Player Matchup

Set
Set
JoseJalapeno98
Set
Level 61
God Stats
12W - 10L
1,637 SR
Queue Stats
108W - 123L
1,462 Elo+
Party 1
Hou Yi
Hou Yi
Moon Foehammer
Hou Yi
Level 80
God Stats
2W - 4L
1,652 SR
Queue Stats
309W - 315L
1,470 Elo+
Party 1
Ares
Ares
Prolilkilla43
Ares
Level 66
God Stats
1W - 3L
1,767 SR
Queue Stats
161W - 151L
1,461 Elo+
Party 1
Achilles
Achilles
Reignthapain
Achilles
Level 61
God Stats
9W - 18L
1,272 SR
Queue Stats
161W - 210L
1,602 Elo+
Party 3
Scylla
Scylla
Vegito00974
Scylla
Level 79
God Stats
5W - 7L
1,500 SR
Queue Stats
793W - 819L
1,408 Elo+
Party 3
Team Averages
Level 69
1,565 SR
1,481 Elo+

VS

Team Averages
Level 94
1,475 SR
1,623 Elo+
Baron Samedi
Baron Samedi
AitherNyx
Baron Samedi
Level 148
God Stats
2W - 0L
2,009 SR
Queue Stats
12W - 5L
1,763 Elo+
Party 2
Odin
Odin
Diego1029
Odin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 39L
1,553 Elo+
Solo
Athena
Athena
MarAntBar
Athena
Level 109
God Stats
2W - 5L
1,151 SR
Queue Stats
55W - 48L
1,548 Elo+
Solo
Xbalanque
Xbalanque
TrynFindMe
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,714 Elo+
Party 2
Hun Batz
Hun Batz
distortmindset
Hun Batz
Level 84
God Stats
2W - 3L
1,214 SR
Queue Stats
197W - 187L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,445
454
4,520
7,547
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 2
5,465
455
3,367
10,313
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 0
6,016
501
2,469
9,653
4,423
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Reignthapain
Achilles
9
2 / 4 / 1
5,646
471
4,530
10,568
8,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
7
0 / 6 / 1
4,852
404
1,618
6,822
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AitherNyx
Baron Samedi
13
7 / 0 / 2
7,819
652
8,277
5,059
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
13
3 / 2 / 0
7,664
639
3,284
5,393
3,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
MarAntBar
Athena
9
1 / 2 / 7
5,938
495
5,406
8,622
3,362
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
TrynFindMe
Xbalanque
13
7 / 2 / 1
7,671
639
10,523
8,168
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
11
3 / 0 / 6
7,098
592
3,970
7,256
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
21
22
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AitherNyx
Baron Samedi
7
0
2
8
W
Odin
3
2
0
1.5
L
2
3
1
0.83
W
Athena
MarAntBar
Athena
1
2
7
2.25
L
0
8
2
0.13
L
2
1
0
2
L
Achilles
Reignthapain
Achilles
2
4
1
0.63
W
Xbalanque
TrynFindMe
Xbalanque
7
2
1
3.75
L
Scylla
0
6
1
0.08
W
Hun Batz
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,504
Damage
31,460
44,903
Taken
34,498
19,761
Mitigated
14,244
9,117
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AitherNyx
Baron Samedi
8,277
595
393
2,518
5,059
2,268
63
607
4,354
38,602
0
W
Odin
3,284
1,415
0
1,303
5,393
3,821
0
0
5,143
3,947
36,679
L
4,520
1,686
0
1,261
7,547
2,495
0
3,583
3,760
0
26,185
W
Athena
MarAntBar
Athena
5,406
1,878
384
1,452
8,622
3,362
736
863
7,619
12,909
0
L
3,367
1,475
0
2,000
10,313
2,604
0
1,321
8,992
0
24,922
L
2,469
337
0
2,037
9,653
4,423
0
2,286
7,329
14,132
0
L
Achilles
Reignthapain
Achilles
4,530
1,721
0
2,025
10,568
8,303
0
2,679
7,791
0
24,286
W
Xbalanque
TrynFindMe
Xbalanque
10,523
6,758
0
3,236
8,168
2,453
2,084
1,500
6,668
0
53,680
L
Scylla
1,618
164
0
1,794
6,822
1,936
0
3,608
2,916
13,940
0
W
Hun Batz
3,970
1,671
0
2,108
7,256
2,340
224
855
6,227
0
29,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
36,190
194
Minions Killed
315
0
Camps Cleared
0
1,058,521
Distance Traveled
1,157,408
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,819
652
57
5
0
230,768
0
W
Odin
7,664
639
96
8
0
224,357
0
L
Set
5,445
454
46
4
0
227,864
1
W
Athena
5,938
495
13
1
0
242,606
3
L
Hou Yi
5,465
455
49
4
0
178,789
1
L
Ares
6,016
501
20
2
0
212,811
2
L
Achilles
5,646
471
41
3
0
224,282
0
W
Xbalanque
7,671
639
85
7
0
200,485
0
L
Scylla
4,852
404
38
3
0
214,775
1
W
Hun Batz
7,098
592
64
5
0
259,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role