Player Matchup

Anhur
Anhur
Anubiskta
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,522 Elo+
Solo
Nu Wa
Nu Wa
EPILEF7388
Nu Wa
Level 3
God Stats
1W - 2L
1,463 SR
Queue Stats
5W - 7L
1,376 Elo+
Solo
Thor
Thor
JitaTika
Thor
Level 15
God Stats
4W - 2L
1,739 SR
Queue Stats
34W - 14L
1,695 Elo+
Solo
Bacchus
Bacchus
brenogk
Bacchus
Level 29
God Stats
2W - 4L
1,547 SR
Queue Stats
61W - 63L
1,463 Elo+
Solo
Guan Yu
Guan Yu
gudenS2
Guan Yu
Level 5
God Stats
3W - 5L
1,244 SR
Queue Stats
10W - 14L
1,528 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,517 Elo+

VS

Team Averages
Level 17
1,570 SR
1,584 Elo+
Ao Kuang
Ao Kuang
DalaiDaLama
Ao Kuang
Level 14
God Stats
3W - 0L
1,852 SR
Queue Stats
20W - 5L
1,686 Elo+
Party 1
Cupid
Cupid
TheMarco06
Cupid
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
VH SCHEIFLER
Kukulkan
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 96L
1,519 Elo+
Solo
Nike
Nike
rafavgf
Nike
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
xGuariba
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 70L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anubiskta
Anhur
4
0 / 3 / 0
4,762
298
535
2,285
556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
12
2 / 8 / 6
7,505
469
8,363
11,032
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
10 / 5 / 1
9,514
595
9,507
12,234
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
brenogk
Bacchus
11
0 / 8 / 2
6,621
414
3,987
12,308
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
gudenS2
Guan Yu
13
4 / 6 / 3
8,193
512
11,174
14,158
11,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DalaiDaLama
Ao Kuang
18
11 / 0 / 1
11,034
690
12,045
13,973
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
13
2 / 2 / 9
8,352
522
3,672
6,650
1,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
VH SCHEIFLER
Kukulkan
14
3 / 6 / 2
8,817
551
3,926
8,201
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
rafavgf
Nike
13
2 / 7 / 5
8,205
513
4,713
13,503
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
12 / 1 / 4
10,932
683
14,714
13,454
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
16
Kills
30
30
Deaths
16
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
Anubiskta
Anhur
0
3
0
0
W
Ao Kuang
DalaiDaLama
Ao Kuang
11
0
1
11.5
L
Nu Wa
2
8
6
0.63
L
Thor
10
5
1
2.1
W
Cupid
2
2
9
3.25
W
Kukulkan
VH SCHEIFLER
Kukulkan
3
6
2
0.67
L
Bacchus
brenogk
Bacchus
0
8
2
0.13
L
Guan Yu
gudenS2
Guan Yu
4
6
3
0.92
W
Nike
rafavgf
Nike
2
7
5
0.64
W
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
39,070
52,017
Taken
55,781
29,509
Mitigated
21,289
6,665
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Anubiskta
Anhur
535
535
0
93
2,285
556
0
979
1,306
0
2,371
W
Ao Kuang
DalaiDaLama
Ao Kuang
12,045
4,015
0
4,369
13,973
5,562
0
1,016
12,828
96,914
0
L
Nu Wa
8,363
2,114
0
906
11,032
3,721
475
8,532
2,500
36,624
0
L
Thor
9,507
3,061
0
2,374
12,234
4,486
0
6,694
5,465
0
52,071
W
Cupid
3,672
2,334
1,287
1,382
6,650
1,831
613
2,107
4,434
0
27,139
W
Kukulkan
VH SCHEIFLER
Kukulkan
3,926
1,181
0
1,220
8,201
2,792
744
4,282
3,593
38,650
0
L
Bacchus
brenogk
Bacchus
3,987
44
0
1,086
12,308
9,679
66
9,116
3,192
23,011
0
L
Guan Yu
gudenS2
Guan Yu
11,174
2,553
0
2,206
14,158
11,067
756
5,364
8,244
0
39,438
W
Nike
rafavgf
Nike
4,713
914
0
2,209
13,503
6,363
166
1,027
11,990
0
22,362
W
14,714
6,054
0
8,744
13,454
4,741
5,750
3,244
10,111
82,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
47,340
262
Minions Killed
428
0
Camps Cleared
0
1,214,312
Distance Traveled
1,405,018
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,762
298
1
0
0
108,974
1
W
Ao Kuang
11,034
690
128
8
0
315,408
2
L
Nu Wa
7,505
469
64
4
0
261,508
9
L
Thor
9,514
595
97
6
0
307,746
5
W
Cupid
8,352
522
39
2
0
326,081
2
W
Kukulkan
8,817
551
81
5
0
207,476
5
L
Bacchus
6,621
414
31
2
0
231,420
2
L
Guan Yu
8,193
512
69
4
0
304,664
1
W
Nike
8,205
513
41
3
0
274,554
2
W
Sol
10,932
683
139
9
0
281,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role