Player Matchup

Chaac
Chaac
Braulinar
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Darthtrg
Merlin
Level 103
God Stats
2W - 3L
1,510 SR
Queue Stats
105W - 111L
1,437 Elo+
Party 1
Sobek
Sobek
SpeedMaster1027
Sobek
Level 78
God Stats
0W - 3L
1,330 SR
Queue Stats
39W - 46L
1,438 Elo+
Party 1
Hachiman
Hachiman
TheReaperVeresh
Hachiman
Level 99
God Stats
8W - 16L
1,407 SR
Queue Stats
79W - 99L
1,445 Elo+
Party 1
Fenrir
Fenrir
XxATRUsxX
Fenrir
Level 44
God Stats
12W - 21L
1,425 SR
Queue Stats
37W - 51L
1,448 Elo+
Party 1
Team Averages
Level 86
1,434 SR
1,454 Elo+

VS

Team Averages
Level 105
1,501 SR
1,463 Elo+
Ne Zha
Ne Zha
ChristopherBale
Ne Zha
Level 143
God Stats
8W - 5L
1,733 SR
Queue Stats
90W - 101L
1,464 Elo+
Party 2
Artio
Artio
Desilu
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
RaTheBunGod
Ra
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,438 Elo+
Party 2
Osiris
Osiris
fulll34444
Osiris
Level 109
God Stats
7W - 6L
1,468 SR
Queue Stats
255W - 240L
1,514 Elo+
Solo
Xbalanque
Xbalanque
gregajr
Xbalanque
Level 63
God Stats
3W - 5L
1,305 SR
Queue Stats
7W - 15L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Braulinar
Chaac
12
2 / 1 / 0
6,784
522
4,911
7,641
5,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Darthtrg
Merlin
11
1 / 3 / 2
6,655
512
7,296
9,415
3,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 3
5,783
445
1,980
11,399
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
11
1 / 2 / 1
6,256
481
1,596
5,145
1,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
XxATRUsxX
Fenrir
10
2 / 5 / 1
6,323
486
4,816
8,695
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,105
547
7,940
10,223
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Desilu
Artio
10
0 / 1 / 7
6,668
513
4,802
9,412
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 2 / 1
7,015
540
4,159
5,602
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
fulll34444
Osiris
13
4 / 1 / 0
7,811
601
7,443
9,024
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
gregajr
Xbalanque
13
3 / 0 / 0
7,714
593
5,341
5,082
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
12
13
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Braulinar
Chaac
2
1
0
2
W
2
2
5
2.25
L
Merlin
Darthtrg
Merlin
1
3
2
0.67
W
Artio
Desilu
Artio
0
1
7
3.5
W
3
2
1
1.75
L
0
2
3
0.75
L
Hachiman
1
2
1
0.75
L
Fenrir
XxATRUsxX
Fenrir
2
5
1
0.5
W
Osiris
fulll34444
Osiris
4
1
0
4
W
Xbalanque
gregajr
Xbalanque
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,599
Damage
29,685
42,295
Taken
39,343
20,544
Mitigated
19,449
14,352
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Braulinar
Chaac
4,911
828
0
3,543
7,641
5,172
64
606
7,035
0
34,634
W
7,940
3,554
0
4,895
10,223
3,490
331
2,270
7,953
0
48,430
L
Merlin
Darthtrg
Merlin
7,296
533
84
3,138
9,415
3,609
0
2,697
6,612
41,015
0
W
Artio
Desilu
Artio
4,802
232
1,000
3,009
9,412
6,100
99
2,854
6,558
18,207
0
W
4,159
1,111
493
2,042
5,602
2,110
462
3,737
1,865
34,015
0
L
1,980
444
516
2,806
11,399
7,563
0
2,832
8,489
11,473
0
L
Hachiman
1,596
239
0
2,103
5,145
1,192
0
574
4,571
0
35,802
L
Fenrir
XxATRUsxX
Fenrir
4,816
1,326
0
2,162
8,695
3,008
0
2,040
6,627
0
33,222
W
Osiris
fulll34444
Osiris
7,443
2,712
0
4,381
9,024
6,154
730
319
8,705
0
43,749
W
Xbalanque
gregajr
Xbalanque
5,341
2,313
0
2,772
5,082
1,595
1,352
96
4,986
0
47,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
36,313
315
Minions Killed
374
0
Camps Cleared
0
1,249,523
Distance Traveled
1,224,541
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,784
522
78
6
0
274,349
3
W
Ne Zha
7,105
547
77
6
0
265,592
3
L
Merlin
6,655
512
81
6
0
220,140
1
W
Artio
6,668
513
17
1
0
259,519
3
W
Ra
7,015
540
84
6
0
254,605
4
L
Sobek
5,783
445
16
1
0
246,551
0
L
Hachiman
6,256
481
73
6
0
243,860
3
L
Fenrir
6,323
486
67
5
0
264,623
2
W
Osiris
7,811
601
91
7
0
243,425
3
W
Xbalanque
7,714
593
105
8
0
201,400
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role