Player Matchup

Cthulhu
Cthulhu
Chevinatorin
Cthulhu
Level 160
God Stats
2W - 1L
1,713 SR
Queue Stats
70W - 47L
1,694 Elo+
Party 1
King Arthur
King Arthur
Keitrum
King Arthur
Level 156
God Stats
1W - 2L
1,716 SR
Queue Stats
52W - 33L
1,614 Elo+
Party 1
Geb
Geb
Legion91
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Snoekie
Zhong Kui
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 50L
1,711 Elo+
Party 1
Anhur
Anhur
SnoekiePoekiee
Anhur
Level 156
God Stats
0W - 1L
1,888 SR
Queue Stats
89W - 50L
1,651 Elo+
Party 1
Team Averages
Level 154
1,664 SR
1,634 Elo+

VS

Team Averages
Level 150
1,617 SR
1,596 Elo+
Mulan
Mulan
Kraftschlag
Mulan
Level 160
God Stats
6W - 11L
1,410 SR
Queue Stats
443W - 479L
1,504 Elo+
Solo
Chaac
Chaac
Overheerser
Chaac
Level 157
God Stats
12W - 12L
1,549 SR
Queue Stats
789W - 797L
1,571 Elo+
Solo
Zeus
Zeus
Shimraz
Zeus
Level 160
God Stats
14W - 15L
1,739 SR
Queue Stats
871W - 891L
1,611 Elo+
Solo
Cthulhu
Cthulhu
biblicaljuice
Cthulhu
Level 124
God Stats
7W - 4L
1,887 SR
Queue Stats
313W - 318L
1,625 Elo+
Solo
Khepri
Khepri
xDominuS
Khepri
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chevinatorin
Cthulhu
16
3 / 5 / 7
9,387
782
11,088
19,957
14,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
Keitrum
King Arthur
15
1 / 4 / 7
8,296
691
16,436
24,448
24,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 7
7,442
620
6,185
12,900
13,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Snoekie
Zhong Kui
13
0 / 5 / 2
7,319
610
7,572
11,698
9,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 3 / 1
9,274
773
9,375
9,878
5,017
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
9,749
812
7,316
10,543
10,595
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 2 / 13
9,516
793
12,483
17,043
21,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
Shimraz
Zeus
16
5 / 2 / 8
9,864
822
29,035
8,456
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
18
8 / 3 / 10
10,486
874
15,612
13,788
15,712
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
xDominuS
Khepri
16
1 / 2 / 16
9,362
780
6,184
15,128
15,334
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
12
Kills
20
20
Deaths
12
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chevinatorin
Cthulhu
3
5
7
1.3
L
King Arthur
Keitrum
King Arthur
1
4
7
1.13
W
3
3
13
3.17
L
0
3
7
1.17
W
3
2
13
4.75
W
Zeus
Shimraz
Zeus
5
2
8
4.5
L
Zhong Kui
Snoekie
Zhong Kui
0
5
2
0.2
L
8
3
1
2.83
W
Cthulhu
8
3
10
4.33
W
Khepri
xDominuS
Khepri
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,656
Damage
70,630
78,881
Taken
64,958
66,934
Mitigated
67,626
24,631
Healing
29,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chevinatorin
Cthulhu
11,088
787
3,303
3,828
19,957
14,835
0
13,479
5,815
25,419
0
L
King Arthur
Keitrum
King Arthur
16,436
1,790
851
7,714
24,448
24,322
0
13,119
10,572
360
29,066
W
7,316
1,324
3,361
2,273
10,543
10,595
1,604
4,522
6,021
0
15,498
L
6,185
212
2,130
2,352
12,900
13,361
28
7,959
4,549
12,905
0
W
12,483
1,492
1,705
4,651
17,043
21,334
1,053
6,633
10,410
0
23,785
W
Zeus
Shimraz
Zeus
29,035
2,928
2,187
1,957
8,456
4,651
1,359
3,578
4,878
47,064
0
L
Zhong Kui
Snoekie
Zhong Kui
7,572
956
1,171
2,288
11,698
9,399
0
7,378
4,021
15,722
0
L
9,375
4,531
147
847
9,878
5,017
0
7,006
2,633
0
14,026
W
Cthulhu
15,612
260
3,058
2,210
13,788
15,712
256
4,310
9,478
33,468
0
W
Khepri
xDominuS
Khepri
6,184
500
4,749
3,753
15,128
15,334
1,301
6,120
8,744
12,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,718
Gold Earned
48,977
115
Minions Killed
133
0
Camps Cleared
0
1,071,795
Distance Traveled
1,136,367
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,387
782
43
4
0
217,712
2
L
King Arthur
8,296
691
26
2
0
240,037
2
W
Mulan
9,749
812
13
1
0
213,536
0
L
Geb
7,442
620
7
1
0
205,443
4
W
Chaac
9,516
793
16
1
0
245,371
0
W
Zeus
9,864
822
46
4
0
227,444
1
L
Zhong Kui
7,319
610
27
2
0
201,930
2
L
Anhur
9,274
773
12
1
0
206,673
0
W
Cthulhu
10,486
874
44
4
0
224,060
2
W
Khepri
9,362
780
14
1
0
225,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role