Player Matchup

Hachiman
Hachiman
VersacePandaxx23
Hachiman
Level 48
God Stats
13W - 17L
1,486 SR
Queue Stats
72W - 54L
1,522 Elo+
Party 1
Merlin
Merlin
okaza
Merlin
Level 46
God Stats
3W - 2L
1,822 SR
Queue Stats
11W - 11L
1,522 Elo+
Party 1
Sobek
Sobek
xItzCloudy
Sobek
Level 104
God Stats
1W - 1L
1,302 SR
Queue Stats
389W - 418L
1,534 Elo+
Party 1
Team Averages
Level 66
1,537 SR
1,526 Elo+

VS

Team Averages
Level 111
1,774 SR
1,951 Elo+
Anhur
Anhur
Chips-or-Soda
Anhur
Level 159
God Stats
12W - 7L
1,537 SR
Queue Stats
454W - 159L
1,998 Elo+
Party 2
Chaac
Chaac
Sauceski
Chaac
Level 28
God Stats
10W - 1L
1,978 SR
Queue Stats
314W - 98L
1,989 Elo+
Party 2
Ra
Ra
youngandprideful
Ra
Level 145
God Stats
1W - 0L
1,807 SR
Queue Stats
98W - 33L
1,867 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
8,390
645
7,244
14,917
3,708
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
okaza
Merlin
13
4 / 8 / 2
9,661
743
9,077
9,352
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
10
2 / 8 / 6
8,934
687
5,789
20,146
19,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 5 / 10
11,429
879
12,911
13,119
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Sauceski
Chaac
13
5 / 3 / 18
11,081
852
9,180
13,958
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
8 / 2 / 15
11,378
875
15,411
9,247
3,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
8
Kills
25
25
Deaths
10
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
12
5
10
3.4
W
Chaac
Sauceski
Chaac
5
3
18
4.67
L
2
9
3
0.39
L
Merlin
okaza
Merlin
4
8
2
0.63
L
Sobek
2
8
6
0.63
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
37,502
44,415
Taken
36,324
26,154
Mitigated
16,258
6,535
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,911
7,182
0
3,606
13,119
4,619
1,446
5,269
7,568
0
46,872
W
Chaac
Sauceski
Chaac
9,180
1,945
0
5,504
13,958
8,147
394
4,671
8,498
0
30,531
L
7,244
4,208
0
3,115
14,917
3,708
0
4,218
10,699
0
37,992
L
Merlin
okaza
Merlin
9,077
525
0
650
9,352
3,083
0
3,695
5,657
44,198
0
L
Sobek
5,789
910
347
2,423
20,146
19,363
0
7,548
12,598
15,137
0
W
15,411
1,553
1,946
4,167
9,247
3,492
1,001
4,191
4,772
57,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,985
Gold Earned
33,888
114
Minions Killed
168
0
Camps Cleared
0
608,697
Distance Traveled
749,688
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,429
879
53
4
0
215,588
1
W
Chaac
11,081
852
24
2
0
250,720
3
L
Hachiman
8,390
645
52
4
0
202,494
1
L
Merlin
9,661
743
55
4
0
206,772
3
L
Sobek
8,934
687
7
1
0
199,431
2
W
Ra
11,378
875
91
7
0
283,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role