Player Matchup

Tsukuyomi
Tsukuyomi
DonaldBang
Tsukuyomi
Level 17
God Stats
19W - 33L
1,320 SR
Queue Stats
24W - 39L
1,225 Elo+
Party 2
Nemesis
Nemesis
Raincarnator
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,492 Elo+
Solo
Ares
Ares
ZaratrosS
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
pbob
Artemis
Level 6
God Stats
1W - 4L
1,249 SR
Queue Stats
15W - 26L
1,295 Elo+
Party 2
Kukulkan
Kukulkan
selticone
Kukulkan
Level 20
God Stats
2W - 10L
1,453 SR
Queue Stats
21W - 44L
1,201 Elo+
Party 2
Team Averages
Level 13
1,404 SR
1,343 Elo+

VS

Team Averages
Level 25
1,439 SR
1,325 Elo+
Ra
Ra
ANSANG
Ra
Level 20
God Stats
5W - 1L
1,756 SR
Queue Stats
12W - 23L
1,229 Elo+
Solo
Kukulkan
Kukulkan
RsdSpekkie
Kukulkan
Level 21
God Stats
5W - 9L
1,215 SR
Queue Stats
32W - 44L
1,280 Elo+
Party 1
Neith
Neith
kill-3-4
Neith
Level 35
God Stats
5W - 3L
1,526 SR
Queue Stats
23W - 36L
1,241 Elo+
Party 1
Bellona
Bellona
rastamahatta
Bellona
Level 22
God Stats
2W - 0L
1,407 SR
Queue Stats
28W - 25L
1,559 Elo+
Party 3
Mercury
Mercury
ronaro1888
Mercury
Level 28
God Stats
6W - 5L
1,293 SR
Queue Stats
8W - 8L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DonaldBang
Tsukuyomi
10
3 / 6 / 0
6,449
496
5,246
9,890
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Raincarnator
Nemesis
9
0 / 5 / 1
5,562
428
1,019
9,257
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
7
0 / 7 / 0
5,159
397
2,035
7,790
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
pbob
Artemis
10
0 / 5 / 1
5,402
416
1,566
5,490
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
selticone
Kukulkan
9
1 / 5 / 1
5,790
445
2,179
6,379
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
0 / 1 / 6
5,730
441
2,902
2,374
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
RsdSpekkie
Kukulkan
12
7 / 3 / 6
7,770
598
7,049
5,503
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
kill-3-4
Neith
12
1 / 0 / 0
7,174
552
2,591
3,613
1,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
rastamahatta
Bellona
13
6 / 0 / 4
8,063
620
4,093
6,827
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
ronaro1888
Mercury
15
13 / 0 / 6
9,405
723
9,743
7,823
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
27
28
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
0
1
6
3
L
Tsukuyomi
DonaldBang
Tsukuyomi
3
6
0
0.5
L
Nemesis
Raincarnator
Nemesis
0
5
1
0.1
W
Kukulkan
RsdSpekkie
Kukulkan
7
3
6
3.33
L
Ares
0
7
0
0
W
Neith
kill-3-4
Neith
1
0
0
1
L
Artemis
pbob
Artemis
0
5
1
0.1
W
Bellona
rastamahatta
Bellona
6
0
4
8
W
Mercury
ronaro1888
Mercury
13
0
6
16
L
Kukulkan
selticone
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,045
Damage
26,378
38,806
Taken
26,140
13,805
Mitigated
11,481
3,654
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
2,902
163
0
127
2,374
564
364
0
2,374
11,551
0
L
Tsukuyomi
DonaldBang
Tsukuyomi
5,246
1,452
0
1,320
9,890
3,380
0
1,342
8,438
0
24,157
L
Nemesis
Raincarnator
Nemesis
1,019
132
0
1,956
9,257
2,703
0
1,469
7,640
0
23,595
W
Kukulkan
RsdSpekkie
Kukulkan
7,049
976
0
1,042
5,503
1,857
144
1,631
3,678
29,107
0
L
Ares
2,035
457
0
228
7,790
3,929
441
1,759
5,831
14,175
0
W
Neith
kill-3-4
Neith
2,591
771
0
883
3,613
1,082
1,853
0
3,613
0
40,570
L
Artemis
pbob
Artemis
1,566
657
0
0
5,490
1,748
0
2,012
3,395
0
14,741
W
Bellona
rastamahatta
Bellona
4,093
1,828
0
990
6,827
5,129
1,296
1,108
5,697
0
33,316
W
Mercury
ronaro1888
Mercury
9,743
5,054
0
3,778
7,823
2,849
0
1,225
6,564
0
62,740
L
Kukulkan
selticone
Kukulkan
2,179
314
0
150
6,379
2,045
210
2,638
3,551
22,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,362
Gold Earned
38,142
179
Minions Killed
349
0
Camps Cleared
0
1,118,890
Distance Traveled
1,312,172
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,730
441
29
2
0
266,258
1
L
Tsukuyomi
6,449
496
44
3
0
245,987
0
L
Nemesis
5,562
428
46
4
0
239,793
2
W
Kukulkan
7,770
598
58
4
0
253,416
0
L
Ares
5,159
397
20
2
0
190,760
1
W
Neith
7,174
552
82
6
0
236,264
0
L
Artemis
5,402
416
25
2
0
215,210
0
W
Bellona
8,063
620
68
5
0
252,259
0
W
Mercury
9,405
723
112
9
0
303,975
0
L
Kukulkan
5,790
445
44
3
0
227,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role