Player Matchup

Skadi
Skadi
JRose12
Skadi
Level 16
God Stats
2W - 2L
1,316 SR
Queue Stats
42W - 43L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
Molthack
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,340 Elo+
Party 1
Baron Samedi
Baron Samedi
NotKanor0
Baron Samedi
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,226 Elo+
Solo
Mercury
Mercury
PacMan4ever99
Mercury
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 68L
1,504 Elo+
Party 1
Ra
Ra
TaricJordan
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,488 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,378 Elo+

VS

Team Averages
Level 20
1,500 SR
1,500 Elo+
Danzaburou
Danzaburou
BreadKJB
Danzaburou
Level 54
God Stats
1W - 5L
1,500 SR
Queue Stats
56W - 51L
1,797 Elo+
Party 3
Bellona
Bellona
Cucunimbus
Bellona
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 61L
1,496 Elo+
Solo
Thanatos
Thanatos
Ivan_hb_
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,206 Elo+
Party 2
Hachiman
Hachiman
Nekogrin
Hachiman
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Plyzix
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JRose12
Skadi
20
5 / 8 / 5
15,076
457
13,314
23,241
21,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Molthack
Sun Wukong
20
5 / 10 / 15
16,892
512
19,126
29,264
37,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
NotKanor0
Baron Samedi
18
0 / 8 / 8
13,094
397
7,283
22,376
24,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
20
23 / 8 / 6
20,733
628
43,307
32,741
24,457
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 5 / 10
18,504
561
20,584
21,453
10,790
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BreadKJB
Danzaburou
20
17 / 3 / 6
21,441
650
38,337
18,440
10,319
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Cucunimbus
Bellona
20
11 / 9 / 8
17,393
527
21,715
30,085
31,788
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Ivan_hb_
Thanatos
20
6 / 13 / 12
15,933
483
13,240
32,147
18,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
Nekogrin
Hachiman
20
4 / 11 / 3
14,012
425
8,712
25,123
11,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
Plyzix
Kuzenbo
20
1 / 7 / 13
13,618
413
8,920
27,114
31,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
81
43
Kills
39
39
Deaths
43
44
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BreadKJB
Danzaburou
17
3
6
6.67
L
Bellona
Cucunimbus
Bellona
11
9
8
1.67
L
Thanatos
Ivan_hb_
Thanatos
6
13
12
0.92
W
Skadi
JRose12
Skadi
5
8
5
0.94
W
Sun Wukong
Molthack
Sun Wukong
5
10
15
1.25
L
Hachiman
Nekogrin
Hachiman
4
11
3
0.5
W
Baron Samedi
NotKanor0
Baron Samedi
0
8
8
0.5
W
Mercury
23
8
6
3.25
L
Kuzenbo
Plyzix
Kuzenbo
1
7
13
1.07
W
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,614
Damage
90,924
129,075
Taken
132,909
119,142
Mitigated
103,668
33,801
Healing
35,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BreadKJB
Danzaburou
38,337
25,224
0
4,493
18,440
10,319
2,465
4,493
13,765
0
153,823
L
Bellona
Cucunimbus
Bellona
21,715
7,656
0
5,312
30,085
31,788
1,396
4,299
25,538
0
91,783
L
Thanatos
Ivan_hb_
Thanatos
13,240
3,841
0
16,428
32,147
18,548
719
3,363
28,651
0
87,401
W
Skadi
JRose12
Skadi
13,314
7,490
0
1,305
23,241
21,567
1,947
2,489
20,752
0
66,941
W
Sun Wukong
Molthack
Sun Wukong
19,126
3,913
0
1,895
29,264
37,790
3,139
1,151
28,113
0
76,005
L
Hachiman
Nekogrin
Hachiman
8,712
4,915
1,431
5,342
25,123
11,618
2,706
6,179
18,292
0
76,899
W
Baron Samedi
NotKanor0
Baron Samedi
7,283
1,290
1,641
4,495
22,376
24,538
595
2,973
19,403
43,665
0
W
Mercury
43,307
31,310
1,206
8,411
32,741
24,457
7,212
2,344
30,397
0
204,629
L
Kuzenbo
Plyzix
Kuzenbo
8,920
3,150
0
2,171
27,114
31,395
204
7,675
18,796
29,178
0
W
20,584
1,554
5,684
9,164
21,453
10,790
3,356
2,351
19,102
112,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,299
Gold Earned
82,397
713
Minions Killed
667
0
Camps Cleared
0
2,800,073
Distance Traveled
2,776,450
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
21,441
650
227
7
0
552,237
4
L
Bellona
17,393
527
155
5
0
489,661
9
L
Thanatos
15,933
483
125
4
0
590,442
0
W
Skadi
15,076
457
102
3
0
502,581
2
W
Sun Wukong
16,892
512
136
4
0
596,016
0
L
Hachiman
14,012
425
121
4
0
528,295
3
W
Baron Samedi
13,094
397
64
2
0
487,511
0
W
Mercury
20,733
628
209
6
0
684,864
0
L
Kuzenbo
13,618
413
39
1
0
615,815
2
W
Ra
18,504
561
202
6
0
529,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role