Player Matchup

Hou Yi
Hou Yi
Chrystyan36
Hou Yi
Level 7
God Stats
28W - 27L
1,585 SR
Queue Stats
45W - 58L
1,508 Elo+
Party 1
Horus
Horus
HIRUGOD
Horus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 93L
1,394 Elo+
Solo
Ymir
Ymir
ObeliskBage
Ymir
Level 101
God Stats
4W - 10L
1,499 SR
Queue Stats
2,291W - 2,377L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
Papazustra
Kukulkan
Level 17
God Stats
22W - 22L
1,324 SR
Queue Stats
503W - 483L
1,374 Elo+
Solo
Thanatos
Thanatos
X4CE_-B3st7fruts
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Solo
Team Averages
Level 35
1,482 SR
1,410 Elo+

VS

Team Averages
Level 11
1,497 SR
1,444 Elo+
Vulcan
Vulcan
KingGoD666
Vulcan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
ReiDaniiXD
Ao Kuang
Level 5
God Stats
4W - 4L
1,207 SR
Queue Stats
11W - 16L
1,524 Elo+
Solo
Cthulhu
Cthulhu
ShanizPantera
Cthulhu
Level 8
God Stats
2W - 2L
1,541 SR
Queue Stats
12W - 20L
1,334 Elo+
Party 2
Chaac
Chaac
SuvakiN
Chaac
Level 13
God Stats
1W - 1L
1,737 SR
Queue Stats
4W - 3L
1,610 Elo+
Solo
Chang'e
Chang'e
lafont
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 58L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
3 / 9 / 14
12,747
850
20,189
26,710
10,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
HIRUGOD
Horus
20
5 / 4 / 18
13,841
923
11,980
21,464
21,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
11 / 2 / 18
15,753
1,050
26,886
23,377
31,655
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Papazustra
Kukulkan
20
8 / 1 / 18
14,725
982
38,912
14,144
5,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 5 / 18
15,519
1,035
22,393
22,751
9,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

106

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KingGoD666
Vulcan
20
8 / 2 / 10
15,172
1,011
47,653
14,200
5,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ReiDaniiXD
Ao Kuang
18
7 / 11 / 4
13,478
899
11,659
30,561
11,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
20
1 / 5 / 14
13,482
899
16,469
23,038
27,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
SuvakiN
Chaac
19
4 / 7 / 7
13,589
906
17,471
28,217
26,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Chang'e
lafont
Chang'e
19
0 / 13 / 9
12,428
829
6,471
31,211
10,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
64
38
Kills
20
21
Deaths
38
86
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
9
14
1.11
W
Horus
HIRUGOD
Horus
5
4
18
3.5
L
Vulcan
KingGoD666
Vulcan
8
2
10
6.5
W
11
2
18
10
W
Kukulkan
Papazustra
Kukulkan
8
1
18
17
L
Ao Kuang
ReiDaniiXD
Ao Kuang
7
11
4
0.82
L
Cthulhu
1
5
14
1.6
L
Chaac
SuvakiN
Chaac
4
7
7
1.07
W
11
5
18
4
L
Chang'e
lafont
Chang'e
0
13
9
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,360
Damage
99,723
108,446
Taken
127,227
79,052
Mitigated
82,328
33,582
Healing
27,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
20,189
12,074
0
6,411
26,710
10,539
0
20,586
6,124
0
51,253
W
Horus
HIRUGOD
Horus
11,980
5,287
4,611
4,466
21,464
21,968
0
17,173
4,291
0
18,873
L
Vulcan
KingGoD666
Vulcan
47,653
15,150
463
1,704
14,200
5,247
0
5,687
8,513
75,436
0
W
26,886
2,640
391
1,922
23,377
31,655
0
15,950
7,427
46,414
0
W
Kukulkan
Papazustra
Kukulkan
38,912
3,900
0
804
14,144
5,879
0
10,608
3,536
73,267
0
L
Ao Kuang
ReiDaniiXD
Ao Kuang
11,659
2,452
0
3,622
30,561
11,984
0
16,823
13,738
20,028
0
L
Cthulhu
16,469
33
839
1,166
23,038
27,932
0
10,687
12,351
53,615
0
L
Chaac
SuvakiN
Chaac
17,471
3,408
0
8,096
28,217
26,669
0
16,696
11,521
0
39,721
W
22,393
7,005
1,160
13,817
22,751
9,011
0
17,935
4,816
0
55,187
L
Chang'e
lafont
Chang'e
6,471
1,522
6,971
5,088
31,211
10,496
0
15,905
15,306
25,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,585
Gold Earned
68,149
295
Minions Killed
245
6
Camps Cleared
6
1,290,282
Distance Traveled
1,355,935
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,747
850
67
4
1
197,290
0
W
Horus
13,841
923
12
1
1
270,711
0
L
Vulcan
15,172
1,011
64
4
1
311,392
0
W
Ymir
15,753
1,050
51
3
0
260,543
0
W
Kukulkan
14,725
982
84
6
2
270,244
0
L
Ao Kuang
13,478
899
15
1
0
207,810
1
L
Cthulhu
13,482
899
76
5
0
334,384
2
L
Chaac
13,589
906
47
3
4
271,724
0
W
Thanatos
15,519
1,035
81
5
2
291,494
1
L
Chang'e
12,428
829
43
3
1
230,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role