Player Matchup

Heimdallr
Heimdallr
AllproJungler
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,613 Elo+
Solo
Cerberus
Cerberus
Cool man5396
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,521 Elo+
Solo
Poseidon
Poseidon
Funkmaster7843
Poseidon
Level 12
God Stats
38W - 38L
1,616 SR
Queue Stats
186W - 198L
1,560 Elo+
Solo
Vulcan
Vulcan
Optimus_Arca257
Vulcan
Level 25
God Stats
10W - 7L
1,659 SR
Queue Stats
261W - 192L
1,494 Elo+
Solo
Anubis
Anubis
oNoITZPHILLY
Anubis
Level 28
God Stats
100W - 91L
1,569 SR
Queue Stats
105W - 102L
1,552 Elo+
Solo
Team Averages
Level 17
1,569 SR
1,548 Elo+

VS

Team Averages
Level 20
1,638 SR
1,619 Elo+
Sobek
Sobek
BigMommyMilker
Sobek
Level 24
God Stats
6W - 4L
1,425 SR
Queue Stats
88W - 76L
1,635 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FriarFax
Cu Chulainn
Level 21
God Stats
22W - 17L
1,751 SR
Queue Stats
85W - 77L
1,663 Elo+
Party 1
Thor
Thor
TheWags
Thor
Level 19
God Stats
19W - 15L
1,637 SR
Queue Stats
63W - 54L
1,652 Elo+
Party 1
Anubis
Anubis
VrKanna
Anubis
Level 27
God Stats
115W - 103L
1,616 SR
Queue Stats
273W - 252L
1,653 Elo+
Solo
Ymir
Ymir
ahq1997
Ymir
Level 8
God Stats
6W - 8L
1,761 SR
Queue Stats
78W - 106L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AllproJungler
Heimdallr
20
5 / 11 / 5
14,374
496
19,998
27,098
8,159
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Cool man5396
Cerberus
8
0 / 17 / 3
8,727
301
1,306
23,096
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
14
3 / 12 / 4
11,228
387
8,713
16,057
3,451
20
7 / 10 / 3
13,335
460
25,854
19,393
4,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
20
6 / 8 / 6
13,873
478
22,233
23,389
9,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 16
14,542
501
10,047
28,955
31,221
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
FriarFax
Cu Chulainn
20
9 / 4 / 10
15,370
530
11,164
21,907
12,457
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
TheWags
Thor
20
11 / 3 / 11
15,721
542
15,115
25,258
9,752
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
VrKanna
Anubis
20
34 / 6 / 10
20,638
712
50,927
39,771
19,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
ahq1997
Ymir
20
0 / 8 / 5
14,175
489
1,183
23,514
23,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
109
21
Kills
57
58
Deaths
24
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AllproJungler
Heimdallr
5
11
5
0.68
W
3
3
16
3.67
L
Cerberus
Cool man5396
Cerberus
0
17
3
0.09
W
Cu Chulainn
FriarFax
Cu Chulainn
9
4
10
3.5
L
Poseidon
3
12
4
0.42
L
7
10
3
0.85
W
Thor
TheWags
Thor
11
3
11
5.5
W
Anubis
VrKanna
Anubis
34
6
10
6.5
W
Ymir
ahq1997
Ymir
0
8
5
0.31
L
Anubis
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,104
Damage
88,436
109,033
Taken
139,405
32,423
Mitigated
95,745
21,188
Healing
56,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AllproJungler
Heimdallr
19,998
7,050
0
5,459
27,098
8,159
1,006
12,588
14,510
0
98,314
W
10,047
1,061
0
12,667
28,955
31,221
1,529
9,872
17,873
77,031
0
L
Cerberus
Cool man5396
Cerberus
1,306
100
0
3,068
23,096
5,864
0
13,834
9,262
7,679
0
W
Cu Chulainn
FriarFax
Cu Chulainn
11,164
2,708
0
7,573
21,907
12,457
1,916
7,928
13,979
0
106,794
L
Poseidon
8,713
1,136
0
1,884
16,057
3,451
742
9,002
7,055
50,100
0
L
25,854
11,347
0
1,943
19,393
4,987
399
12,360
7,033
87,837
0
W
Thor
TheWags
Thor
15,115
2,102
0
4,935
25,258
9,752
3,854
11,242
14,016
0
118,922
W
Anubis
VrKanna
Anubis
50,927
1,369
0
27,231
39,771
19,058
2,141
23,388
16,383
140,723
0
W
Ymir
ahq1997
Ymir
1,183
0
0
4,451
23,514
23,257
2,738
10,779
12,735
56,788
0
L
Anubis
22,233
588
0
8,834
23,389
9,962
0
14,373
9,016
94,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,537
Gold Earned
80,446
510
Minions Killed
658
0
Camps Cleared
0
1,892,098
Distance Traveled
2,757,310
31
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,374
496
151
5
0
426,485
14
W
Sobek
14,542
501
125
4
0
598,669
2
L
Cerberus
8,727
301
15
1
0
324,400
1
W
Cu Chulainn
15,370
530
117
4
0
542,795
0
L
Poseidon
11,228
387
81
3
0
288,009
6
L
Vulcan
13,335
460
122
4
0
412,791
6
W
Thor
15,721
542
134
5
0
583,708
0
W
Anubis
20,638
712
185
6
0
489,694
3
W
Ymir
14,175
489
97
3
0
542,444
0
L
Anubis
13,873
478
141
5
0
440,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role