Player Matchup

Skadi
Skadi
BrMkMiNeIrO
Skadi
Level 158
God Stats
2W - 4L
1,692 SR
Queue Stats
378W - 393L
1,485 Elo+
Solo
Bakasura
Bakasura
Chabalaba
Bakasura
Level 47
God Stats
2W - 2L
1,541 SR
Queue Stats
90W - 112L
1,408 Elo+
Solo
Artio
Artio
Feehlicious
Artio
Level 69
God Stats
9W - 9L
1,627 SR
Queue Stats
586W - 646L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
Nadaver
Nu Wa
Level 108
God Stats
25W - 40L
1,500 SR
Queue Stats
353W - 366L
1,450 Elo+
Solo
Hades
Hades
SashYiiNha
Hades
Level 60
God Stats
10W - 9L
1,454 SR
Queue Stats
306W - 339L
1,427 Elo+
Party 2
Team Averages
Level 88
1,563 SR
1,434 Elo+

VS

Team Averages
Level 80
1,481 SR
1,412 Elo+
Cernunnos
Cernunnos
Ackermanx2
Cernunnos
Level 43
God Stats
8W - 4L
1,510 SR
Queue Stats
93W - 107L
1,386 Elo+
Party 1
Fenrir
Fenrir
ImHomemDaLuax
Fenrir
Level 79
God Stats
3W - 6L
1,153 SR
Queue Stats
31W - 40L
1,398 Elo+
Party 1
Susano
Susano
MikuMeRuy
Susano
Level 103
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 41L
1,337 Elo+
Party 1
Ra
Ra
cydia87
Ra
Level 88
God Stats
1W - 0L
1,285 SR
Queue Stats
126W - 137L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
kawan7687
Kuzenbo
Level 88
God Stats
6W - 5L
1,744 SR
Queue Stats
935W - 929L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,275
483
5,807
8,882
2,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Chabalaba
Bakasura
11
2 / 3 / 4
6,873
529
5,570
9,563
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 6 / 3
5,956
458
2,523
11,776
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Nadaver
Nu Wa
12
5 / 5 / 2
7,307
562
9,342
9,409
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
12
7 / 4 / 2
7,798
600
7,121
9,986
5,025
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ackermanx2
Cernunnos
11
5 / 3 / 5
6,867
528
9,761
9,419
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
9 / 1 / 3
8,106
624
6,306
7,795
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
MikuMeRuy
Susano
13
4 / 3 / 5
7,490
576
5,799
8,815
2,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 5 / 6
7,213
555
5,720
7,053
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
kawan7687
Kuzenbo
10
2 / 4 / 8
6,829
525
5,520
9,856
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
16
Kills
21
21
Deaths
16
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ackermanx2
Cernunnos
5
3
5
2.5
L
1
3
2
0.67
L
Bakasura
Chabalaba
Bakasura
2
3
4
1.33
L
1
6
3
0.42
W
9
1
3
10.5
W
Susano
MikuMeRuy
Susano
4
3
5
2.17
L
Nu Wa
Nadaver
Nu Wa
5
5
2
1.2
L
Hades
7
4
2
2
W
1
5
6
0.8
W
Kuzenbo
kawan7687
Kuzenbo
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,363
Damage
33,106
49,616
Taken
42,938
19,424
Mitigated
17,825
14,433
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ackermanx2
Cernunnos
9,761
5,084
0
2,828
9,419
2,805
737
4,244
5,125
0
40,708
L
5,807
2,417
0
2,863
8,882
2,195
906
1,611
7,237
0
36,952
L
Bakasura
Chabalaba
Bakasura
5,570
3,802
0
2,285
9,563
3,643
0
2,384
7,093
0
33,324
L
2,523
60
392
2,687
11,776
5,788
280
3,990
7,636
13,870
0
W
6,306
942
0
2,383
7,795
2,916
0
2,674
5,121
0
37,588
W
Susano
MikuMeRuy
Susano
5,799
924
0
2,659
8,815
2,890
1,044
5,238
3,577
0
35,299
L
Nu Wa
Nadaver
Nu Wa
9,342
1,938
0
2,782
9,409
2,773
276
704
8,689
40,749
0
L
Hades
7,121
974
151
3,273
9,986
5,025
120
2,100
7,721
32,651
0
W
5,720
455
127
1,696
7,053
2,324
506
3,132
3,781
41,283
0
W
Kuzenbo
kawan7687
Kuzenbo
5,520
2,461
0
2,619
9,856
6,890
385
3,698
5,841
15,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
36,505
299
Minions Killed
277
0
Camps Cleared
0
1,134,432
Distance Traveled
1,260,190
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,867
528
52
4
0
220,426
2
L
Skadi
6,275
483
69
5
0
216,566
6
L
Bakasura
6,873
529
78
6
0
247,619
3
L
Artio
5,956
458
24
2
0
235,038
0
W
Fenrir
8,106
624
60
5
0
280,553
0
W
Susano
7,490
576
56
4
0
268,161
0
L
Nu Wa
7,307
562
73
6
0
195,085
4
L
Hades
7,798
600
55
4
0
240,124
2
W
Ra
7,213
555
90
7
0
228,860
1
W
Kuzenbo
6,829
525
19
1
0
262,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role