Player Matchup

Scylla
Scylla
Bronze III
Arrove
Scylla
Bronze III
Level 110
God Stats
18W - 24L
1,499 SR
Queue Stats
523W - 519L
1,370 MMR
Party 1
Neith
Neith
Bronze III
Diisliked
Neith
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,366 MMR
Party 1
Bakasura
Bakasura
Bronze III
Dunleavy43
Bakasura
Bronze III
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
286W - 294L
1,362 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
OffXxXDeadMan
Kumbhakarna
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,354 MMR
Solo
Amaterasu
Amaterasu
Gold V
nivek-num_1
Amaterasu
Gold V
Level 68
God Stats
95W - 88L
1,495 SR
Queue Stats
177W - 171L
1,375 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,499 SR
1,365 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,586 SR
1,365 MMR
Achilles
Achilles
Gold III
BlaZe_KoolAiD
Achilles
Gold III
Level 86
God Stats
7W - 3L
1,619 SR
Queue Stats
106W - 102L
1,352 MMR
Solo
Cerberus
Cerberus
Bronze III
Drunk-AssAssln-
Cerberus
Bronze III
Level 121
God Stats
43W - 36L
1,701 SR
Queue Stats
163W - 174L
1,354 MMR
Solo
Sol
Sol
Silver I
Ruzmi
Sol
Silver I
Level 129
God Stats
11W - 5L
1,500 SR
Queue Stats
180W - 175L
1,366 MMR
Solo
Chernobog
Chernobog
Gold III
Tuggles2015
Chernobog
Gold III
Level 113
God Stats
5W - 9L
1,500 SR
Queue Stats
304W - 308L
1,371 MMR
Solo
Chronos
Chronos
Gold IV
bloodman3d
Chronos
Gold IV
Level 128
God Stats
51W - 51L
1,609 SR
Queue Stats
491W - 512L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arrove
Scylla
20
5 / 6 / 3
12,966
499
18,498
18,195
6,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Diisliked
Neith
20
10 / 8 / 2
13,530
520
21,749
21,535
8,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Dunleavy43
Bakasura
16
0 / 7 / 6
10,274
395
8,610
21,399
9,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
OffXxXDeadMan
Kumbhakarna
16
0 / 6 / 12
10,592
407
8,678
23,358
16,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Amaterasu
nivek-num_1
Amaterasu
20
5 / 7 / 4
12,946
498
16,745
29,336
22,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
CthulhuSetDanzaburouApolloCu Chulainn

VS

Bans
Nu WaMedusaVamanaThanatosTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlaZe_KoolAiD
Achilles
20
3 / 1 / 8
14,937
575
15,264
20,243
30,928
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
17
0 / 8 / 18
12,083
465
13,908
26,606
23,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Ruzmi
Sol
20
5 / 4 / 5
14,399
554
20,388
25,936
11,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Tuggles2015
Chernobog
20
16 / 3 / 5
17,642
679
20,469
18,372
8,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
bloodman3d
Chronos
20
9 / 4 / 9
15,311
589
17,417
24,339
10,715
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
78
20
Kills
33
34
Deaths
20
27
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arrove
Scylla
5
6
3
1.08
W
Achilles
BlaZe_KoolAiD
Achilles
3
1
8
7
L
Neith
Diisliked
Neith
10
8
2
1.38
W
Cerberus
0
8
18
1.13
L
Bakasura
Dunleavy43
Bakasura
0
7
6
0.43
L
Kumbhakarna
OffXxXDeadMan
Kumbhakarna
0
6
12
1
W
Sol
Ruzmi
Sol
5
4
5
1.88
W
Chernobog
Tuggles2015
Chernobog
16
3
5
6.17
W
Chronos
bloodman3d
Chronos
9
4
9
3.38
L
Amaterasu
nivek-num_1
Amaterasu
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,280
Damage
87,446
113,823
Taken
115,496
63,108
Mitigated
84,701
23,683
Healing
41,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arrove
Scylla
18,498
975
0
2,718
18,195
6,197
0
4,369
13,516
94,703
0
W
Achilles
BlaZe_KoolAiD
Achilles
15,264
5,169
0
6,289
20,243
30,928
2,144
3,541
15,964
0
105,408
L
Neith
Diisliked
Neith
21,749
13,362
0
6,920
21,535
8,518
1,324
15,344
6,191
0
90,856
W
Cerberus
13,908
856
0
6,049
26,606
23,901
397
5,625
19,849
42,674
0
L
Bakasura
Dunleavy43
Bakasura
8,610
5,286
0
2,562
21,399
9,190
0
7,462
13,713
0
68,341
L
Kumbhakarna
OffXxXDeadMan
Kumbhakarna
8,678
1,289
0
1,960
23,358
16,565
0
15,634
7,478
30,061
0
W
Sol
Ruzmi
Sol
20,388
5,685
0
16,318
25,936
11,084
1,615
3,954
21,522
129,162
7,128
W
Chernobog
Tuggles2015
Chernobog
20,469
14,727
0
7,203
18,372
8,073
1,329
8,700
9,323
0
135,186
W
Chronos
bloodman3d
Chronos
17,417
5,283
0
5,897
24,339
10,715
3,223
4,508
19,647
122,498
0
L
Amaterasu
nivek-num_1
Amaterasu
16,745
8,664
0
9,523
29,336
22,638
0
8,446
20,316
0
69,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,308
Gold Earned
74,372
569
Minions Killed
830
0
Camps Cleared
0
2,147,111
Distance Traveled
2,368,969
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,966
499
154
6
0
435,230
1
W
Achilles
14,937
575
162
6
0
484,723
5
L
Neith
13,530
520
151
6
0
337,812
3
W
Cerberus
12,083
465
54
2
0
465,270
6
L
Bakasura
10,274
395
108
4
0
497,631
5
L
Kumbhakarna
10,592
407
28
1
0
437,963
5
W
Sol
14,399
554
197
8
0
446,507
0
W
Chernobog
17,642
679
236
9
0
459,189
4
W
Chronos
15,311
589
181
7
0
513,280
2
L
Amaterasu
12,946
498
128
5
0
438,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role