Player Matchup

Medusa
Medusa
Baseros
Medusa
Level 59
God Stats
5W - 17L
1,340 SR
Queue Stats
143W - 164L
1,384 Elo+
Solo
Awilix
Awilix
HeavenSlashed
Awilix
Level 119
God Stats
10W - 14L
1,418 SR
Queue Stats
65W - 70L
1,379 Elo+
Solo
Ra
Ra
MÄÖRÖ
Ra
Level 105
God Stats
7W - 1L
1,502 SR
Queue Stats
80W - 90L
1,447 Elo+
Solo
Team Averages
Level 94
1,420 SR
1,403 Elo+

VS

Team Averages
Level 98
1,466 SR
1,373 Elo+
Loki
Loki
CallMeBarratt
Loki
Level 100
God Stats
1W - 2L
1,576 SR
Queue Stats
41W - 47L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
misakichan01
Danzaburou
Level 144
God Stats
3W - 3L
1,431 SR
Queue Stats
52W - 78L
1,340 Elo+
Solo
Zeus
Zeus
sploringe
Zeus
Level 49
God Stats
12W - 19L
1,393 SR
Queue Stats
32W - 44L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baseros
Medusa
12
3 / 6 / 8
9,033
695
7,488
11,583
5,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
9 / 1 / 4
10,305
793
8,281
9,318
3,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 12
9,147
704
4,181
8,111
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
8,404
646
8,878
10,076
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
misakichan01
Danzaburou
12
2 / 4 / 6
9,052
696
5,459
7,564
2,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
12
3 / 5 / 3
8,533
656
9,339
7,919
2,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
14
Kills
8
8
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Baseros
Medusa
3
6
8
1.17
L
3
6
3
0.75
W
9
1
4
11
W
2
1
12
8
L
Danzaburou
misakichan01
Danzaburou
2
4
6
1.25
L
Zeus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,950
Damage
23,676
29,012
Taken
25,559
12,915
Mitigated
9,483
8,183
Healing
2,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Baseros
Medusa
7,488
3,030
0
901
11,583
5,710
183
3,614
7,969
0
32,195
L
8,878
2,514
0
850
10,076
4,326
0
1,747
8,329
0
34,300
W
8,281
3,070
0
327
9,318
3,442
649
2,731
6,587
0
26,840
W
4,181
505
2,230
4,725
8,111
3,763
169
3,037
5,074
41,243
0
L
Danzaburou
misakichan01
Danzaburou
5,459
1,655
0
567
7,564
2,789
1,137
801
6,763
0
37,338
L
Zeus
9,339
1,046
0
1,345
7,919
2,368
650
1,665
6,254
26,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,485
Gold Earned
25,989
144
Minions Killed
141
0
Camps Cleared
0
751,826
Distance Traveled
634,302
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,033
695
46
4
0
225,992
3
L
Loki
8,404
646
38
3
0
239,743
1
W
Awilix
10,305
793
41
3
0
274,541
2
W
Ra
9,147
704
57
4
0
251,293
3
L
Danzaburou
9,052
696
60
5
0
200,879
3
L
Zeus
8,533
656
43
3
0
193,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role