Player Matchup

Cerberus
Cerberus
JustSomeFilth
Cerberus
Level 69
God Stats
4W - 2L
1,507 SR
Queue Stats
34W - 32L
1,512 Elo+
Party 1
Anubis
Anubis
Vinyard902
Anubis
Level 146
God Stats
1W - 0L
1,267 SR
Queue Stats
38W - 32L
1,514 Elo+
Party 1
Hou Yi
Hou Yi
l Doomwalker l
Hou Yi
Level 156
God Stats
2W - 1L
1,290 SR
Queue Stats
72W - 52L
1,504 Elo+
Party 1
Team Averages
Level 124
1,355 SR
1,510 Elo+

VS

Team Averages
Level 122
1,448 SR
1,554 Elo+
Scylla
Scylla
GigiGalore
Scylla
Level 125
God Stats
88W - 85L
1,569 SR
Queue Stats
703W - 766L
1,527 Elo+
Party 2
Anhur
Anhur
MilzY US
Anhur
Level 106
God Stats
0W - 1L
1,276 SR
Queue Stats
16W - 14L
1,636 Elo+
Solo
Chang'e
Chang'e
WillizMe
Chang'e
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JustSomeFilth
Cerberus
12
2 / 2 / 7
10,051
718
5,021
9,494
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Vinyard902
Anubis
15
5 / 4 / 5
10,588
756
8,405
11,732
5,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 1 / 6
10,420
744
7,391
6,502
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GigiGalore
Scylla
12
1 / 4 / 5
9,246
660
9,353
7,243
1,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
MilzY US
Anhur
12
2 / 5 / 4
8,882
634
5,382
12,699
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
WillizMe
Chang'e
13
4 / 1 / 3
9,993
714
5,282
6,865
1,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
10
Kills
7
7
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
GigiGalore
Scylla
1
4
5
0.88
W
Cerberus
JustSomeFilth
Cerberus
2
2
7
2.75
L
Anhur
MilzY US
Anhur
2
5
4
0.8
W
Anubis
Vinyard902
Anubis
5
4
5
1.88
L
Chang'e
WillizMe
Chang'e
4
1
3
5.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,817
Damage
20,017
27,728
Taken
26,807
15,444
Mitigated
7,029
9,126
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
GigiGalore
Scylla
9,353
82
0
1,614
7,243
1,539
0
4,332
2,911
37,848
0
W
Cerberus
JustSomeFilth
Cerberus
5,021
104
0
3,009
9,494
8,010
383
5,456
4,038
14,417
0
L
Anhur
MilzY US
Anhur
5,382
2,953
0
3,396
12,699
3,496
0
6,743
5,956
0
32,403
W
Anubis
Vinyard902
Anubis
8,405
161
0
5,574
11,732
5,299
439
7,417
4,315
65,487
0
L
Chang'e
WillizMe
Chang'e
5,282
0
1,417
3,122
6,865
1,994
0
2,423
4,442
24,351
0
W
7,391
2,573
0
543
6,502
2,135
2,811
2,364
4,138
0
61,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,059
Gold Earned
28,121
210
Minions Killed
145
0
Camps Cleared
0
749,066
Distance Traveled
723,777
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,246
660
48
3
0
255,124
3
W
Cerberus
10,051
718
29
2
0
272,928
3
L
Anhur
8,882
634
55
4
0
204,543
3
W
Anubis
10,588
756
89
6
0
232,215
2
L
Chang'e
9,993
714
42
3
0
264,110
4
W
Hou Yi
10,420
744
92
7
0
243,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role