Player Matchup

Thanatos
Thanatos
Gold III
Loumie
Thanatos
Gold III
Level 158
God Stats
5W - 1L
1,701 SR
Queue Stats
183W - 196L
1,401 MMR
Solo
Chaac
Chaac
Gold II
LoveAndPeace2
Chaac
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
SenorFresco
Ymir
Gold IV
Level 156
God Stats
1W - 2L
1,301 SR
Queue Stats
75W - 79L
1,395 MMR
Solo
Artemis
Artemis
Gold IV
Slicê
Artemis
Gold IV
Level 108
God Stats
1W - 5L
1,210 SR
Queue Stats
158W - 150L
1,396 MMR
Solo
Chang'e
Chang'e
Gold V
gotenks12
Chang'e
Gold V
Level 149
God Stats
48W - 56L
1,222 SR
Queue Stats
262W - 262L
1,403 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,387 SR
1,419 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,670 SR
1,398 MMR
Agni
Agni
Gold V
AIphaBetaGamma
Agni
Gold V
Level 149
God Stats
4W - 8L
1,616 SR
Queue Stats
147W - 146L
1,404 MMR
Solo
Rama
Rama
Gold V
KronTZ
Rama
Gold V
Level 109
God Stats
3W - 5L
1,519 SR
Queue Stats
69W - 88L
1,419 MMR
Solo
Guan Yu
Guan Yu
Gold IV
NatZyPro
Guan Yu
Gold IV
Level 149
God Stats
17W - 16L
2,009 SR
Queue Stats
382W - 374L
1,406 MMR
Solo
Bacchus
Bacchus
Gold III
OinkOinkPiggle
Bacchus
Gold III
Level 79
God Stats
11W - 11L
1,757 SR
Queue Stats
260W - 249L
1,355 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Soribori
Ratatoskr
Gold V
Level 143
God Stats
7W - 9L
1,449 SR
Queue Stats
30W - 32L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Loumie
Thanatos
17
2 / 7 / 8
10,864
543
5,429
15,210
6,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 3 / 8
11,879
594
16,226
25,333
19,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 9
10,978
549
5,826
13,120
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Slicê
Artemis
20
16 / 2 / 1
13,810
691
20,860
12,654
5,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
gotenks12
Chang'e
17
2 / 4 / 11
11,006
550
10,290
14,483
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
DanzaburouSetTsukuyomiPersephoneApollo

VS

Bans
ScyllaKing ArthurTiamatTyrThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 2
9,913
496
12,181
11,515
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
KronTZ
Rama
16
2 / 9 / 1
9,961
498
6,634
16,725
5,840
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
NatZyPro
Guan Yu
16
3 / 3 / 5
10,044
502
14,540
18,722
19,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 5
9,581
479
7,181
14,300
16,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
Soribori
Ratatoskr
16
3 / 5 / 5
9,685
484
9,011
15,636
5,962
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
27
Kills
16
16
Deaths
27
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
L
Rama
KronTZ
Rama
2
9
1
0.28
W
Thanatos
Loumie
Thanatos
2
7
8
0.86
W
2
3
8
2
L
Guan Yu
NatZyPro
Guan Yu
3
3
5
1.83
L
2
4
5
1.13
W
5
0
9
9.5
W
Artemis
Slicê
Artemis
16
2
1
8.25
L
Ratatoskr
Soribori
Ratatoskr
3
5
5
1.1
W
Chang'e
gotenks12
Chang'e
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,631
Damage
49,547
80,800
Taken
76,898
48,814
Mitigated
52,584
37,619
Healing
23,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,181
902
0
837
11,515
4,394
0
4,215
7,084
56,602
0
L
Rama
KronTZ
Rama
6,634
5,429
0
4,403
16,725
5,840
0
2,013
14,630
0
63,108
W
Thanatos
Loumie
Thanatos
5,429
1,352
0
8,145
15,210
6,858
1,129
3,508
11,486
0
70,688
W
16,226
3,194
0
12,398
25,333
19,266
675
4,741
20,503
11,433
81,226
L
Guan Yu
NatZyPro
Guan Yu
14,540
3,674
894
9,295
18,722
19,402
570
3,115
15,551
8,865
58,346
L
7,181
1,139
0
2,132
14,300
16,986
0
4,939
9,158
24,142
0
W
5,826
852
0
1,240
13,120
11,524
481
6,273
6,640
44,450
0
W
Artemis
Slicê
Artemis
20,860
11,581
0
4,208
12,654
5,754
5,177
1,206
11,428
0
102,330
L
Ratatoskr
Soribori
Ratatoskr
9,011
1,341
0
5,998
15,636
5,962
0
3,905
11,591
0
63,801
W
Chang'e
gotenks12
Chang'e
10,290
443
4,501
7,127
14,483
5,412
676
5,327
8,864
68,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,537
Gold Earned
49,184
581
Minions Killed
513
0
Camps Cleared
0
1,867,266
Distance Traveled
1,911,339
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,913
496
110
6
0
368,096
11
L
Rama
9,961
498
131
7
0
309,235
1
W
Thanatos
10,864
543
116
6
0
354,025
4
W
Chaac
11,879
594
139
7
0
391,807
6
L
Guan Yu
10,044
502
126
6
0
427,070
6
L
Bacchus
9,581
479
29
1
0
394,619
3
W
Ymir
10,978
549
50
3
0
385,672
12
W
Artemis
13,810
691
158
8
0
339,329
3
L
Ratatoskr
9,685
484
117
6
0
412,319
3
W
Chang'e
11,006
550
118
6
0
396,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role