Player Matchup

Bellona
Bellona
BestAlgorithm
Bellona
Level 28
God Stats
17W - 15L
1,586 SR
Queue Stats
77W - 64L
1,702 Elo+
Party 1
Tiamat
Tiamat
DarkHoriznSnipa
Tiamat
Level 81
God Stats
1W - 2L
1,309 SR
Queue Stats
52W - 51L
1,059 Elo+
Party 3
Danzaburou
Danzaburou
Drakiv
Danzaburou
Level 81
God Stats
4W - 1L
1,740 SR
Queue Stats
29W - 19L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
Eviand
Kukulkan
Level 100
God Stats
35W - 21L
1,673 SR
Queue Stats
39W - 21L
1,677 Elo+
Party 1
Ymir
Ymir
Troy32141298
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,127 Elo+
Party 3
Team Averages
Level 61
1,562 SR
1,436 Elo+

VS

Team Averages
Level 46
1,434 SR
1,328 Elo+
Danzaburou
Danzaburou
ChunkerBear
Danzaburou
Level 101
God Stats
1W - 1L
1,292 SR
Queue Stats
59W - 70L
1,383 Elo+
Party 4
Nox
Nox
Vlima06
Nox
Level 49
God Stats
4W - 13L
1,272 SR
Queue Stats
73W - 99L
1,335 Elo+
Party 2
Hel
Hel
WeeKelvinKad
Hel
Level 24
God Stats
9W - 14L
1,377 SR
Queue Stats
259W - 315L
1,253 Elo+
Party 2
Artemis
Artemis
recycled-matter7
Artemis
Level 36
God Stats
321W - 366L
1,356 SR
Queue Stats
563W - 705L
1,317 Elo+
Solo
Terra
Terra
xXCyberNinjaXx5
Terra
Level 18
God Stats
1W - 1L
1,875 SR
Queue Stats
34W - 38L
1,350 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
11 / 1 / 13
13,686
1,141
20,027
11,316
11,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 3 / 18
11,422
952
12,688
9,965
6,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Drakiv
Danzaburou
19
11 / 1 / 11
14,131
1,178
16,199
8,986
4,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Eviand
Kukulkan
20
12 / 0 / 13
14,582
1,215
31,414
4,484
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 1 / 6
10,353
863
857
4,731
3,981
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChunkerBear
Danzaburou
16
1 / 8 / 3
10,434
870
7,156
18,311
7,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
17
1 / 8 / 3
11,296
941
8,685
19,105
8,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 2
10,863
905
3,786
13,235
4,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 9 / 4
11,148
929
9,691
17,147
6,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 6 / 1
10,481
873
6,701
22,445
13,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
19
34
Kills
6
6
Deaths
34
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
11
1
13
17.5
L
Danzaburou
ChunkerBear
Danzaburou
1
8
3
0.31
W
0
3
18
3
W
Danzaburou
Drakiv
Danzaburou
11
1
11
16.5
W
Kukulkan
Eviand
Kukulkan
12
0
13
18.5
W
0
1
6
3
L
Nox
1
8
3
0.31
L
1
3
2
0.67
L
1
9
4
0.33
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,185
Damage
36,019
39,482
Taken
90,243
28,884
Mitigated
41,333
4,856
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
20,027
9,439
0
441
11,316
11,987
0
5,628
5,487
0
33,892
L
Danzaburou
ChunkerBear
Danzaburou
7,156
1,938
0
2,002
18,311
7,651
0
8,317
9,836
0
27,052
W
12,688
534
929
1,524
9,965
6,824
0
4,224
5,615
33,319
0
W
Danzaburou
Drakiv
Danzaburou
16,199
10,298
0
1,962
8,986
4,373
0
5,421
3,465
0
29,427
W
Kukulkan
Eviand
Kukulkan
31,414
1,269
0
0
4,484
1,719
0
1,596
2,808
90,223
0
W
857
260
0
0
4,731
3,981
0
1,655
2,935
4,039
0
L
Nox
8,685
478
0
0
19,105
8,435
0
9,966
8,995
32,176
0
L
3,786
659
2,342
2,102
13,235
4,999
0
6,177
6,982
33,012
0
L
9,691
3,518
0
1,395
17,147
6,882
0
9,079
7,854
0
32,346
L
6,701
680
1,898
3,108
22,445
13,366
0
10,560
11,617
13,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,174
Gold Earned
54,222
279
Minions Killed
245
10
Camps Cleared
5
1,126,192
Distance Traveled
955,925
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,686
1,141
39
3
2
260,591
0
L
Danzaburou
10,434
870
46
4
3
204,234
0
W
Tiamat
11,422
952
31
3
0
231,722
0
W
Danzaburou
14,131
1,178
31
3
4
184,130
1
W
Kukulkan
14,582
1,215
172
14
3
250,980
0
W
Ymir
10,353
863
6
1
1
198,769
0
L
Nox
11,296
941
45
4
1
226,020
1
L
Hel
10,863
905
79
7
0
180,318
0
L
Artemis
11,148
929
57
5
0
159,738
0
L
Terra
10,481
873
18
2
1
185,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role