Player Matchup

Hercules
Hercules
DeviousFalcon
Hercules
Level 60
God Stats
10W - 14L
1,392 SR
Queue Stats
397W - 496L
1,490 Elo+
Solo
Janus
Janus
Nerrozi
Janus
Level 88
God Stats
6W - 7L
1,677 SR
Queue Stats
16W - 25L
1,560 Elo+
Party 2
Ra
Ra
sd6983
Ra
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 44L
1,529 Elo+
Party 2
Team Averages
Level 84
1,523 SR
1,526 Elo+

VS

Team Averages
Level 84
1,464 SR
1,549 Elo+
Chaac
Chaac
KingObitus
Chaac
Level 82
God Stats
16W - 18L
1,451 SR
Queue Stats
287W - 308L
1,505 Elo+
Party 1
Rama
Rama
MilzY US
Rama
Level 106
God Stats
2W - 2L
1,381 SR
Queue Stats
16W - 14L
1,615 Elo+
Solo
Hades
Hades
SonicFireX5
Hades
Level 65
God Stats
8W - 6L
1,559 SR
Queue Stats
160W - 183L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeviousFalcon
Hercules
11
3 / 5 / 2
8,716
623
10,718
16,678
15,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Nerrozi
Janus
11
2 / 5 / 2
8,375
598
8,366
10,890
3,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ra
12
1 / 4 / 5
8,820
630
8,707
10,304
3,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
5 / 2 / 7
9,844
703
11,908
16,899
10,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
13
6 / 2 / 5
9,955
711
11,751
11,522
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 9
9,409
672
10,588
10,110
5,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
14
14
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
DeviousFalcon
Hercules
3
5
2
0.8
W
Chaac
5
2
7
4.25
W
Rama
6
2
5
4.25
L
Janus
Nerrozi
Janus
2
5
2
0.6
W
3
2
9
3.75
L
Ra
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,791
Damage
34,247
37,872
Taken
38,531
22,657
Mitigated
20,276
12,084
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DeviousFalcon
Hercules
10,718
3,398
453
4,372
16,678
15,447
0
4,854
11,824
0
19,267
W
Chaac
11,908
1,589
0
5,351
16,899
10,504
453
7,075
9,624
0
36,594
W
Rama
11,751
7,821
0
5,056
11,522
3,964
650
5,306
6,016
0
46,634
L
Janus
Nerrozi
Janus
8,366
97
0
968
10,890
3,431
0
3,292
7,598
34,963
0
W
10,588
530
517
5,014
10,110
5,808
333
4,720
5,242
26,022
0
L
Ra
8,707
639
3,651
2,640
10,304
3,779
0
2,514
7,790
30,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,911
Gold Earned
29,208
126
Minions Killed
143
0
Camps Cleared
0
755,017
Distance Traveled
740,332
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,716
623
15
1
0
251,906
2
W
Chaac
9,844
703
49
4
0
292,947
3
W
Rama
9,955
711
65
5
0
208,376
2
L
Janus
8,375
598
51
4
0
241,684
2
W
Hades
9,409
672
29
2
0
239,009
0
L
Ra
8,820
630
60
4
0
261,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role