Player Matchup

Tiamat
Tiamat
Lukati
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
LxZx
Anhur
Level 125
God Stats
3W - 4L
1,458 SR
Queue Stats
40W - 34L
1,471 Elo+
Party 3
Anubis
Anubis
Viceles
Anubis
Level 129
God Stats
1W - 1L
1,264 SR
Queue Stats
30W - 31L
1,511 Elo+
Party 3
Ymir
Ymir
YUKMUA
Ymir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,594 Elo+
Party 1
Susano
Susano
ZathanioS1
Susano
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 129
1,444 SR
1,515 Elo+

VS

Team Averages
Level 65
1,471 SR
1,410 Elo+
Skadi
Skadi
Dartsmiller
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Sylvanus
Sylvanus
LinkMark
Sylvanus
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,396 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShiryuAmigo87
Tsukuyomi
Level 80
God Stats
21W - 26L
1,495 SR
Queue Stats
68W - 116L
1,431 Elo+
Party 2
Hades
Hades
richardbrandao01
Hades
Level 95
God Stats
1W - 2L
1,360 SR
Queue Stats
163W - 165L
1,544 Elo+
Solo
Chaac
Chaac
wealker
Chaac
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 52L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lukati
Tiamat
17
4 / 1 / 0
10,072
630
9,600
8,943
13,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
LxZx
Anhur
17
15 / 2 / 1
10,596
662
11,178
10,004
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Viceles
Anubis
16
4 / 2 / 5
9,448
591
11,153
12,338
6,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
YUKMUA
Ymir
12
1 / 4 / 11
7,827
489
5,372
11,995
10,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
ZathanioS1
Susano
14
3 / 2 / 10
8,630
539
6,091
12,250
4,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,652
478
4,503
8,494
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
LinkMark
Sylvanus
10
2 / 6 / 1
6,568
411
1,915
9,933
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
ShiryuAmigo87
Tsukuyomi
11
3 / 8 / 1
7,472
467
7,896
15,082
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 4 / 1
8,340
521
9,939
11,347
8,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
wealker
Chaac
13
1 / 3 / 1
8,104
507
7,624
14,400
12,088
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
27
Kills
9
11
Deaths
27
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Sylvanus
LinkMark
Sylvanus
2
6
1
0.42
W
Tiamat
Lukati
Tiamat
4
1
0
4
W
Anhur
LxZx
Anhur
15
2
1
7.75
L
Tsukuyomi
ShiryuAmigo87
Tsukuyomi
3
8
1
0.44
W
Anubis
Viceles
Anubis
4
2
5
3.25
W
Ymir
YUKMUA
Ymir
1
4
11
1.63
W
Susano
ZathanioS1
Susano
3
2
10
4
L
2
4
1
0.63
L
Chaac
wealker
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,394
Damage
31,877
55,530
Taken
59,256
38,123
Mitigated
31,778
19,550
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,503
2,148
0
0
8,494
2,270
848
2,022
6,472
0
31,682
L
Sylvanus
LinkMark
Sylvanus
1,915
363
655
1,762
9,933
5,202
0
2,726
7,207
15,276
0
W
Tiamat
Lukati
Tiamat
9,600
1,814
0
4,282
8,943
13,188
4,297
0
8,943
65,769
0
W
Anhur
LxZx
Anhur
11,178
7,638
0
2,580
10,004
3,609
1,734
2,196
7,808
0
71,724
L
Tsukuyomi
ShiryuAmigo87
Tsukuyomi
7,896
1,657
0
2,576
15,082
4,007
0
5,628
9,454
0
47,071
W
Anubis
Viceles
Anubis
11,153
519
0
7,316
12,338
6,242
1,827
5,969
6,369
64,892
0
W
Ymir
YUKMUA
Ymir
5,372
785
614
3,371
11,995
10,819
374
2,566
9,429
17,218
0
W
Susano
ZathanioS1
Susano
6,091
1,537
453
934
12,250
4,265
0
1,123
11,127
0
42,353
L
9,939
802
40
4,017
11,347
8,211
0
6,793
4,554
48,488
0
L
Chaac
wealker
Chaac
7,624
1,970
0
2,895
14,400
12,088
0
8,956
5,444
0
47,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,573
Gold Earned
38,136
496
Minions Killed
374
0
Camps Cleared
0
1,363,930
Distance Traveled
1,436,194
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,652
478
64
4
0
296,825
1
L
Sylvanus
6,568
411
27
2
0
262,030
8
W
Tiamat
10,072
630
158
10
0
231,282
1
W
Anhur
10,596
662
130
8
0
297,963
4
L
Tsukuyomi
7,472
467
76
5
0
320,614
6
W
Anubis
9,448
591
116
7
0
257,449
0
W
Ymir
7,827
489
26
2
0
281,718
8
W
Susano
8,630
539
66
4
0
295,518
1
L
Hades
8,340
521
98
6
0
266,019
5
L
Chaac
8,104
507
109
7
0
290,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role