Player Matchup

Skadi
Skadi
C4Cheesypuff
Skadi
Level 30
God Stats
56W - 66L
1,527 SR
Queue Stats
86W - 107L
1,425 Elo+
Party 1
Scylla
Scylla
Kilamonjara
Scylla
Level 140
God Stats
14W - 13L
1,656 SR
Queue Stats
136W - 135L
1,441 Elo+
Party 1
Chaac
Chaac
LagShotM4
Chaac
Level 73
God Stats
18W - 18L
1,591 SR
Queue Stats
149W - 164L
1,501 Elo+
Solo
Team Averages
Level 81
1,591 SR
1,456 Elo+

VS

Team Averages
Level 91
1,251 SR
1,510 Elo+
Cupid
Cupid
Tavo960
Cupid
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ThatLooper05
Fafnir
Level 56
God Stats
11W - 8L
1,150 SR
Queue Stats
187W - 149L
1,543 Elo+
Party 2
Hel
Hel
ninjabazooka070
Hel
Level 76
God Stats
2W - 5L
1,103 SR
Queue Stats
88W - 75L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 3
11,096
653
11,818
13,056
4,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
13
1 / 6 / 4
10,045
591
14,038
12,234
3,867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
LagShotM4
Chaac
12
2 / 3 / 4
10,102
594
8,979
15,213
13,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Tavo960
Cupid
16
7 / 3 / 8
12,158
715
15,268
17,380
7,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fafnir
14
4 / 2 / 9
12,232
720
5,161
16,257
20,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 3 / 9
11,563
680
9,789
12,452
8,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
16
16
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
Scylla
1
6
4
0.5
L
Chaac
LagShotM4
Chaac
2
3
4
1.33
W
Cupid
Tavo960
Cupid
7
3
8
3.67
W
Fafnir
4
2
9
4.25
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,835
Damage
30,218
40,503
Taken
46,089
21,530
Mitigated
36,515
10,150
Healing
27,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,818
5,216
0
1,603
13,056
4,413
134
5,888
7,168
0
42,573
L
Scylla
14,038
1,731
270
2,115
12,234
3,867
723
3,772
8,462
43,017
0
L
Chaac
LagShotM4
Chaac
8,979
1,325
778
5,384
15,213
13,250
0
5,412
9,801
0
34,142
W
Cupid
Tavo960
Cupid
15,268
10,093
592
5,782
17,380
7,709
2,828
5,357
12,023
0
80,316
W
Fafnir
5,161
1,048
0
4,191
16,257
20,681
486
5,182
11,075
22,288
0
W
9,789
85
8,711
7,845
12,452
8,125
734
3,824
8,628
37,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,243
Gold Earned
35,953
156
Minions Killed
164
0
Camps Cleared
0
841,113
Distance Traveled
967,902
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,096
653
63
4
0
291,881
2
L
Scylla
10,045
591
50
3
0
258,942
2
L
Chaac
10,102
594
43
3
0
290,290
4
W
Cupid
12,158
715
95
6
0
287,601
2
W
Fafnir
12,232
720
20
1
0
337,995
5
W
Hel
11,563
680
49
3
0
342,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role