Player Matchup

Erlang Shen
Erlang Shen
KillerDrozin
Erlang Shen
Level 123
God Stats
4W - 1L
1,767 SR
Queue Stats
269W - 256L
1,461 Elo+
Party 1
Vulcan
Vulcan
Santuariox
Vulcan
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 151L
1,524 Elo+
Party 1
Fenrir
Fenrir
racsover
Fenrir
Level 146
God Stats
7W - 5L
1,751 SR
Queue Stats
147W - 157L
1,475 Elo+
Party 1
Team Averages
Level 138
1,672 SR
1,487 Elo+

VS

Team Averages
Level 48
1,592 SR
1,576 Elo+
Fafnir
Fafnir
JaManEgY
Fafnir
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 54L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
KevinCooms
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrapSauce
Tsukuyomi
Level 25
God Stats
1W - 2L
1,776 SR
Queue Stats
25W - 22L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KillerDrozin
Erlang Shen
17
8 / 4 / 10
13,740
687
18,427
20,027
14,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
Santuariox
Vulcan
17
5 / 3 / 12
13,473
674
24,677
10,302
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
racsover
Fenrir
17
9 / 7 / 7
14,224
711
14,105
23,139
11,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JaManEgY
Fafnir
15
1 / 6 / 12
12,834
642
12,907
24,966
26,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
KevinCooms
Baron Samedi
15
5 / 8 / 4
12,457
623
10,163
18,952
7,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
TrapSauce
Tsukuyomi
16
8 / 8 / 4
13,320
666
17,036
21,670
10,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
22
Kills
14
14
Deaths
22
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
JaManEgY
Fafnir
1
6
12
1.17
L
Baron Samedi
KevinCooms
Baron Samedi
5
8
4
0.88
W
Erlang Shen
KillerDrozin
Erlang Shen
8
4
10
3.25
W
Vulcan
Santuariox
Vulcan
5
3
12
3.67
L
Tsukuyomi
TrapSauce
Tsukuyomi
8
8
4
1.25
W
Fenrir
racsover
Fenrir
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,209
Damage
40,106
53,468
Taken
65,588
29,515
Mitigated
44,240
14,250
Healing
17,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
JaManEgY
Fafnir
12,907
3,939
671
4,822
24,966
26,066
425
9,407
14,706
36,107
0
L
Baron Samedi
KevinCooms
Baron Samedi
10,163
660
1,135
3,618
18,952
7,749
0
6,560
11,893
50,268
0
W
Erlang Shen
KillerDrozin
Erlang Shen
18,427
10,139
0
4,554
20,027
14,664
629
6,230
13,797
0
56,576
W
Vulcan
Santuariox
Vulcan
24,677
6,479
0
1,175
10,302
3,619
1,484
4,171
6,131
91,058
0
L
Tsukuyomi
TrapSauce
Tsukuyomi
17,036
5,206
330
6,580
21,670
10,425
736
7,604
13,401
0
45,624
W
Fenrir
racsover
Fenrir
14,105
3,696
0
8,521
23,139
11,232
835
12,721
9,566
0
53,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,437
Gold Earned
38,611
220
Minions Killed
168
0
Camps Cleared
0
1,076,335
Distance Traveled
900,998
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,834
642
34
2
0
317,903
1
L
Baron Samedi
12,457
623
96
5
0
267,780
1
W
Erlang Shen
13,740
687
44
2
0
360,069
1
W
Vulcan
13,473
674
123
6
0
393,146
2
L
Tsukuyomi
13,320
666
38
2
0
315,315
0
W
Fenrir
14,224
711
53
3
0
323,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role