Player Matchup

Sylvanus
Sylvanus
AvalonValor
Sylvanus
Level 68
God Stats
19W - 19L
1,407 SR
Queue Stats
233W - 344L
1,380 Elo+
Party 1
Cernunnos
Cernunnos
LordRotting
Cernunnos
Level 87
God Stats
4W - 5L
1,418 SR
Queue Stats
40W - 44L
1,486 Elo+
Party 1
Poseidon
Poseidon
MidnightGlow
Poseidon
Level 102
God Stats
4W - 5L
1,399 SR
Queue Stats
220W - 185L
1,565 Elo+
Party 1
Loki
Loki
Pproductions
Loki
Level 68
God Stats
7W - 10L
1,716 SR
Queue Stats
168W - 162L
1,474 Elo+
Solo
Fenrir
Fenrir
SadeGris
Fenrir
Level 148
God Stats
4W - 3L
1,571 SR
Queue Stats
109W - 105L
1,470 Elo+
Solo
Team Averages
Level 95
1,502 SR
1,475 Elo+

VS

Team Averages
Level 100
1,479 SR
1,467 Elo+
Aphrodite
Aphrodite
DaBradManX012
Aphrodite
Level 99
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 8L
1,454 Elo+
Party 2
Set
Set
EMEMYTLAS
Set
Level 100
God Stats
2W - 2L
1,516 SR
Queue Stats
73W - 71L
1,475 Elo+
Solo
Osiris
Osiris
ElPinina
Osiris
Level 97
God Stats
8W - 8L
1,564 SR
Queue Stats
117W - 106L
1,565 Elo+
Solo
Discordia
Discordia
corruptsolee
Discordia
Level 148
God Stats
8W - 4L
1,597 SR
Queue Stats
402W - 379L
1,511 Elo+
Solo
Neith
Neith
yipllyyy
Neith
Level 58
God Stats
4W - 4L
1,431 SR
Queue Stats
8W - 20L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AvalonValor
Sylvanus
18
1 / 8 / 8
12,540
418
7,600
24,497
28,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
LordRotting
Cernunnos
20
2 / 7 / 11
13,608
454
14,109
22,562
9,259
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
MidnightGlow
Poseidon
20
8 / 9 / 7
16,663
555
31,081
28,014
13,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 2
15,691
523
8,922
21,923
21,512
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
SadeGris
Fenrir
20
8 / 0 / 3
16,074
536
7,945
13,379
12,597
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaBradManX012
Aphrodite
20
3 / 8 / 12
15,187
506
15,110
31,406
30,000
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 4 / 5
17,132
571
15,892
24,781
16,049
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
ElPinina
Osiris
20
3 / 2 / 4
17,663
589
14,163
22,439
25,073
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
corruptsolee
Discordia
20
5 / 3 / 6
17,450
582
15,010
10,746
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
yipllyyy
Neith
20
12 / 5 / 6
16,069
536
20,442
26,906
11,664
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
62
22
Kills
29
29
Deaths
22
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AvalonValor
Sylvanus
1
8
8
0.63
W
Aphrodite
DaBradManX012
Aphrodite
3
8
12
1.13
W
6
4
5
2.13
W
Osiris
ElPinina
Osiris
3
2
4
2.5
L
Cernunnos
LordRotting
Cernunnos
2
7
11
1.07
L
Poseidon
MidnightGlow
Poseidon
8
9
7
1.28
L
3
5
2
0.8
L
Fenrir
SadeGris
Fenrir
8
0
3
9.5
W
Discordia
corruptsolee
Discordia
5
3
6
2.67
W
Neith
yipllyyy
Neith
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,657
Damage
80,617
110,375
Taken
116,278
86,048
Mitigated
86,935
36,306
Healing
55,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AvalonValor
Sylvanus
7,600
2,071
3,973
4,475
24,497
28,741
303
10,006
14,491
29,961
0
W
Aphrodite
DaBradManX012
Aphrodite
15,110
3,697
8,481
16,954
31,406
30,000
1,764
11,108
20,298
72,468
0
W
15,892
6,949
0
5,962
24,781
16,049
2,648
9,694
15,007
0
174,564
W
Osiris
ElPinina
Osiris
14,163
5,438
0
11,413
22,439
25,073
1,894
6,252
16,187
0
132,317
L
Cernunnos
LordRotting
Cernunnos
14,109
6,995
0
5,784
22,562
9,259
1,974
7,471
15,091
0
104,739
L
Poseidon
MidnightGlow
Poseidon
31,081
5,304
0
13,799
28,014
13,939
1,228
7,392
20,622
165,129
0
L
8,922
2,706
0
1,810
21,923
21,512
238
3,272
18,651
183
112,034
L
Fenrir
SadeGris
Fenrir
7,945
2,096
0
6,465
13,379
12,597
1,090
1,979
11,400
0
117,494
W
Discordia
corruptsolee
Discordia
15,010
300
511
2,975
10,746
4,149
446
5,823
4,923
103,848
0
W
Neith
yipllyyy
Neith
20,442
13,590
500
8,308
26,906
11,664
1,826
9,110
17,796
0
120,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,576
Gold Earned
83,501
832
Minions Killed
885
0
Camps Cleared
0
2,704,812
Distance Traveled
2,810,419
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,540
418
41
1
0
476,080
14
W
Aphrodite
15,187
506
114
4
0
481,206
4
W
Set
17,132
571
203
7
0
644,107
3
W
Osiris
17,663
589
238
8
0
537,732
11
L
Cernunnos
13,608
454
128
4
0
553,926
2
L
Poseidon
16,663
555
228
8
0
487,502
3
L
Loki
15,691
523
254
8
0
560,346
2
L
Fenrir
16,074
536
181
6
0
626,958
6
W
Discordia
17,450
582
192
6
0
606,158
2
W
Neith
16,069
536
138
5
0
541,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role