Player Matchup

Izanami
Izanami
Brogan13
Izanami
Level 26
God Stats
9W - 8L
1,682 SR
Queue Stats
168W - 208L
1,338 Elo+
Solo
Fenrir
Fenrir
Sk8tes
Fenrir
Level 23
God Stats
11W - 14L
1,255 SR
Queue Stats
40W - 44L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
Wileiner
Baron Samedi
Level 20
God Stats
20W - 15L
1,533 SR
Queue Stats
44W - 42L
1,449 Elo+
Solo
Hel
Hel
pandemonio312
Hel
Level 17
God Stats
9W - 14L
1,322 SR
Queue Stats
52W - 89L
1,256 Elo+
Solo
Ymir
Ymir
vorpalghost
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,152 Elo+
Solo
Team Averages
Level 18
1,459 SR
1,313 Elo+

VS

Team Averages
Level 19
1,486 SR
1,344 Elo+
Ullr
Ullr
MonopolyGott
Ullr
Level 17
God Stats
15W - 13L
1,490 SR
Queue Stats
34W - 46L
1,301 Elo+
Solo
Hercules
Hercules
SimplyLewiss
Hercules
Level 16
God Stats
5W - 6L
1,500 SR
Queue Stats
27W - 34L
1,368 Elo+
Solo
Bellona
Bellona
grizzlyskate21
Bellona
Level 25
God Stats
34W - 28L
1,484 SR
Queue Stats
520W - 483L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
jellyac2
Kuzenbo
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,185 Elo+
Solo
King Arthur
King Arthur
whydidntuDODGE
King Arthur
Level 29
God Stats
1W - 2L
1,458 SR
Queue Stats
115W - 141L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brogan13
Izanami
19
13 / 5 / 8
12,973
564
24,869
19,087
11,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Sk8tes
Fenrir
20
14 / 1 / 7
13,374
581
18,612
23,389
17,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Wileiner
Baron Samedi
18
5 / 3 / 11
11,621
505
21,739
16,791
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 12
9,788
426
5,085
11,155
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
8 / 7 / 10
11,785
512
10,526
21,188
18,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
6,534
284
1,594
3,657
1,582
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
SimplyLewiss
Hercules
17
4 / 6 / 4
10,486
456
12,070
25,117
19,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
11 / 8 / 2
12,300
535
21,623
25,192
17,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
jellyac2
Kuzenbo
8
0 / 16 / 1
7,208
313
4,015
27,800
16,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
whydidntuDODGE
King Arthur
16
4 / 10 / 5
10,228
445
13,115
27,015
22,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
40
Kills
19
21
Deaths
43
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Brogan13
Izanami
13
5
8
3.4
L
0
3
0
0
L
Hercules
SimplyLewiss
Hercules
4
6
4
1
W
Fenrir
Sk8tes
Fenrir
14
1
7
17.5
W
Baron Samedi
Wileiner
Baron Samedi
5
3
11
3.5
L
11
8
2
1.5
L
Kuzenbo
jellyac2
Kuzenbo
0
16
1
0.03
W
0
5
12
1.2
W
8
7
10
1.86
L
King Arthur
whydidntuDODGE
King Arthur
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,831
Damage
52,417
91,610
Taken
108,781
60,578
Mitigated
77,324
35,271
Healing
19,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Brogan13
Izanami
24,869
19,208
0
4,636
19,087
11,200
5,329
519
18,368
0
108,273
L
1,594
1,226
0
250
3,657
1,582
0
631
3,026
0
8,773
L
Hercules
SimplyLewiss
Hercules
12,070
2,356
0
7,193
25,117
19,353
74
12,943
12,174
136
50,374
W
Fenrir
Sk8tes
Fenrir
18,612
7,618
0
9,221
23,389
17,693
643
1,176
22,017
0
97,755
W
Baron Samedi
Wileiner
Baron Samedi
21,739
1,289
3,050
6,380
16,791
6,964
3,456
1,794
14,747
74,452
0
L
21,623
8,763
219
3,867
25,192
17,194
144
5,300
19,892
0
54,058
L
Kuzenbo
jellyac2
Kuzenbo
4,015
1,713
0
2,683
27,800
16,809
8
8,265
19,535
21,586
0
W
5,085
826
6,825
3,600
11,155
6,088
1,042
269
10,611
20,648
0
W
10,526
2,081
0
1,559
21,188
18,633
1,019
378
20,367
47,394
723
L
King Arthur
whydidntuDODGE
King Arthur
13,115
1,143
0
5,144
27,015
22,386
522
10,095
16,920
0
49,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,541
Gold Earned
46,756
538
Minions Killed
287
0
Camps Cleared
0
1,936,361
Distance Traveled
1,523,245
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,973
564
164
7
0
355,243
0
L
Ullr
6,534
284
16
1
0
108,751
0
L
Hercules
10,486
456
84
4
0
406,426
0
W
Fenrir
13,374
581
138
6
0
448,981
0
W
Baron Samedi
11,621
505
109
5
0
382,015
5
L
Bellona
12,300
535
79
3
0
346,600
0
L
Kuzenbo
7,208
313
30
1
0
305,106
1
W
Hel
9,788
426
41
2
0
354,470
0
W
Ymir
11,785
512
86
4
0
395,652
0
L
King Arthur
10,228
445
78
3
0
356,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role