Player Matchup

Arachne
Arachne
DaHomless
Arachne
Level 27
God Stats
27W - 20L
1,586 SR
Queue Stats
89W - 86L
1,405 Elo+
Party 1
Cupid
Cupid
KillTheCore
Cupid
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
266W - 242L
1,370 Elo+
Party 3
Scylla
Scylla
MeX xRiiCH BoYx
Scylla
Level 28
God Stats
12W - 14L
1,500 SR
Queue Stats
369W - 389L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
Sasa_Bervi
Cthulhu
Level 8
God Stats
9W - 5L
1,518 SR
Queue Stats
150W - 143L
1,209 Elo+
Party 3
Guan Yu
Guan Yu
bub da bot
Guan Yu
Level 25
God Stats
9W - 13L
1,286 SR
Queue Stats
17W - 27L
1,258 Elo+
Solo
Team Averages
Level 31
1,478 SR
1,321 Elo+

VS

Team Averages
Level 16
1,464 SR
1,303 Elo+
Cupid
Cupid
Bores-o-animal
Cupid
Level 22
God Stats
0W - 1L
1,171 SR
Queue Stats
22W - 21L
1,288 Elo+
Party 2
Fafnir
Fafnir
CruddyBasher481
Fafnir
Level 29
God Stats
25W - 37L
1,353 SR
Queue Stats
60W - 76L
1,308 Elo+
Solo
Ares
Ares
Im_Matthew_-
Ares
Level 12
God Stats
0W - 2L
1,621 SR
Queue Stats
2W - 4L
1,157 Elo+
Party 2
Thor
Thor
Kdawg_kdawg90
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Tulip1005
Izanami
Level 14
God Stats
1W - 5L
1,674 SR
Queue Stats
8W - 18L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaHomless
Arachne
20
14 / 1 / 3
14,298
596
14,126
13,463
8,314
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 2 / 6
11,355
473
9,133
11,073
3,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 8
12,141
506
10,825
10,139
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Sasa_Bervi
Cthulhu
17
5 / 0 / 12
12,099
504
10,512
17,448
14,181
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
bub da bot
Guan Yu
20
5 / 2 / 7
13,014
542
13,769
16,501
18,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
10,064
419
9,748
14,646
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 2
8,765
365
10,472
18,411
18,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
2 / 7 / 3
9,997
417
6,095
18,083
8,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 12 / 0
9,101
379
2,912
19,607
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Tulip1005
Izanami
14
0 / 5 / 1
8,652
361
3,899
12,873
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
34
Kills
8
9
Deaths
37
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
1
8
2
0.25
W
Arachne
DaHomless
Arachne
14
1
3
15.5
L
2
7
3
0.5
L
3
12
0
0.25
W
6
2
6
4.5
W
4
4
8
2
W
Cthulhu
Sasa_Bervi
Cthulhu
5
0
12
11
L
Izanami
Tulip1005
Izanami
0
5
1
0.1
W
Guan Yu
bub da bot
Guan Yu
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,365
Damage
33,126
68,624
Taken
83,620
48,748
Mitigated
43,110
20,909
Healing
20,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,748
5,059
2,952
4,551
14,646
4,260
1,204
2,200
12,205
0
68,841
L
10,472
2,632
227
5,977
18,411
18,398
192
6,507
11,789
40,655
0
W
Arachne
DaHomless
Arachne
14,126
11,132
0
4,082
13,463
8,314
3,416
1,766
11,697
0
104,987
L
6,095
346
467
1,226
18,083
8,933
0
5,343
12,373
23,571
0
L
2,912
922
0
3,341
19,607
6,629
0
3,350
16,093
0
51,758
W
9,133
6,327
611
3,595
11,073
3,796
5,294
4,762
6,311
0
64,673
W
10,825
2,166
0
573
10,139
3,819
2,453
2,266
7,873
66,993
0
W
Cthulhu
Sasa_Bervi
Cthulhu
10,512
1,232
365
7,399
17,448
14,181
385
4,894
12,554
38,227
0
L
Izanami
Tulip1005
Izanami
3,899
877
0
1,944
12,873
4,890
428
3,460
9,323
0
46,542
W
Guan Yu
bub da bot
Guan Yu
13,769
823
814
3,470
16,501
18,638
1,907
2,879
13,622
0
81,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,907
Gold Earned
46,579
602
Minions Killed
373
0
Camps Cleared
0
2,125,629
Distance Traveled
1,977,264
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,064
419
130
5
0
376,618
1
L
Fafnir
8,765
365
48
2
0
409,603
2
W
Arachne
14,298
596
167
7
0
470,295
0
L
Ares
9,997
417
33
1
0
453,656
0
L
Thor
9,101
379
75
3
0
363,664
1
W
Cupid
11,355
473
108
5
0
415,511
1
W
Scylla
12,141
506
125
5
0
304,596
2
W
Cthulhu
12,099
504
51
2
0
487,008
1
L
Izanami
8,652
361
87
4
0
373,723
1
W
Guan Yu
13,014
542
151
6
0
448,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role