Player Matchup

Sobek
Sobek
Cf Delta
Sobek
Level 104
God Stats
12W - 9L
1,539 SR
Queue Stats
62W - 72L
1,417 Elo+
Party 1
Baba Yaga
Baba Yaga
CfIrish
Baba Yaga
Level 98
God Stats
10W - 7L
1,515 SR
Queue Stats
126W - 132L
1,464 Elo+
Party 1
Neith
Neith
Sternritter
Neith
Level 100
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 2L
1,185 Elo+
Party 2
Hercules
Hercules
dzsooker
Hercules
Level 112
God Stats
1W - 0L
1,217 SR
Queue Stats
2W - 2L
1,325 Elo+
Party 2
Pele
Pele
nikelépédé
Pele
Level 83
God Stats
1W - 0L
1,724 SR
Queue Stats
91W - 99L
1,471 Elo+
Party 1
Team Averages
Level 99
1,546 SR
1,372 Elo+

VS

Team Averages
Level 88
1,504 SR
1,502 Elo+
Ra
Ra
Eclipse³
Ra
Level 108
God Stats
1W - 3L
1,553 SR
Queue Stats
177W - 155L
1,544 Elo+
Party 3
Apollo
Apollo
Fowzey
Apollo
Level 63
God Stats
10W - 19L
1,397 SR
Queue Stats
384W - 383L
1,455 Elo+
Party 3
Chaac
Chaac
HardMasters
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Mitchee23
Chiron
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,521 Elo+
Party 3
Cu Chulainn
Cu Chulainn
wilbruh
Cu Chulainn
Level 62
God Stats
8W - 8L
1,568 SR
Queue Stats
307W - 286L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cf Delta
Sobek
10
0 / 1 / 8
6,154
440
2,931
10,207
6,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
CfIrish
Baba Yaga
12
3 / 1 / 2
7,166
512
7,364
5,338
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 2 / 3
7,516
537
8,918
9,652
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
dzsooker
Hercules
13
0 / 2 / 1
6,889
492
3,738
12,238
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
9 / 1 / 1
8,483
606
7,574
10,151
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,770
484
8,214
8,352
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Fowzey
Apollo
10
0 / 5 / 1
6,251
447
3,361
8,336
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
5,810
415
3,384
12,672
5,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Mitchee23
Chiron
12
4 / 2 / 0
7,622
544
7,652
9,259
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
wilbruh
Cu Chulainn
13
2 / 1 / 0
7,696
550
8,810
8,232
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
7
7
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cf Delta
Sobek
0
1
8
4
W
Baba Yaga
CfIrish
Baba Yaga
3
1
2
4
L
1
5
1
0.3
L
Apollo
Fowzey
Apollo
0
5
1
0.1
L
0
4
0
0
L
Chiron
Mitchee23
Chiron
4
2
0
2
W
5
2
3
3.25
W
Hercules
dzsooker
Hercules
0
2
1
0.25
W
9
1
1
9.5
L
Cu Chulainn
wilbruh
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,525
Damage
31,421
47,586
Taken
46,851
22,437
Mitigated
19,261
18,615
Healing
14,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cf Delta
Sobek
2,931
82
1,025
3,078
10,207
6,283
136
1,930
8,167
15,005
0
W
Baba Yaga
CfIrish
Baba Yaga
7,364
100
0
1,531
5,338
2,236
1,337
1,930
3,316
36,113
0
L
8,214
804
211
2,116
8,352
2,575
0
2,457
5,895
41,839
0
L
Apollo
Fowzey
Apollo
3,361
1,485
0
420
8,336
2,930
0
2,330
6,006
0
32,882
L
3,384
386
265
3,592
12,672
5,890
0
2,754
9,918
0
30,063
L
Chiron
Mitchee23
Chiron
7,652
2,689
416
4,291
9,259
2,534
0
2,259
7,000
0
33,809
W
8,918
4,036
0
4,475
9,652
3,158
704
1,405
8,123
0
51,180
W
Hercules
dzsooker
Hercules
3,738
1,817
0
3,798
12,238
7,468
0
397
11,289
0
34,149
W
7,574
2,166
0
4,708
10,151
3,292
300
2,106
7,933
0
55,589
L
Cu Chulainn
wilbruh
Cu Chulainn
8,810
1,156
0
3,341
8,232
5,332
232
495
7,737
0
47,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,208
Gold Earned
34,149
351
Minions Killed
344
0
Camps Cleared
0
1,312,323
Distance Traveled
1,381,823
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,154
440
21
2
0
261,719
2
W
Baba Yaga
7,166
512
69
5
0
252,583
2
L
Ra
6,770
484
74
5
0
257,462
2
L
Apollo
6,251
447
63
5
0
300,409
1
L
Chaac
5,810
415
46
3
0
288,995
2
L
Chiron
7,622
544
68
5
0
270,726
1
W
Neith
7,516
537
100
7
0
263,431
1
W
Hercules
6,889
492
72
5
0
255,921
0
W
Pele
8,483
606
89
6
0
278,669
1
L
Cu Chulainn
7,696
550
93
7
0
264,231
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role