Player Matchup

Sobek
Sobek
CharlieDigw
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 89L
1,625 Elo+
Solo
Bellona
Bellona
Duffman2k21
Bellona
Level 18
God Stats
5W - 5L
1,715 SR
Queue Stats
238W - 232L
1,508 Elo+
Solo
Nemesis
Nemesis
Edg7772940
Nemesis
Level 19
God Stats
3W - 2L
1,735 SR
Queue Stats
465W - 464L
1,593 Elo+
Solo
Izanami
Izanami
Kaweeni
Izanami
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
44W - 45L
1,862 Elo+
Solo
Chronos
Chronos
lewisfeaviour99
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 28L
1,645 Elo+
Solo
Team Averages
Level 20
1,590 SR
1,647 Elo+

VS

Team Averages
Level 20
1,662 SR
1,645 Elo+
Bacchus
Bacchus
CouguarTerreur9
Bacchus
Level 28
God Stats
10W - 7L
1,661 SR
Queue Stats
133W - 102L
1,648 Elo+
Solo
Mercury
Mercury
IAmSylwester
Mercury
Level 4
God Stats
4W - 1L
1,839 SR
Queue Stats
6W - 4L
1,854 Elo+
Solo
Skadi
Skadi
dakikstewa
Skadi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 16L
1,629 Elo+
Party 1
Sylvanus
Sylvanus
salvantor
Sylvanus
Level 25
God Stats
37W - 23L
1,677 SR
Queue Stats
62W - 46L
1,543 Elo+
Party 1
Ra
Ra
saussan_mirza
Ra
Level 29
God Stats
69W - 57L
1,634 SR
Queue Stats
149W - 144L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
8,126
542
7,637
15,751
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Duffman2k21
Bellona
14
1 / 0 / 0
7,713
514
3,780
10,944
7,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Edg7772940
Nemesis
13
1 / 2 / 0
7,421
495
4,968
10,696
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Kaweeni
Izanami
13
3 / 5 / 2
7,892
526
8,004
11,349
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 7 / 1
7,192
479
4,500
10,140
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
8,590
573
8,170
9,060
5,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
IAmSylwester
Mercury
13
3 / 2 / 8
7,996
533
7,252
10,086
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
15
8 / 3 / 1
9,415
628
8,137
7,971
2,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
salvantor
Sylvanus
10
0 / 3 / 10
7,087
472
1,971
8,952
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
6 / 1 / 4
9,441
629
11,011
11,280
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
9
Kills
17
17
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
0
0
1
0.5
L
Bellona
Duffman2k21
Bellona
1
0
0
1
L
Nemesis
Edg7772940
Nemesis
1
2
0
0.5
W
Mercury
IAmSylwester
Mercury
3
2
8
3.5
L
Izanami
Kaweeni
Izanami
3
5
2
0.8
W
Skadi
8
3
1
2.83
L
1
7
1
0.21
W
Sylvanus
salvantor
Sylvanus
0
3
10
1.67
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,889
Damage
36,541
58,880
Taken
47,349
33,185
Mitigated
20,973
16,882
Healing
18,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,637
645
0
3,966
15,751
13,620
26
4,750
10,779
23,743
0
W
8,170
707
0
3,947
9,060
5,701
0
589
8,471
53,943
0
L
Bellona
Duffman2k21
Bellona
3,780
1,194
0
4,605
10,944
7,982
686
5,517
5,427
0
44,329
L
Nemesis
Edg7772940
Nemesis
4,968
1,560
0
3,504
10,696
4,474
0
3,856
6,760
0
45,074
W
Mercury
IAmSylwester
Mercury
7,252
3,426
0
738
10,086
3,590
90
1,619
8,467
0
49,680
L
Izanami
Kaweeni
Izanami
8,004
6,178
219
3,020
11,349
3,541
835
1,982
9,343
0
65,294
W
Skadi
8,137
5,054
0
1,607
7,971
2,323
3,244
2,255
5,716
0
57,851
L
4,500
1,879
0
1,568
10,140
3,568
574
4,451
5,419
46,421
0
W
Sylvanus
salvantor
Sylvanus
1,971
1,063
2,115
2,339
8,952
4,567
62
2,194
6,758
7,243
0
W
11,011
907
1,343
6,427
11,280
4,792
316
5,480
5,800
64,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
42,529
426
Minions Killed
409
0
Camps Cleared
0
1,461,459
Distance Traveled
1,493,847
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,126
542
38
3
0
309,146
7
W
Bacchus
8,590
573
102
7
0
308,440
4
L
Bellona
7,713
514
106
7
0
275,657
0
L
Nemesis
7,421
495
90
6
0
338,040
2
W
Mercury
7,996
533
77
5
0
347,347
0
L
Izanami
7,892
526
112
7
0
259,714
5
W
Skadi
9,415
628
94
6
0
275,436
1
L
Chronos
7,192
479
80
5
0
278,902
6
W
Sylvanus
7,087
472
8
1
0
255,716
3
W
Ra
9,441
629
128
9
0
306,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role