Player Matchup

Kukulkan
Kukulkan
InsaiyanplayerX
Kukulkan
Level 8
God Stats
4W - 2L
1,523 SR
Queue Stats
6W - 9L
1,279 Elo+
Party 2
Arachne
Arachne
Kapitalertrag
Arachne
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
115W - 136L
1,422 Elo+
Party 2
Neith
Neith
PWA BroLy
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,326 Elo+
Party 2
Ares
Ares
ertugrul44
Ares
Level 14
God Stats
3W - 0L
1,807 SR
Queue Stats
9W - 17L
1,290 Elo+
Party 2
Osiris
Osiris
tawik
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,226 Elo+
Party 2
Team Averages
Level 15
1,566 SR
1,309 Elo+

VS

Team Averages
Level 24
1,487 SR
1,436 Elo+
The Morrigan
The Morrigan
Bloubloue
The Morrigan
Level 24
God Stats
0W - 1L
1,560 SR
Queue Stats
80W - 87L
1,443 Elo+
Party 1
Tyr
Tyr
Frostyy9040
Tyr
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 40L
1,511 Elo+
Solo
Odin
Odin
GeneverSpirits
Odin
Level 28
God Stats
13W - 19L
1,373 SR
Queue Stats
194W - 246L
1,318 Elo+
Party 1
Mulan
Mulan
RisenOne9492
Mulan
Level 39
God Stats
23W - 21L
1,590 SR
Queue Stats
206W - 264L
1,261 Elo+
Party 1
Izanami
Izanami
Vanabsn
Izanami
Level 6
God Stats
1W - 1L
1,410 SR
Queue Stats
9W - 8L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
11 / 3 / 5
14,120
565
15,962
11,403
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
20
19 / 5 / 11
15,449
618
28,235
21,215
13,525
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
PWA BroLy
Neith
17
9 / 1 / 12
12,880
515
11,011
11,683
4,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 5 / 8
11,043
442
7,080
19,303
13,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
tawik
Osiris
19
6 / 4 / 7
12,694
508
7,486
13,796
13,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bloubloue
The Morrigan
18
5 / 10 / 5
12,390
496
16,726
12,941
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 8 / 4
11,478
459
7,831
20,364
22,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 7 / 6
12,419
497
9,911
19,640
11,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 9 / 6
11,218
449
9,024
24,974
17,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Vanabsn
Izanami
14
1 / 13 / 3
10,022
401
4,819
18,040
5,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
47
Kills
18
18
Deaths
47
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bloubloue
The Morrigan
5
10
5
0.75
L
4
8
4
0.75
L
5
7
6
1.14
W
Kukulkan
11
3
5
4.5
W
Arachne
19
5
11
4.9
W
Neith
PWA BroLy
Neith
9
1
12
15
L
3
9
6
0.67
L
Izanami
Vanabsn
Izanami
1
13
3
0.19
W
2
5
8
1.2
W
Osiris
tawik
Osiris
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,774
Damage
48,311
77,400
Taken
95,959
49,428
Mitigated
62,429
9,201
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bloubloue
The Morrigan
16,726
2,903
0
0
12,941
4,420
444
3,688
9,038
61,665
2,759
L
7,831
1,726
0
3,141
20,364
22,802
1,931
3,822
16,444
0
54,764
L
9,911
5,105
0
3,115
19,640
11,856
267
5,604
13,984
0
37,427
W
Kukulkan
15,962
3,528
0
354
11,403
4,975
3,902
4,175
6,839
83,031
0
W
Arachne
28,235
19,684
0
6,059
21,215
13,525
872
3,608
17,217
0
115,774
W
Neith
PWA BroLy
Neith
11,011
5,742
0
1,123
11,683
4,208
6,706
2,126
9,455
0
58,047
L
9,024
1,799
0
6,779
24,974
17,630
427
5,295
19,465
0
70,784
L
Izanami
Vanabsn
Izanami
4,819
3,111
0
2,587
18,040
5,721
0
4,055
13,907
0
57,475
W
7,080
1,168
0
1,485
19,303
13,214
401
2,622
16,543
42,547
0
W
Osiris
tawik
Osiris
7,486
3,531
0
180
13,796
13,506
2,135
1,464
12,084
0
59,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,186
Gold Earned
57,527
523
Minions Killed
467
0
Camps Cleared
0
2,286,817
Distance Traveled
2,016,066
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,390
496
129
5
0
408,645
0
L
Tyr
11,478
459
99
4
0
420,868
3
L
Odin
12,419
497
50
2
0
466,003
0
W
Kukulkan
14,120
565
165
7
0
438,996
1
W
Arachne
15,449
618
114
5
0
503,466
2
W
Neith
12,880
515
108
4
0
414,783
0
L
Mulan
11,218
449
111
4
0
366,970
0
L
Izanami
10,022
401
78
3
0
353,580
0
W
Ares
11,043
442
52
2
0
478,951
3
W
Osiris
12,694
508
84
3
0
450,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role