Player Matchup

Sun Wukong
Sun Wukong
Ac0rnZ
Sun Wukong
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
169W - 175L
1,558 Elo+
Party 2
Janus
Janus
Seabiscuit564
Janus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
506W - 464L
1,598 Elo+
Party 2
Ganesha
Ganesha
Yngchildsupport
Ganesha
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 192L
1,691 Elo+
Party 1
Olorun
Olorun
booker1012
Olorun
Level 16
God Stats
2W - 7L
1,588 SR
Queue Stats
27W - 29L
1,572 Elo+
Solo
Fenrir
Fenrir
tablesalt178
Fenrir
Level 7
God Stats
7W - 8L
1,639 SR
Queue Stats
64W - 84L
1,604 Elo+
Party 1
Team Averages
Level 35
1,545 SR
1,605 Elo+

VS

Team Averages
Level 17
1,448 SR
1,499 Elo+
Nemesis
Nemesis
Benh950
Nemesis
Level 27
God Stats
1W - 2L
1,140 SR
Queue Stats
107W - 109L
1,458 Elo+
Solo
Bacchus
Bacchus
GamersBlocRival
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,106 Elo+
Solo
Xbalanque
Xbalanque
RogueRaspberry
Xbalanque
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 144L
1,589 Elo+
Solo
Loki
Loki
ncbathroompolice
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,688 Elo+
Solo
Poseidon
Poseidon
trhard55
Poseidon
Level 14
God Stats
109W - 121L
1,598 SR
Queue Stats
119W - 132L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ac0rnZ
Sun Wukong
12
0 / 2 / 2
6,545
436
4,611
10,795
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 6 / 0
7,678
512
6,821
8,162
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 6
7,100
473
3,515
12,005
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
booker1012
Olorun
10
5 / 5 / 0
7,087
472
6,435
9,678
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
9
1 / 5 / 0
6,143
410
3,799
9,538
2,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Benh950
Nemesis
11
1 / 3 / 9
7,669
511
7,020
10,680
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 6
7,917
528
2,672
8,121
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
RogueRaspberry
Xbalanque
16
10 / 1 / 1
9,690
646
15,643
10,147
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 0
9,532
635
7,015
7,611
4,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Poseidon
trhard55
Poseidon
17
7 / 1 / 1
10,015
668
5,894
8,392
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
23
23
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ac0rnZ
Sun Wukong
0
2
2
0.5
W
Nemesis
Benh950
Nemesis
1
3
9
1.83
W
1
6
6
0.67
W
Xbalanque
RogueRaspberry
Xbalanque
10
1
1
10.5
L
3
6
0
0.5
L
1
5
6
0.8
L
Olorun
booker1012
Olorun
5
5
0
1
W
4
0
0
4
L
Fenrir
1
5
0
0.2
W
Poseidon
trhard55
Poseidon
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,181
Damage
38,244
50,178
Taken
44,951
22,270
Mitigated
20,657
11,611
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ac0rnZ
Sun Wukong
4,611
2,002
0
3,205
10,795
4,513
0
0
10,795
0
30,989
W
Nemesis
Benh950
Nemesis
7,020
3,722
0
1,154
10,680
3,686
0
3,353
7,211
0
44,616
W
2,672
350
0
826
8,121
5,775
84
4,981
3,018
14,282
0
W
Xbalanque
RogueRaspberry
Xbalanque
15,643
7,838
0
3,245
10,147
3,501
602
4,928
5,179
0
82,136
L
6,821
670
0
637
8,162
2,566
156
3,330
4,638
45,240
0
L
3,515
640
417
1,158
12,005
8,471
0
1,250
10,691
16,368
0
L
Olorun
booker1012
Olorun
6,435
3,742
536
2,664
9,678
3,837
0
1,524
8,110
34,650
3,544
W
7,015
2,590
0
1,950
7,611
4,890
1,310
454
7,083
0
59,939
L
Fenrir
3,799
1,386
0
2,994
9,538
2,883
0
2,105
7,378
0
23,403
W
Poseidon
trhard55
Poseidon
5,894
661
0
4,511
8,392
2,805
0
1,883
6,313
76,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
44,823
313
Minions Killed
500
0
Camps Cleared
0
1,311,218
Distance Traveled
1,523,802
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,545
436
66
4
0
263,583
0
W
Nemesis
7,669
511
66
4
0
309,578
1
W
Bacchus
7,917
528
19
1
0
300,429
2
W
Xbalanque
9,690
646
139
9
0
275,427
5
L
Janus
7,678
512
103
7
0
264,460
4
L
Ganesha
7,100
473
6
0
0
236,149
1
L
Olorun
7,087
472
86
6
0
238,475
2
W
Loki
9,532
635
137
9
0
328,601
1
L
Fenrir
6,143
410
52
3
0
308,551
4
W
Poseidon
10,015
668
139
9
0
309,767
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role