Player Matchup

Cerberus
Cerberus
Ada_wong_pari15
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 122L
1,545 Elo+
Solo
Cupid
Cupid
Dcollier
Cupid
Level 156
God Stats
2W - 1L
1,602 SR
Queue Stats
76W - 69L
1,529 Elo+
Party 4
Tsukuyomi
Tsukuyomi
FatedReaper
Tsukuyomi
Level 94
God Stats
3W - 3L
1,781 SR
Queue Stats
111W - 99L
1,556 Elo+
Party 1
Chaac
Chaac
Potatosmurf9189
Chaac
Level 77
God Stats
10W - 7L
1,665 SR
Queue Stats
77W - 50L
1,579 Elo+
Party 4
Discordia
Discordia
REtUrNOFurm0m
Discordia
Level 87
God Stats
34W - 29L
1,578 SR
Queue Stats
71W - 70L
1,539 Elo+
Party 1
Team Averages
Level 108
1,625 SR
1,550 Elo+

VS

Team Averages
Level 106
1,589 SR
1,482 Elo+
Apollo
Apollo
BADNEWS215
Apollo
Level 87
God Stats
29W - 27L
1,545 SR
Queue Stats
1,543W - 1,518L
1,468 Elo+
Solo
Horus
Horus
Fjix
Horus
Level 104
God Stats
8W - 4L
1,772 SR
Queue Stats
248W - 243L
1,505 Elo+
Party 3
Fenrir
Fenrir
Hammarino
Fenrir
Level 84
God Stats
16W - 9L
1,583 SR
Queue Stats
165W - 170L
1,466 Elo+
Party 3
Ra
Ra
Reiju Vinsmoke
Ra
Level 146
God Stats
6W - 5L
1,555 SR
Queue Stats
232W - 235L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
TKARNS33
Sun Wukong
Level 109
God Stats
30W - 27L
1,489 SR
Queue Stats
254W - 270L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
1 / 6 / 2
5,035
504
2,348
8,816
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
Dcollier
Cupid
11
2 / 1 / 1
6,041
604
5,931
5,361
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
FatedReaper
Tsukuyomi
7
0 / 5 / 1
4,719
472
3,388
6,916
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 0
5,882
588
5,120
8,715
5,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
REtUrNOFurm0m
Discordia
8
1 / 3 / 0
5,147
515
4,748
4,978
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BADNEWS215
Apollo
11
2 / 2 / 4
6,090
609
3,413
5,254
1,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Horus
Fjix
Horus
10
6 / 0 / 5
6,595
660
4,604
8,536
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Hammarino
Fenrir
9
2 / 1 / 5
5,424
542
2,978
5,527
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 1 / 7
6,683
668
4,202
4,049
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
TKARNS33
Sun Wukong
11
0 / 2 / 1
5,975
598
5,274
6,999
3,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
15
16
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
6
2
0.33
W
Apollo
BADNEWS215
Apollo
2
2
4
2
L
Cupid
Dcollier
Cupid
2
1
1
2.5
L
Tsukuyomi
FatedReaper
Tsukuyomi
0
5
1
0.1
W
Horus
Fjix
Horus
6
0
5
8.5
W
Fenrir
Hammarino
Fenrir
2
1
5
4.5
L
2
1
0
2
L
Discordia
REtUrNOFurm0m
Discordia
1
3
0
0.33
W
5
1
7
8.5
W
Sun Wukong
TKARNS33
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,535
Damage
20,471
34,786
Taken
30,365
13,342
Mitigated
10,533
12,416
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,348
68
0
1,493
8,816
2,818
0
1,491
7,227
11,905
0
W
Apollo
BADNEWS215
Apollo
3,413
1,876
99
1,395
5,254
1,319
1,207
735
4,515
0
32,957
L
Cupid
Dcollier
Cupid
5,931
3,564
203
3,095
5,361
1,873
1,130
482
4,837
0
37,008
L
Tsukuyomi
FatedReaper
Tsukuyomi
3,388
1,149
0
1,604
6,916
2,110
0
1,215
5,534
0
20,073
W
Horus
Fjix
Horus
4,604
2,058
296
2,781
8,536
3,285
0
3,106
5,244
0
15,345
W
Fenrir
Hammarino
Fenrir
2,978
769
0
1,316
5,527
1,749
0
928
4,473
0
27,358
L
5,120
889
0
4,559
8,715
5,386
0
40
8,675
0
34,123
L
Discordia
REtUrNOFurm0m
Discordia
4,748
222
234
1,228
4,978
1,155
0
537
4,311
21,717
0
W
4,202
238
698
1,580
4,049
1,151
449
1,733
2,038
26,515
0
W
Sun Wukong
TKARNS33
Sun Wukong
5,274
840
0
1,255
6,999
3,029
0
0
6,599
0
32,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,824
Gold Earned
30,767
244
Minions Killed
272
0
Camps Cleared
0
885,797
Distance Traveled
984,413
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,035
504
30
3
0
188,169
1
W
Apollo
6,090
609
67
7
0
168,806
0
L
Cupid
6,041
604
69
7
0
147,455
4
L
Tsukuyomi
4,719
472
44
4
0
196,968
2
W
Horus
6,595
660
32
3
0
202,675
0
W
Fenrir
5,424
542
48
5
0
210,265
2
L
Chaac
5,882
588
59
6
0
185,174
0
L
Discordia
5,147
515
42
4
0
168,031
5
W
Ra
6,683
668
60
6
0
196,240
0
W
Sun Wukong
5,975
598
65
7
0
206,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role