Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BurtonGuster773
Sun Wukong
Level 108
God Stats
2W - 3L
1,322 SR
Queue Stats
263W - 272L
1,649 Elo+
Party 1
Athena
Athena
Bylebog
Athena
Level 156
God Stats
6W - 8L
1,643 SR
Queue Stats
328W - 291L
1,571 Elo+
Party 2
Hou Yi
Hou Yi
DjKeed
Hou Yi
Level 85
God Stats
2W - 3L
1,650 SR
Queue Stats
189W - 194L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
TheWings16
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,533 Elo+
Solo
Team Averages
Level 123
1,523 SR
1,560 Elo+

VS

Team Averages
Level 115
1,610 SR
1,553 Elo+
Hercules
Hercules
Jaqpi
Hercules
Level 152
God Stats
3W - 2L
1,680 SR
Queue Stats
248W - 257L
1,476 Elo+
Solo
Bakasura
Bakasura
KAZU_EDITZM
Bakasura
Level 107
God Stats
32W - 30L
1,652 SR
Queue Stats
532W - 526L
1,564 Elo+
Solo
Athena
Athena
Warmachine219
Athena
Level 69
God Stats
13W - 11L
1,487 SR
Queue Stats
250W - 219L
1,590 Elo+
Solo
Nu Wa
Nu Wa
chiefKillingMe
Nu Wa
Level 122
God Stats
7W - 4L
1,681 SR
Queue Stats
651W - 601L
1,586 Elo+
Solo
Rama
Rama
dafuzzymidget
Rama
Level 124
God Stats
2W - 1L
1,548 SR
Queue Stats
174W - 152L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 2 / 1
9,539
530
9,083
8,721
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
BurtonGuster773
Sun Wukong
13
3 / 2 / 2
8,090
449
6,928
14,085
7,491
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Bylebog
Athena
15
4 / 3 / 3
9,694
539
13,143
17,189
11,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
DjKeed
Hou Yi
14
0 / 5 / 1
8,088
449
3,831
11,583
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
TheWings16
Hun Batz
13
2 / 6 / 1
7,915
440
7,641
13,079
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jaqpi
Hercules
14
1 / 3 / 1
8,517
473
3,601
10,777
6,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
KAZU_EDITZM
Bakasura
19
7 / 2 / 1
11,309
628
11,553
13,349
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 5
8,285
460
8,112
13,613
7,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 4 / 5
9,573
532
12,723
9,506
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 2
9,471
526
6,292
10,836
3,855
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
13
Kills
17
18
Deaths
13
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
2
1
2.25
L
Sun Wukong
BurtonGuster773
Sun Wukong
3
2
2
2
L
Athena
Bylebog
Athena
4
3
3
1.83
L
Hou Yi
DjKeed
Hou Yi
0
5
1
0.1
W
Hercules
Jaqpi
Hercules
1
3
1
0.5
W
Bakasura
KAZU_EDITZM
Bakasura
7
2
1
3.75
L
Hun Batz
TheWings16
Hun Batz
2
6
1
0.42
W
2
3
5
1.5
W
4
4
5
1.63
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,626
Damage
42,281
64,657
Taken
58,081
30,883
Mitigated
27,609
16,434
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,083
170
0
3,148
8,721
3,084
462
2,451
5,613
60,770
0
L
Sun Wukong
BurtonGuster773
Sun Wukong
6,928
1,014
0
1,743
14,085
7,491
0
6,481
7,067
0
39,047
L
Athena
Bylebog
Athena
13,143
3,610
0
5,171
17,189
11,885
0
5,049
10,279
53,020
0
L
Hou Yi
DjKeed
Hou Yi
3,831
1,068
0
2,854
11,583
3,920
0
3,156
8,321
0
52,054
W
Hercules
Jaqpi
Hercules
3,601
954
0
3,980
10,777
6,298
494
6,331
3,854
0
41,057
W
Bakasura
KAZU_EDITZM
Bakasura
11,553
7,041
0
4,047
13,349
7,059
1,383
3,565
9,519
0
81,628
L
Hun Batz
TheWings16
Hun Batz
7,641
1,556
0
3,518
13,079
4,503
0
2,574
9,608
0
53,160
W
8,112
2,442
0
2,445
13,613
7,371
0
5,730
7,465
22,307
0
W
12,723
3,200
0
3,239
9,506
3,026
243
3,771
5,439
57,566
0
W
6,292
4,444
0
6,341
10,836
3,855
752
1,174
9,578
0
68,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,326
Gold Earned
47,155
467
Minions Killed
533
0
Camps Cleared
0
1,726,926
Distance Traveled
1,746,210
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,539
530
125
7
0
359,376
2
L
Sun Wukong
8,090
449
46
3
0
370,594
3
L
Athena
9,694
539
113
6
0
344,500
1
L
Hou Yi
8,088
449
99
6
0
305,058
2
W
Hercules
8,517
473
93
5
0
359,237
3
W
Bakasura
11,309
628
171
10
0
370,461
0
L
Hun Batz
7,915
440
84
5
0
347,398
9
W
Athena
8,285
460
23
1
0
384,241
7
W
Nu Wa
9,573
532
116
6
0
333,899
5
W
Rama
9,471
526
130
7
0
298,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role