Player Matchup

Bellona
Bellona
Brooks27
Bellona
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 34L
1,297 Elo+
Solo
Artemis
Artemis
DécoupeurDeTriso
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,245 Elo+
Party 1
Horus
Horus
GUYLLAUME21
Horus
Level 28
God Stats
11W - 8L
1,374 SR
Queue Stats
13W - 9L
1,363 Elo+
Party 1
Nemesis
Nemesis
Zenzaro
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
dragonwater132
Chronos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,371 Elo+
Party 1
Team Averages
Level 26
1,475 SR
1,355 Elo+

VS

Team Averages
Level 7
1,399 SR
1,307 Elo+
Bellona
Bellona
Azarkuz
Bellona
Level 6
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
KoMoZDragon
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,113 Elo+
Solo
Thor
Thor
Koan06
Thor
Level 4
God Stats
2W - 5L
1,181 SR
Queue Stats
49W - 45L
1,194 Elo+
Solo
Ullr
Ullr
Replaces
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,253 Elo+
Solo
Ymir
Ymir
TZreK00
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brooks27
Bellona
13
4 / 1 / 6
8,024
573
4,487
5,413
4,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 5 / 7
7,279
520
5,864
6,288
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
9 / 2 / 8
8,018
573
8,317
8,671
3,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Zenzaro
Nemesis
11
1 / 3 / 10
7,165
512
2,443
8,359
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
12 / 3 / 6
8,634
617
14,640
8,838
3,437
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azarkuz
Bellona
11
3 / 7 / 3
6,898
493
3,244
8,675
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
10
1 / 7 / 3
6,392
457
3,792
8,064
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Koan06
Thor
12
2 / 3 / 5
7,423
530
2,541
9,515
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
12
8 / 7 / 2
8,656
618
6,333
11,399
3,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
TZreK00
Ymir
9
0 / 6 / 7
6,224
445
4,110
10,599
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
30
Kills
14
14
Deaths
30
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Azarkuz
Bellona
3
7
3
0.64
W
Bellona
Brooks27
Bellona
4
1
6
7
W
4
5
7
1.5
W
9
2
8
6.5
L
Merlin
1
7
3
0.36
L
Thor
Koan06
Thor
2
3
5
1.5
L
Ullr
8
7
2
1.29
L
Ymir
TZreK00
Ymir
0
6
7
0.58
W
Nemesis
Zenzaro
Nemesis
1
3
10
2
W
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,751
Damage
20,020
37,569
Taken
48,252
17,672
Mitigated
21,618
5,616
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Azarkuz
Bellona
3,244
1,254
0
945
8,675
5,671
432
2,103
6,572
0
16,951
W
Bellona
Brooks27
Bellona
4,487
1,585
0
840
5,413
4,452
706
1,006
4,407
0
28,692
W
5,864
3,386
0
0
6,288
2,753
1,162
411
5,877
0
28,433
W
8,317
5,083
592
1,102
8,671
3,979
734
2,330
6,341
0
15,090
L
Merlin
3,792
795
0
913
8,064
3,555
578
3,821
4,243
22,526
0
L
Thor
Koan06
Thor
2,541
1,192
0
2,928
9,515
3,385
0
1,413
8,102
0
38,356
L
Ullr
6,333
3,102
0
1,375
11,399
3,300
0
2,364
9,035
0
24,058
L
Ymir
TZreK00
Ymir
4,110
656
0
1,131
10,599
5,707
25
4,939
5,660
11,644
0
W
Nemesis
Zenzaro
Nemesis
2,443
811
0
1,739
8,359
3,051
874
1,626
6,733
0
23,101
W
14,640
7,029
0
1,343
8,838
3,437
3,686
2,529
6,309
38,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,120
Gold Earned
35,593
254
Minions Killed
209
0
Camps Cleared
0
1,221,641
Distance Traveled
1,103,739
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,898
493
23
2
0
265,497
0
W
Bellona
8,024
573
75
5
0
251,306
0
W
Artemis
7,279
520
54
4
0
187,658
2
W
Horus
8,018
573
22
2
0
252,899
0
L
Merlin
6,392
457
44
3
0
163,727
0
L
Thor
7,423
530
88
6
0
221,791
0
L
Ullr
8,656
618
36
3
0
226,902
5
L
Ymir
6,224
445
18
1
0
225,822
2
W
Nemesis
7,165
512
45
3
0
306,928
2
W
Chronos
8,634
617
58
4
0
222,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role