Player Matchup

Hun Batz
Hun Batz
Drewsiph
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
600W - 657L
1,388 Elo+
Solo
Kukulkan
Kukulkan
ElmisteriosoF
Kukulkan
Level 29
God Stats
5W - 15L
1,315 SR
Queue Stats
21W - 18L
1,347 Elo+
Solo
Cthulhu
Cthulhu
LEGIONNAlRE-
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Plaid_Disco
Baron Samedi
Level 7
God Stats
0W - 1L
1,415 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
いちごましまろ
Bellona
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
59W - 50L
1,500 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,447 Elo+

VS

Team Averages
Level 27
1,572 SR
1,393 Elo+
Baron Samedi
Baron Samedi
BlackAsianNinja
Baron Samedi
Level 25
God Stats
2W - 5L
1,283 SR
Queue Stats
170W - 202L
1,368 Elo+
Solo
Merlin
Merlin
C-DoetheBro
Merlin
Level 26
God Stats
3W - 5L
1,502 SR
Queue Stats
9W - 8L
1,519 Elo+
Solo
Nike
Nike
IsaacBluesummers
Nike
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 77L
1,407 Elo+
Solo
Thanatos
Thanatos
ItsLoneDove
Thanatos
Level 29
God Stats
9W - 8L
1,715 SR
Queue Stats
48W - 61L
1,341 Elo+
Party 1
Amaterasu
Amaterasu
Shinigami_Seal
Amaterasu
Level 27
God Stats
7W - 2L
1,860 SR
Queue Stats
37W - 49L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Drewsiph
Hun Batz
18
4 / 8 / 6
11,970
443
11,086
26,836
10,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
ElmisteriosoF
Kukulkan
14
4 / 4 / 6
10,827
401
7,302
8,920
2,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
LEGIONNAlRE-
Cthulhu
16
1 / 13 / 4
10,611
393
9,307
30,903
12,773
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
Plaid_Disco
Baron Samedi
17
1 / 12 / 6
10,866
402
10,990
23,306
9,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 0 / 2
13,905
515
19,634
27,812
23,168
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackAsianNinja
Baron Samedi
19
10 / 7 / 8
13,995
518
21,424
20,622
11,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
19
7 / 4 / 9
13,621
504
18,967
17,072
6,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 2 / 5
13,039
483
11,812
24,401
19,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ItsLoneDove
Thanatos
18
6 / 6 / 5
12,749
472
6,979
19,776
8,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Shinigami_Seal
Amaterasu
19
9 / 3 / 8
15,363
569
22,951
28,171
28,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
20
Kills
35
37
Deaths
22
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlackAsianNinja
Baron Samedi
10
7
8
2
W
Merlin
7
4
9
2.88
L
Hun Batz
Drewsiph
Hun Batz
4
8
6
0.88
L
Kukulkan
ElmisteriosoF
Kukulkan
4
4
6
1.75
W
3
2
5
2.75
W
Thanatos
ItsLoneDove
Thanatos
6
6
5
1.42
L
Cthulhu
LEGIONNAlRE-
Cthulhu
1
13
4
0.23
L
Baron Samedi
Plaid_Disco
Baron Samedi
1
12
6
0.33
W
Amaterasu
Shinigami_Seal
Amaterasu
9
3
8
4.33
L
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,319
Damage
82,133
117,777
Taken
110,042
58,866
Mitigated
74,461
30,076
Healing
41,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlackAsianNinja
Baron Samedi
21,424
1,865
2,500
4,966
20,622
11,002
3,815
6,255
14,351
88,146
0
W
Merlin
18,967
3,824
943
3,793
17,072
6,957
3,919
4,768
12,279
80,742
0
L
Hun Batz
Drewsiph
Hun Batz
11,086
3,430
426
8,738
26,836
10,110
0
12,337
14,172
0
62,449
L
Kukulkan
ElmisteriosoF
Kukulkan
7,302
131
0
585
8,920
2,893
108
6,226
2,392
44,342
0
W
11,812
1,628
0
9,473
24,401
19,833
2,001
5,558
18,843
6,773
60,877
W
Thanatos
ItsLoneDove
Thanatos
6,979
1,456
0
14,206
19,776
8,226
1,332
5,099
14,677
0
73,459
L
Cthulhu
LEGIONNAlRE-
Cthulhu
9,307
1,249
142
4,889
30,903
12,773
190
6,784
23,940
44,285
0
L
Baron Samedi
Plaid_Disco
Baron Samedi
10,990
2,593
602
6,843
23,306
9,922
76
9,221
13,598
69,498
0
W
Amaterasu
Shinigami_Seal
Amaterasu
22,951
12,761
0
5,519
28,171
28,443
4,446
8,690
19,460
7,925
79,460
L
19,634
7,981
0
7,851
27,812
23,168
543
6,992
20,112
0
108,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,179
Gold Earned
68,767
495
Minions Killed
529
0
Camps Cleared
0
2,038,250
Distance Traveled
2,472,413
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,995
518
136
5
0
439,929
0
W
Merlin
13,621
504
112
4
0
463,783
0
L
Hun Batz
11,970
443
96
4
0
416,358
3
L
Kukulkan
10,827
401
70
3
0
308,230
3
W
Nike
13,039
483
105
4
0
518,255
1
W
Thanatos
12,749
472
90
3
0
487,693
0
L
Cthulhu
10,611
393
59
2
0
407,231
1
L
Baron Samedi
10,866
402
99
4
0
384,722
1
W
Amaterasu
15,363
569
86
3
0
562,753
1
L
Bellona
13,905
515
171
6
0
521,709
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role