Player Matchup

Agni
Agni
Firos
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,365 Elo+
Party 2
Skadi
Skadi
Kagajakashi
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 139L
1,421 Elo+
Party 2
Ymir
Ymir
jokercrab
Ymir
Level 118
God Stats
3W - 4L
1,515 SR
Queue Stats
268W - 316L
1,412 Elo+
Party 2
Team Averages
Level 111
1,505 SR
1,399 Elo+

VS

Team Averages
Level 98
1,638 SR
1,414 Elo+
Eset
Eset
Checkmatejoy
Eset
Level 49
God Stats
20W - 7L
1,706 SR
Queue Stats
56W - 39L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
TurbulentNinja
Cthulhu
Level 120
God Stats
4W - 1L
1,501 SR
Queue Stats
78W - 73L
1,407 Elo+
Party 1
Neith
Neith
x74potions
Neith
Level 124
God Stats
7W - 4L
1,706 SR
Queue Stats
84W - 82L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Firos
Agni
9
0 / 4 / 2
6,039
604
4,581
4,756
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 2
6,405
641
3,105
6,718
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
9
3 / 5 / 1
7,091
709
5,197
9,389
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 9
7,424
742
3,278
3,213
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 11
7,606
761
6,100
7,641
6,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
12
9 / 0 / 4
8,676
868
8,937
6,129
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
13
13
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Agni
Firos
Agni
0
4
2
0.25
L
1
4
2
0.5
W
1
2
11
3.25
L
Ymir
3
5
1
0.7
W
Neith
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,883
Damage
18,315
20,863
Taken
16,983
8,604
Mitigated
9,593
3,136
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,278
173
332
737
3,213
1,082
197
2,034
1,135
13,793
0
L
Agni
Firos
Agni
4,581
104
0
674
4,756
1,160
0
1,898
2,765
20,138
0
L
3,105
787
0
720
6,718
1,888
0
2,775
3,911
0
15,758
W
6,100
555
747
855
7,641
6,146
36
4,263
3,146
17,267
0
L
Ymir
5,197
859
0
1,742
9,389
5,556
0
4,322
4,777
11,034
0
W
Neith
8,937
2,057
0
2,066
6,129
2,365
866
3,056
2,916
0
31,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,535
Gold Earned
23,706
91
Minions Killed
110
0
Camps Cleared
0
483,282
Distance Traveled
489,235
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,424
742
27
3
0
173,940
3
L
Agni
6,039
604
43
4
0
168,903
0
L
Skadi
6,405
641
37
4
0
151,826
1
W
Cthulhu
7,606
761
24
2
0
151,779
2
L
Ymir
7,091
709
11
1
0
162,553
2
W
Neith
8,676
868
59
6
0
163,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role