Player Matchup

Cthulhu
Cthulhu
Kiryu4287
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 5L
1,711 Elo+
Party 1
Guan Yu
Guan Yu
TiMbErX906X
Guan Yu
Level 14
God Stats
16W - 9L
1,625 SR
Queue Stats
101W - 82L
1,436 Elo+
Party 2
Aphrodite
Aphrodite
ToxicDeath42o9
Aphrodite
Level 28
God Stats
6W - 6L
1,393 SR
Queue Stats
72W - 66L
1,521 Elo+
Party 1
Skadi
Skadi
andyfortozo
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,511 Elo+
Solo
Poseidon
Poseidon
lllAudaciouslll
Poseidon
Level 25
God Stats
3W - 5L
1,469 SR
Queue Stats
463W - 431L
1,493 Elo+
Party 2
Team Averages
Level 23
1,497 SR
1,534 Elo+

VS

Team Averages
Level 23
1,516 SR
1,513 Elo+
Thor
Thor
Mercenary9961
Thor
Level 7
God Stats
8W - 12L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Solo
Bellona
Bellona
XxADiEGOAxX
Bellona
Level 24
God Stats
12W - 20L
1,500 SR
Queue Stats
144W - 143L
1,531 Elo+
Solo
Fenrir
Fenrir
riley1766
Fenrir
Level 27
God Stats
3W - 4L
1,693 SR
Queue Stats
164W - 184L
1,515 Elo+
Solo
Zeus
Zeus
xVloneThug5
Zeus
Level 29
God Stats
28W - 26L
1,548 SR
Queue Stats
65W - 74L
1,489 Elo+
Solo
Thanatos
Thanatos
xxCEExxDOGxx
Thanatos
Level 26
God Stats
5W - 10L
1,339 SR
Queue Stats
100W - 100L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kiryu4287
Cthulhu
16
3 / 1 / 17
10,695
1,070
16,300
12,797
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
TiMbErX906X
Guan Yu
15
3 / 2 / 15
9,555
956
6,115
11,520
13,641
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
ToxicDeath42o9
Aphrodite
16
2 / 0 / 15
10,456
1,046
10,155
9,215
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 1 / 11
11,528
1,153
15,157
8,993
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
16
6 / 2 / 11
10,709
1,071
14,830
7,854
2,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

322

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,280
828
4,449
12,498
5,167
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
XxADiEGOAxX
Bellona
15
0 / 1 / 4
8,950
895
6,733
12,544
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
riley1766
Fenrir
15
2 / 5 / 4
9,857
986
13,230
19,135
10,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 5 / 2
9,770
977
14,591
14,066
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
xxCEExxDOGxx
Thanatos
14
1 / 7 / 4
8,969
897
8,242
13,205
5,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
24
Kills
6
6
Deaths
24
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Kiryu4287
Cthulhu
3
1
17
11.5
L
0
6
2
0.17
W
Guan Yu
TiMbErX906X
Guan Yu
3
2
15
5.25
W
Aphrodite
ToxicDeath42o9
Aphrodite
2
0
15
9.5
L
Bellona
XxADiEGOAxX
Bellona
0
1
4
2
W
10
1
11
15.5
W
Poseidon
6
2
11
5.75
L
Fenrir
riley1766
Fenrir
2
5
4
0.8
L
3
5
2
0.8
L
Thanatos
xxCEExxDOGxx
Thanatos
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,557
Damage
47,245
50,379
Taken
71,448
40,622
Mitigated
35,979
21,000
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Kiryu4287
Cthulhu
16,300
1,767
1,305
1,411
12,797
10,759
0
4,146
8,651
28,833
0
L
4,449
734
0
0
12,498
5,167
0
5,603
6,895
0
14,948
W
Guan Yu
TiMbErX906X
Guan Yu
6,115
1,744
1,542
1,589
11,520
13,641
0
2,788
8,732
0
8,394
W
Aphrodite
ToxicDeath42o9
Aphrodite
10,155
348
7,179
6,176
9,215
9,493
0
2,985
6,230
18,943
0
L
Bellona
XxADiEGOAxX
Bellona
6,733
1,624
0
1,040
12,544
7,275
0
6,799
5,745
0
22,239
W
15,157
9,177
0
1,798
8,993
3,860
0
1,244
7,749
0
32,711
W
Poseidon
14,830
2,887
0
0
7,854
2,869
0
3,428
4,426
46,325
0
L
Fenrir
riley1766
Fenrir
13,230
3,245
0
1,331
19,135
10,384
0
12,012
7,123
0
25,025
L
14,591
2,355
0
453
14,066
8,007
0
9,115
4,951
29,742
0
L
Thanatos
xxCEExxDOGxx
Thanatos
8,242
3,505
438
2,833
13,205
5,146
0
7,756
5,449
0
19,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,943
Gold Earned
45,826
176
Minions Killed
138
7
Camps Cleared
4
980,132
Distance Traveled
803,539
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,695
1,070
25
3
1
206,439
0
L
Thor
8,280
828
20
2
0
143,678
1
W
Guan Yu
9,555
956
6
1
1
195,017
0
W
Aphrodite
10,456
1,046
27
3
1
200,697
0
L
Bellona
8,950
895
40
4
0
163,771
0
W
Skadi
11,528
1,153
39
4
3
190,825
0
W
Poseidon
10,709
1,071
79
8
1
187,154
0
L
Fenrir
9,857
986
14
1
1
185,513
0
L
Zeus
9,770
977
35
4
0
139,947
0
L
Thanatos
8,969
897
29
3
3
170,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role