Player Matchup

Persephone
Persephone
FreaknikBlack
Persephone
Level 19
God Stats
18W - 18L
1,415 SR
Queue Stats
298W - 296L
1,303 Elo+
Solo
Danzaburou
Danzaburou
HuskyElf
Danzaburou
Level 17
God Stats
24W - 32L
1,332 SR
Queue Stats
89W - 142L
1,243 Elo+
Party 2
Amaterasu
Amaterasu
I Odie I
Amaterasu
Level 24
God Stats
19W - 18L
1,249 SR
Queue Stats
148W - 209L
1,238 Elo+
Party 2
Ullr
Ullr
OldBlackStar699
Ullr
Level 28
God Stats
10W - 13L
1,527 SR
Queue Stats
196W - 237L
1,344 Elo+
Solo
Bellona
Bellona
RipSkywalker256
Bellona
Level 31
God Stats
67W - 70L
1,540 SR
Queue Stats
580W - 645L
1,351 Elo+
Solo
Team Averages
Level 24
1,413 SR
1,296 Elo+

VS

Team Averages
Level 10
1,359 SR
1,235 Elo+
Yemoja
Yemoja
AcE-_-Shield
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
DudeFromCroatia
Thanatos
Level 13
God Stats
7W - 11L
1,300 SR
Queue Stats
14W - 23L
1,225 Elo+
Party 1
Medusa
Medusa
Hulk_fortao
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Solo
Achilles
Achilles
RichSwett
Achilles
Level 9
God Stats
0W - 3L
1,259 SR
Queue Stats
4W - 11L
1,087 Elo+
Party 1
Hel
Hel
shirinjima
Hel
Level 18
God Stats
0W - 4L
1,237 SR
Queue Stats
8W - 18L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FreaknikBlack
Persephone
14
4 / 0 / 5
9,417
523
8,645
2,527
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
HuskyElf
Danzaburou
14
12 / 1 / 9
10,262
570
11,239
6,559
2,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
I Odie I
Amaterasu
13
4 / 0 / 15
8,818
490
5,247
8,301
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 8
8,777
488
5,480
9,591
3,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
18 / 4 / 2
11,928
663
15,833
12,225
10,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 8 / 1
7,143
397
4,330
14,507
11,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
13
5 / 6 / 1
8,489
472
6,194
12,919
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
10
0 / 10 / 0
6,002
333
553
11,064
3,751
Achilles
RichSwett
Achilles
12
1 / 11 / 2
7,326
407
5,697
17,213
10,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 6 / 1
6,835
380
4,625
8,888
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
40
Kills
7
7
Deaths
41
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
8
1
0.06
L
Thanatos
5
6
1
0.92
W
Persephone
FreaknikBlack
Persephone
4
0
5
6.5
L
Medusa
0
10
0
0
W
Danzaburou
HuskyElf
Danzaburou
12
1
9
16.5
W
Amaterasu
I Odie I
Amaterasu
4
0
15
11.5
W
2
2
8
3
L
Achilles
RichSwett
Achilles
1
11
2
0.18
W
18
4
2
4.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,444
Damage
21,399
39,203
Taken
64,591
21,849
Mitigated
32,787
6,115
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,330
814
579
975
14,507
11,493
275
1,924
12,432
24,996
0
L
Thanatos
6,194
1,144
0
7,069
12,919
4,864
764
219
12,560
0
35,434
W
Persephone
FreaknikBlack
Persephone
8,645
153
0
97
2,527
697
1,114
148
2,379
36,082
0
L
Medusa
553
391
0
0
11,064
3,751
8
3,458
7,251
0
9,534
W
Danzaburou
HuskyElf
Danzaburou
11,239
5,982
0
1,566
6,559
2,273
5,364
1,996
4,563
0
49,011
W
Amaterasu
I Odie I
Amaterasu
5,247
2,891
0
2,316
8,301
4,977
3,264
2,734
5,567
0
12,951
W
5,480
2,342
665
891
9,591
3,341
2,876
2,377
7,214
0
40,112
L
Achilles
RichSwett
Achilles
5,697
2,500
0
1,830
17,213
10,315
217
1,393
15,554
0
35,809
W
15,833
6,470
0
580
12,225
10,561
1,525
1,700
10,525
0
71,288
L
4,625
631
848
805
8,888
2,364
115
941
7,824
21,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,202
Gold Earned
35,795
383
Minions Killed
222
0
Camps Cleared
0
1,632,025
Distance Traveled
1,548,384
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,143
397
42
2
0
272,921
2
L
Thanatos
8,489
472
67
4
0
351,992
0
W
Persephone
9,417
523
69
4
0
310,506
5
L
Medusa
6,002
333
22
1
0
270,536
0
W
Danzaburou
10,262
570
78
4
0
302,680
0
W
Amaterasu
8,818
490
30
2
0
377,588
0
W
Ullr
8,777
488
68
4
0
296,993
2
L
Achilles
7,326
407
68
4
0
331,805
1
W
Bellona
11,928
663
138
8
0
344,258
0
L
Hel
6,835
380
23
1
0
321,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role