43,275
27,295
Mitigated
23,319
6,751
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,107
621
0
242
8,882
3,563
130
3,668
5,139
0
16,094
W
10,836
564
0
399
4,615
2,595
640
514
4,051
41,311
0
W
5,498
2,291
0
1,111
8,592
2,944
806
2,486
6,031
0
21,477
L
Discordia
KyuroPig
Discordia
8,369
383
0
1
5,700
2,213
1
3,705
1,945
34,775
0
W
4,931
679
240
4,166
12,813
7,435
124
3,882
8,856
0
15,826
L
4,417
1,014
0
1,461
12,098
6,720
0
5,078
6,970
0
16,124
W
Kukulkan
Slytherín
Kukulkan
11,858
797
0
5
4,146
1,686
145
1,183
2,938
35,131
0
L
Sylvanus
3,432
1,031
1,354
3,389
14,410
10,409
0
6,783
7,452
11,611
0
W
Fenrir
kratos390
Fenrir
11,354
3,311
0
1,204
13,109
8,659
318
4,001
9,033
0
18,754
L
Rama
7,505
6,015
0
304
10,490
4,390
0
4,023
6,392
0
23,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
47,518
211
Minions Killed
249
8
Camps Cleared
9
842,271
Distance Traveled
1,003,291
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,960
696
35
4
0
167,713
0
W
Merlin
9,883
988
85
9
1
198,204
1
W
Hachiman
8,749
875
49
5
0
196,931
1
L
Discordia
8,480
848
85
9
2
190,458
2
W
Tyr
8,996
900
22
2
2
204,042
3
L
Fenrir
8,192
819
29
3
4
180,276
0
W
Kukulkan
9,707
971
78
8
3
213,430
6
L
Sylvanus
8,723
872
17
2
0
156,431
1
W
Fenrir
10,183
1,018
15
2
3
190,684
0
L
Rama
7,105
711
45
5
2
147,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role