Player Matchup

Athena
Athena
HadesFruit666
Athena
Level 89
God Stats
1W - 1L
1,728 SR
Queue Stats
57W - 39L
1,573 Elo+
Party 2
Cerberus
Cerberus
HappieDragon
Cerberus
Level 29
God Stats
17W - 8L
1,682 SR
Queue Stats
30W - 24L
1,552 Elo+
Party 2
Aphrodite
Aphrodite
MysticalMess-
Aphrodite
Level 26
God Stats
5W - 3L
1,560 SR
Queue Stats
35W - 24L
1,609 Elo+
Party 2
Kukulkan
Kukulkan
artistfun
Kukulkan
Level 106
God Stats
1W - 3L
1,540 SR
Queue Stats
90W - 66L
1,608 Elo+
Party 2
Ne Zha
Ne Zha
kogewa
Ne Zha
Level 29
God Stats
2W - 4L
1,504 SR
Queue Stats
36W - 23L
1,608 Elo+
Party 2
Team Averages
Level 56
1,603 SR
1,590 Elo+

VS

Team Averages
Level 81
1,534 SR
1,539 Elo+
Hercules
Hercules
CharlieO234
Hercules
Level 126
God Stats
1W - 1L
1,233 SR
Queue Stats
226W - 232L
1,530 Elo+
Party 3
Sylvanus
Sylvanus
LeoContr
Sylvanus
Level 109
God Stats
6W - 3L
1,687 SR
Queue Stats
113W - 132L
1,500 Elo+
Party 3
Apollo
Apollo
Loastic37
Apollo
Level 23
God Stats
12W - 9L
1,308 SR
Queue Stats
740W - 684L
1,472 Elo+
Party 3
Ao Kuang
Ao Kuang
ScarredFoxx
Ao Kuang
Level 45
God Stats
13W - 11L
1,720 SR
Queue Stats
143W - 134L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
kaanwood
Baron Samedi
Level 101
God Stats
9W - 8L
1,719 SR
Queue Stats
138W - 105L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
10,173
424
10,188
18,384
7,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
HappieDragon
Cerberus
16
0 / 6 / 1
9,165
382
8,560
26,449
10,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
MysticalMess-
Aphrodite
16
1 / 4 / 0
9,701
404
6,055
10,568
9,757
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
artistfun
Kukulkan
19
4 / 4 / 1
12,224
509
11,741
13,739
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
kogewa
Ne Zha
20
7 / 9 / 0
13,066
544
17,400
25,129
10,728
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CharlieO234
Hercules
19
5 / 5 / 6
12,892
537
12,227
24,952
24,242
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
LeoContr
Sylvanus
17
1 / 0 / 15
12,656
527
9,907
17,938
18,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Loastic37
Apollo
20
5 / 1 / 5
13,377
557
13,002
15,737
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
ScarredFoxx
Ao Kuang
20
10 / 4 / 6
12,893
537
14,375
18,641
8,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
kaanwood
Baron Samedi
20
8 / 3 / 8
13,800
575
20,753
14,308
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
13
Kills
29
29
Deaths
13
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hercules
CharlieO234
Hercules
5
5
6
1.6
L
1
6
5
0.58
L
Cerberus
HappieDragon
Cerberus
0
6
1
0.08
W
Sylvanus
LeoContr
Sylvanus
1
0
15
8.5
W
Apollo
Loastic37
Apollo
5
1
5
7.5
L
Aphrodite
MysticalMess-
Aphrodite
1
4
0
0.25
W
Ao Kuang
ScarredFoxx
Ao Kuang
10
4
6
3.25
L
Kukulkan
artistfun
Kukulkan
4
4
1
1.13
W
Baron Samedi
kaanwood
Baron Samedi
8
3
8
4
L
Ne Zha
kogewa
Ne Zha
7
9
0
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,944
Damage
70,264
94,269
Taken
91,576
44,875
Mitigated
63,913
35,534
Healing
41,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CharlieO234
Hercules
12,227
3,205
0
7,108
24,952
24,242
2,021
4,880
20,072
322
73,873
L
10,188
1,668
0
3,638
18,384
7,467
28
9,975
8,409
56,295
0
L
Cerberus
HappieDragon
Cerberus
8,560
378
391
6,623
26,449
10,831
288
10,344
16,105
53,500
0
W
Sylvanus
LeoContr
Sylvanus
9,907
2,518
4,036
5,928
17,938
18,863
1,047
7,332
10,606
37,146
0
W
Apollo
Loastic37
Apollo
13,002
5,894
0
8,533
15,737
5,437
2,709
8,975
6,762
0
118,215
L
Aphrodite
MysticalMess-
Aphrodite
6,055
1,172
7,426
3,681
10,568
9,757
496
4,821
5,747
42,816
0
W
Ao Kuang
ScarredFoxx
Ao Kuang
14,375
3,510
0
8,119
18,641
8,267
2,444
6,294
12,347
77,905
0
L
Kukulkan
artistfun
Kukulkan
11,741
183
99
3,428
13,739
6,092
420
9,746
3,993
89,776
0
W
Baron Samedi
kaanwood
Baron Samedi
20,753
2,051
1,716
6,451
14,308
7,104
1,893
9,063
5,245
109,229
0
L
Ne Zha
kogewa
Ne Zha
17,400
9,800
0
10,248
25,129
10,728
2,694
10,471
14,658
0
95,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,329
Gold Earned
65,618
633
Minions Killed
654
0
Camps Cleared
0
1,939,299
Distance Traveled
2,201,823
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,892
537
157
7
0
453,760
0
L
Athena
10,173
424
101
4
0
470,639
2
L
Cerberus
9,165
382
101
4
0
418,420
2
W
Sylvanus
12,656
527
54
2
0
414,421
6
W
Apollo
13,377
557
191
8
0
429,556
2
L
Aphrodite
9,701
404
92
4
0
318,320
3
W
Ao Kuang
12,893
537
87
4
0
482,503
0
L
Kukulkan
12,224
509
162
7
0
367,446
2
W
Baron Samedi
13,800
575
165
7
0
421,583
3
L
Ne Zha
13,066
544
177
7
0
364,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role