Player Matchup

Cerberus
Cerberus
Azathoth99
Cerberus
Level 20
God Stats
9W - 7L
1,506 SR
Queue Stats
45W - 25L
1,607 Elo+
Solo
Ares
Ares
Mono Bola6283
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,208 Elo+
Solo
Scylla
Scylla
Sveengort
Scylla
Level 27
God Stats
19W - 26L
1,520 SR
Queue Stats
65W - 83L
1,448 Elo+
Solo
Izanami
Izanami
Zumbileft 2
Izanami
Level 25
God Stats
6W - 7L
1,548 SR
Queue Stats
82W - 59L
1,561 Elo+
Solo
Hera
Hera
mmspecs13
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,465 Elo+

VS

Team Averages
Level 22
1,583 SR
1,490 Elo+
Ao Kuang
Ao Kuang
Komic
Ao Kuang
Level 18
God Stats
32W - 18L
1,635 SR
Queue Stats
36W - 30L
1,479 Elo+
Solo
Danzaburou
Danzaburou
L0l1G0t1c4
Danzaburou
Level 27
God Stats
3W - 1L
1,523 SR
Queue Stats
81W - 85L
1,592 Elo+
Solo
Ra
Ra
Luislokinho3
Ra
Level 21
God Stats
4W - 0L
1,852 SR
Queue Stats
62W - 54L
1,561 Elo+
Solo
Bacchus
Bacchus
SrBarrigaaa
Bacchus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,480 Elo+
Solo
Anubis
Anubis
edmilsonmatos
Anubis
Level 31
God Stats
8W - 6L
1,404 SR
Queue Stats
142W - 176L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azathoth99
Cerberus
15
5 / 4 / 5
9,468
430
10,968
16,964
12,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 7 / 7
7,272
331
2,263
13,904
7,177
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Sveengort
Scylla
13
2 / 6 / 7
8,741
397
10,105
11,136
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zumbileft 2
Izanami
20
14 / 2 / 4
13,480
613
25,466
14,275
6,243
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
13
1 / 12 / 11
8,946
407
19,604
15,170
7,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Komic
Ao Kuang
19
12 / 4 / 8
12,596
573
17,960
25,078
9,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
L0l1G0t1c4
Danzaburou
20
7 / 3 / 4
13,061
594
9,971
13,631
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 5 / 12
11,874
540
10,879
15,277
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SrBarrigaaa
Bacchus
16
3 / 1 / 22
12,001
546
11,591
23,679
21,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 9
9,978
454
5,610
15,334
7,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
85
22
Kills
30
31
Deaths
22
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Azathoth99
Cerberus
5
4
5
1.88
W
Ao Kuang
Komic
Ao Kuang
12
4
8
4
W
Danzaburou
L0l1G0t1c4
Danzaburou
7
3
4
3
W
7
5
12
2.6
L
0
7
7
0.5
W
Bacchus
SrBarrigaaa
Bacchus
3
1
22
14
L
Scylla
Sveengort
Scylla
2
6
7
0.92
L
Izanami
Zumbileft 2
Izanami
14
2
4
8
W
1
9
9
0.61
L
Hera
1
12
11
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,406
Damage
56,011
71,449
Taken
92,999
37,869
Mitigated
51,060
10,929
Healing
44,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Azathoth99
Cerberus
10,968
1,287
231
5,186
16,964
12,749
0
12,185
4,635
27,997
0
W
Ao Kuang
Komic
Ao Kuang
17,960
4,502
0
13,869
25,078
9,924
1,903
10,551
14,243
75,005
0
W
Danzaburou
L0l1G0t1c4
Danzaburou
9,971
4,360
0
6,316
13,631
6,029
4,097
4,038
9,521
0
103,673
W
10,879
735
2,485
6,663
15,277
6,663
1,687
6,996
7,903
73,439
0
L
2,263
163
0
0
13,904
7,177
0
9,767
3,985
11,480
0
W
Bacchus
SrBarrigaaa
Bacchus
11,591
1,804
0
11,337
23,679
21,363
986
12,415
10,944
35,286
0
L
Scylla
Sveengort
Scylla
10,105
351
0
1,846
11,136
4,045
0
6,095
4,939
35,601
0
L
Izanami
Zumbileft 2
Izanami
25,466
16,547
0
3,622
14,275
6,243
0
5,362
8,891
0
129,624
W
5,610
388
452
3,607
15,334
7,081
817
7,380
7,448
43,406
0
L
Hera
19,604
6,759
0
44
15,170
7,655
421
12,065
2,959
53,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,907
Gold Earned
59,510
400
Minions Killed
549
0
Camps Cleared
0
1,877,019
Distance Traveled
1,827,052
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,468
430
38
2
0
347,127
3
W
Ao Kuang
12,596
573
100
5
0
405,345
0
W
Danzaburou
13,061
594
178
8
0
369,979
5
W
Ra
11,874
540
142
6
0
358,945
1
L
Ares
7,272
331
20
1
0
418,917
0
W
Bacchus
12,001
546
42
2
0
385,414
3
L
Scylla
8,741
397
60
3
0
396,733
8
L
Izanami
13,480
613
203
9
0
372,524
11
W
Anubis
9,978
454
87
4
0
307,369
6
L
Hera
8,946
407
79
4
0
341,718
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role